Search found 30 matches
- Tue Mar 27, 2018 8:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to go about defining this name properly
- Replies: 3
- Views: 523
Re: How to go about defining this name properly
Here's the offending page in all of it's splendor. If that really helps. The bottom part runs just fine. init -20 python: # $ enemymove = renpy.random.randint(0,100) """Characters built specifically to fight battles in-game. . . Args: Actor(str):name of character Active(bool): Atk(int...
- Mon Mar 19, 2018 1:07 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to go about defining this name properly
- Replies: 3
- Views: 523
Re: How to go about defining this name properly
I've been busy with school work.
init -20 python:
.... class Actor(....
.... class Skill(....
Is that what you mean, because that's what I have currently.
init -20 python:
.... class Actor(....
.... class Skill(....
Is that what you mean, because that's what I have currently.
- Tue Mar 06, 2018 1:49 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to go about defining this name properly
- Replies: 3
- Views: 523
How to go about defining this name properly
So I have this error: I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 6, in script define attack = skill("attack", 1, 0) File "game/script.rpy", line 6, in <module> define attack = skill("attack", 1, 0) Name...
- Sat Feb 24, 2018 9:37 pm
- Forum: Ren'Py Cookbook
- Topic: Simple RPG Framework
- Replies: 11
- Views: 11254
Re: Simple RPG Framework
This is a good starting point for me. I'm attempting to add a few things. I want to have an RPG framework that's a usable bridge between this one and the likes of Jake's and nyaatrap's.
- Thu Feb 22, 2018 7:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Indentation Mismatch error
- Replies: 20
- Views: 20652
Re: Indentation Mismatch error
irredeemable, you are a godsend. Thank you very much.
- Thu Feb 22, 2018 6:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Indentation Mismatch error
- Replies: 20
- Views: 20652
Re: Indentation Mismatch error
Hey! the indentation problem's fixed. Now it crops up with syntax on line 19. Maybe I should move to a new topic? File "game/timerproto.rpy", line 19: invalid syntax def __init__(self, Actor"", Active=True, Atk=0, Def=0, Mat=0, Mdf=0, HP=0, MP=0, SP=0, magic_set[], demon_set[], p...
- Thu Feb 22, 2018 5:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: Indentation Mismatch error
- Replies: 20
- Views: 20652
Re: Indentation Mismatch error
Hello, this pertains to my current issue with an attempt on doing something ambitious. The offending code is on line 33, but I feel like I'm riding on false presumptions. init python: class Actor(object): """Characters built specifically to fight battles in-game. . . Args: Actor(str):...
- Tue Feb 20, 2018 10:06 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Timer Component
- Replies: 4
- Views: 2047
Re: Timer Component
I see it. Thank you very much everyone. Now, how do I close the thread?
- Sun Feb 18, 2018 3:15 am
- Forum: Ren'Py Questions and Announcements
- Topic: Timer Component
- Replies: 4
- Views: 2047
Re: Timer Component
And that is the rub: I remember seeing that being part of the tutorial a few years back. I made the rookie mistake saying, "Oh, that's useless. I'll never use this." And now, here we are. My script above is based off of fifteen minutes of scanning the python tutorials and WikiHow, which is...
- Sun Feb 18, 2018 2:35 am
- Forum: Ren'Py Questions and Announcements
- Topic: Timer Component
- Replies: 4
- Views: 2047
Timer Component
I want to build a Danganronpa-styled debate/battle system. Once upon a time, the tutorial section actually had the necessary scriptwork for me to rip apart and study, but it now seems to be gone. This is what I have thrown together for part of this in a class setting. import time def timer(n) : whil...
- Tue Jan 23, 2018 9:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Danganronpa-style Debates
- Replies: 1
- Views: 597
Danganronpa-style Debates
I have a few questions. First, you remember the Non-Stop Debates from Danganronpa, right? If not, I've attached a video on an example. The real question is where is a good starting off point to construct a minimal viable product? Just the scrolling text, and selecting parts of it. Would it be ATL, o...
- Sat Nov 11, 2017 10:47 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Access Denied building .apk
- Replies: 5
- Views: 1570
Re: Access Denied building .apk
So as long as I run Ren'py as Administrator, then this error doesn't occur? It seems to be excessive, but I unless there's a magic bullet to drop the privilege requirements, I can't do much about it. . .
- Sat Nov 11, 2017 4:09 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Access Denied building .apk
- Replies: 5
- Views: 1570
Re: Access Denied building .apk
That was the weird thing: I am the administrator of the computer. I resolved it for now, but it would be nice to know the mechanics of what went wrong to prevent it from happening again.
- Tue Oct 24, 2017 2:07 am
- Forum: Ren'Py Questions and Announcements
- Topic: Access Denied building .apk
- Replies: 5
- Views: 1570
Access Denied building .apk
I know I am far away from actual distribution, but I figured that I should learn this sooner or later. I'm sorry, but an uncaught exception occurred. While running game code: File "game/android.rpy", line 468, in <module> File "game/android.rpy", line 264, in android_build Window...
- Wed Oct 11, 2017 3:24 am
- Forum: Ren'Py Questions and Announcements
- Topic: Is it possible to make a secret menu selection?
- Replies: 17
- Views: 2966
Re: Is it possible to make a secret menu selection?
Alright, so it works fantastically! Thank you philat. Now the only thing left is the text alignment. For some strange reason, it really likes the left side a lot. . .