Search found 65 matches
- Sat Mar 17, 2018 9:36 pm
- Forum: Completed Games
- Topic: Birthday Boyfriend [otome][mad lib]
- Replies: 3
- Views: 4443
Re: Birthday Boyfriend [otome][mad lib]
This is so funny and absolutely golden. There are some typos in the game, but it was really fun to play around with the mad libbing. Also, the love for BTS is very relatable lmao.
- Fri Aug 19, 2016 2:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: 3D camera motion, Action Editor, Transform and Image Viewer
- Replies: 102
- Views: 1432021
Re: 3D camera motion, Action Editor, Transform and Image Vie
To my surprise, I fixed it. Thank you, though! You're always very helpful.
- Fri Aug 19, 2016 11:32 am
- Forum: Ren'Py Questions and Announcements
- Topic: 3D camera motion, Action Editor, Transform and Image Viewer
- Replies: 102
- Views: 1432021
- Thu Aug 18, 2016 10:46 pm
- Forum: Ren'Py Questions and Announcements
- Topic: 3D camera motion, Action Editor, Transform and Image Viewer
- Replies: 102
- Views: 1432021
Re: 3D camera motion, Action Editor, Transform and Image Vie
I am also having the tuple error. I did everything you said, trooper6, and nothing seems to be working.
- Thu Aug 18, 2016 10:18 pm
- Forum: Ren'Py Questions and Announcements
- Topic: getting tuple constant errror with 3D camera [solved]
- Replies: 0
- Views: 1017
getting tuple constant errror with 3D camera [solved]
I have no idea why I'm getting this error. I've put in the 3D camera into the game directory so many times. It works with any of my other projects, but not this one. I have no idea why. While running game code: File "game/script.rpy", line 957, in script $ camera_move(0, 130, 0, 0, 1) File...
- Mon Aug 15, 2016 7:33 pm
- Forum: Creator Discussion
- Topic: How to create a consistent and tasteful tone and atmosphere?
- Replies: 10
- Views: 3829
Re: How to create a consistent and tasteful tone and atmosph
Thank you for the replies. This should help a lot with my projects!
- Sun Aug 14, 2016 8:34 pm
- Forum: I am a Programmer, Director, or Other
- Topic: Ren'Py Programmer for Hire!
- Replies: 6
- Views: 2893
Re: Ren'Py Programmer for Hire! [Closed]
[Update] (Oh my god, I have way too many of these updates)
I've reopened the thread. It's been about a year since I've been on lemmasoft, but I'm ready to jump back into the fray! I'm happy to help.
I've reopened the thread. It's been about a year since I've been on lemmasoft, but I'm ready to jump back into the fray! I'm happy to help.
- Fri Aug 12, 2016 1:27 pm
- Forum: Creator Discussion
- Topic: How to create a consistent and tasteful tone and atmosphere?
- Replies: 10
- Views: 3829
Re: How to create a good aesthetic?
Ah, I feel kind of embarrassed. I included too many ideas at once, and it probably was misunderstood a bit. Or maybe I just completely misused the word aesthetic. I meant how can I make a good tone and atmosphere for a my game. I also meant how could make a game people feel nostalgia for *or* that i...
- Fri Aug 12, 2016 12:25 pm
- Forum: Creator Discussion
- Topic: How to create a consistent and tasteful tone and atmosphere?
- Replies: 10
- Views: 3829
How to create a consistent and tasteful tone and atmosphere?
I want my visual novel to have a tasteful tone and atmosphere. The kind of VN where the sprites and backgrounds both work very well with eachother, and the music complements the tone of the story nicely. I think that this work in particular accomplishes this: https://lemmasoft.renai.us/forums/viewto...
- Wed Aug 10, 2016 5:38 pm
- Forum: Works in Progress
- Topic: Idol Manager [business sim, dark comedy]
- Replies: 48
- Views: 14738
Re: Idol Manager [business sim, dark comedy] - new video tra
Wow, this game looks really awesome. It seems really interactive and professional. This seems of such high quality that I'm surprised it's not commercial (unless it is)? I would be happy to buy this or even back the kickstarter. The whole concept is unique and I'd have a blast with managing all thos...
- Wed Aug 10, 2016 1:10 pm
- Forum: Works in Progress
- Topic: White Violin [Dark][GxG][Demo][Kickstarter]
- Replies: 9
- Views: 3904
Re: White Violin [Dark][GxG][Demo]
Narration: Is there too much text? Is it too boring? Is there too much description and too little progress? Is the prose too snobbish or wordy? No, not at all. The text adds to the character development -- although I haven't finished it -- I feel that the amount of narration is perfect. Although, th...
- Wed Aug 10, 2016 12:47 pm
- Forum: Ideas
- Topic: Sedatophobia [Mystery][Horror]
- Replies: 75
- Views: 55627
Re: Sedatophobia [Mystery][Horror]
The art is phenomenal, and I love this kind of horror concept. I'll definitely be playing once it's finished.
- Tue Sep 08, 2015 11:15 pm
- Forum: Completed Games
- Topic: SC2VN - The eSports Visual Novel [Non-Commercial]
- Replies: 17
- Views: 7665
Re: SC2VN - The eSports Visual Novel [Non-Commercial]
This looks awesome! Downloaded and am playing at my leisure.
- Tue Aug 11, 2015 5:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Preferences imagemap selection/testing preference variables
- Replies: 2
- Views: 1375
Re: Preferences imagemap selection/testing preference variab
I'm not sure if this completely answers your question, but I've noticed that when I program menus the "windowed" button is only checked off/ marked when I press fullscreen and then go back to windowed mode. I've noticed this in professional games as well -- games that I'm fairly sure are n...
- Mon Aug 10, 2015 12:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Imagebuttons
- Replies: 6
- Views: 1755
Re: Imagebuttons
Hey, Dave, I think you should take a different approach to this character dependent image problem.
You could easily use variables and save yourself the trouble! x)
Best,
Grey
You could easily use variables and save yourself the trouble! x)
Best,
Grey