Search found 126 matches
- Sun Sep 27, 2015 7:20 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Giving the text a line color
- Replies: 6
- Views: 1199
- Fri Sep 25, 2015 5:41 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Animated movement with AlphaMask problem [SOLVED]
- Replies: 14
- Views: 3174
Re: Animated movement with AlphaMask problem
Okay, you'll have to do some rethinking as to how you've coded it. The point of AlphaMask is to take an image, a mask, and to spit back one image - not something with multiple components. If you need them to be separate components, you have to program it *as separate components*. How to do it exactl...
- Fri Sep 25, 2015 12:34 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Animated movement with AlphaMask problem [SOLVED]
- Replies: 14
- Views: 3174
Re: Animated movement with AlphaMask problem
I misunderstood your problem - skimmed too fast. Thought you were saying only one part was moving when you wanted all of it to move, not the opposite.
I'll have to do some reading on what exactly AlphaMask is and does.
I'll have to do some reading on what exactly AlphaMask is and does.
- Fri Sep 25, 2015 12:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: GUI Coding- Skips Main Menu, No Exception Error Given
- Replies: 1
- Views: 614
Re: GUI Coding- Skips Main Menu, No Exception Error Given
Try changing "screen main_menu:" to "screen main_menu():"
- Fri Sep 25, 2015 12:18 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Trouble with python string interpolation
- Replies: 1
- Views: 722
Re: Trouble with python string interpolation
If you're using interpolated strings in a screen, use square brackets instead. It's simpler, and faster.
Example:
Example:
Code: Select all
init python:
foo = "John Jacob Jingleheimer Schmidt"
screen test:
text "Hello, my name is [foo]"
label start:
call screen test
- Fri Sep 25, 2015 12:11 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Animated movement with AlphaMask problem [SOLVED]
- Replies: 14
- Views: 3174
Re: Animated movement with AlphaMask problem
Why not make the image a composite (using LiveComposite) and just moving that around?
- Fri Sep 25, 2015 12:09 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Can I use any function from PyGame in RenPy?
- Replies: 1
- Views: 524
Re: Can I use any function from PyGame in RenPy?
As far as I know, you can import pretty much anything written in python, including PyGame.
Now, getting it to work with RenPy the way you want or think it should work will probably require a bunch of hoop-jumping.
Now, getting it to work with RenPy the way you want or think it should work will probably require a bunch of hoop-jumping.
- Mon Sep 14, 2015 8:08 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Misaligned overlapping screen
- Replies: 8
- Views: 1158
Re: Misaligned overlapping screen
You could, instead, make a transform with the simple properties of "xpadding 0" and "ypadding 0", and just make all of your frames use that transform. That way it's essentially a "default".
- Sun Sep 13, 2015 7:58 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Using SetVariable outside of action in imagebutton[SOLVED]
- Replies: 8
- Views: 1263
Re: Can you use SetVariable outside of action in imagebutton
Pretty sure using SetVariable automatically runs restart_interaction, but Function does not.
That said, you *can* use SetVariable outside of an action... but that's neither here nor there.
That said, you *can* use SetVariable outside of an action... but that's neither here nor there.
- Sat Sep 12, 2015 7:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Viewport with Buttons and Foreground
- Replies: 4
- Views: 4368
Re: Viewport with Buttons and Foreground
tiliv, I believe renpy saves the difference between the children, instead of constantly keeping multiple full ones. I stumbled upon this a while ago when I was looking at the images renpy had loaded and found that it had the differences cropped between my "idle" and "hovered" ima...
- Sat Sep 12, 2015 7:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Stopping interaction with other screens while 'say' is up
- Replies: 2
- Views: 358
Re: Stopping interaction with other screens while 'say' is u
I'm not sure if I have what you're wanting 100% correct in my head, but have you tried setting "modal True" whenever you call a Say screen on top of a viewport?
- Fri Sep 11, 2015 7:40 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Misaligned overlapping screen
- Replies: 8
- Views: 1158
Re: Misaligned overlapping screen
Could you post a screenshot of what you're describing? For some reason I'm not visually getting it.
- Thu Sep 03, 2015 1:17 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Imagebutton custom path
- Replies: 19
- Views: 2779
Re: Imagebutton custom path
You should resolve the issue in some other way. Also, using "temp" so many times as a name is very unreadable for anyone else -- it's hard to figure out the intent behind what you're trying to do with your code. It's fine for very temporary testing and when you're the only one reading it, ...
- Thu Sep 03, 2015 12:15 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Imagebutton custom path
- Replies: 19
- Views: 2779
Re: Imagebutton custom path
I think he was asking more in general terms. Edit: Either way, here's a problem in the coding logic you have. You instanced a class, and stored that instance in a variable. Later, you try adding that variable (containing the instanced class) to two other variables. You then try using those two other...
- Thu Sep 03, 2015 11:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: Imagebutton custom path
- Replies: 19
- Views: 2779
Re: Imagebutton custom path
Oh right this is class should I copycopy it? That function isn't even in the class. And if it was, if you were wanting to use it like a class method or something like that, it'd require "self" as a parameter. Also, what trooper6 said is correct - I'm pretty sure there's a much easier way ...