Search found 224 matches
- Fri Jul 01, 2011 5:50 am
- Forum: Ren'Py Questions and Announcements
- Topic: Rewriting input class possible?
- Replies: 6
- Views: 989
Re: Rewriting input class possible?
Urr.. What I want to know is possibility of making my own input system using one of these ways. 1. making user defined displayable, 2. rewriting input class on my own, 3. pop up another window (Now I think this one can't be done :|..) Anyway the 4th choice is available now, then. Waiting until SDL 1...
- Thu Jun 30, 2011 2:00 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Rewriting input class possible?
- Replies: 6
- Views: 989
Rewriting input class possible?
Hi. I'm trying to make hangul inputter "again" because the inputter that I've made before can't be used with screen language (and I think the script is really messy..) Is rewriting input class possible or should I make another input class inheriting renpy.Displayable? or can I write a scri...
- Sat Jun 04, 2011 12:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Side Images
- Replies: 6
- Views: 1100
Re: Side Images
PyTom// In my case, It shows nothing. There was no error message on it. init: define e = Character("Eileen", image="eileen") image side eileen happy = "side_eileen_happy.png" label start: e happy "This is shown with the 'side eileen happy' image." e "This...
- Wed May 25, 2011 10:17 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]How Can I Automatically Change the text color
- Replies: 8
- Views: 1563
Re: How Can I Automatically Change the text color
@PyTom
Gosh. I had forgotten color property. I've edited it a little bit and it works perfectly now. Thank you.
Gosh. I had forgotten color property. I've edited it a little bit and it works perfectly now. Thank you.
- Wed May 25, 2011 2:36 am
- Forum: Development of Ren'Py
- Topic: 6.12.2: Hardware Survey
- Replies: 70
- Views: 13349
Re: 6.12.2: Hardware Survey
I'd argue that a better Ren'Py is in players' interests. If it's not, why do I bother? Apart from the fact that you've decided to not adding Hardware survey system, I should say that I forgot to add some (many) words. but it's not related with players' interest ..... ...from their point of view. be...
- Tue May 24, 2011 1:52 pm
- Forum: Development of Ren'Py
- Topic: 6.12.2: Hardware Survey
- Replies: 70
- Views: 13349
Re: 6.12.2: Hardware Survey
So there's no answer on my question? Anyway if it is used for someone's interest - in this case, making better version of renpy, but it's not related with players' interest - without "explicit" permission, people wil definitely hate that. Because they think that they are taken in. Even wit...
- Tue May 24, 2011 12:40 pm
- Forum: Development of Ren'Py
- Topic: 6.12.2: Hardware Survey
- Replies: 70
- Views: 13349
Re: 6.12.2: Hardware Survey
Well, thanks about the "grammar" thing. But you've got my import, so it's not the point.
Then I have a question. What's the reason that you don't want to ask permission to users?
Then I have a question. What's the reason that you don't want to ask permission to users?
- Tue May 24, 2011 12:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]How Can I Automatically Change the text color
- Replies: 8
- Views: 1563
Re: How Can I Automatically Change the text color
Thanks. But maybe I should find another way, because the changed text color should return to white.
(or maybe I should add another function which changes text tag value to {color=#fff}..)
(or maybe I should add another function which changes text tag value to {color=#fff}..)
- Tue May 24, 2011 12:19 pm
- Forum: Development of Ren'Py
- Topic: 6.12.2: Hardware Survey
- Replies: 70
- Views: 13349
Re: 6.12.2: Hardware Survey
So user should edit environtment.txt file if they don't want to do it? Will it be opened automatically before starting game? [reading post again...] At the same time, I don't want to ask for permission explicitly - largely because I think the information being collected isn't that sensitive, and bec...
- Tue May 24, 2011 5:00 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]How Can I Automatically Change the text color
- Replies: 8
- Views: 1563
Re: How Can I Automatically Change the text color
Ah, thanks both of you. I really didn't notice it until you told me that.
I've just edited first post adding some explain about my situation.
I've just edited first post adding some explain about my situation.
- Mon May 23, 2011 11:11 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]How Can I Automatically Change the text color
- Replies: 8
- Views: 1563
Re: How Can I Automatically Change the text color
[bump]
urrr....help plz?
urrr....help plz?
- Mon May 23, 2011 9:37 am
- Forum: Development of Ren'Py
- Topic: 6.12.2: Text Handling
- Replies: 33
- Views: 8599
Re: 6.12.2: Text Handling
PyTom//That's too bad. Then I wish the many want vertical text at a later date or you have plenty time for work with it. *_*
By the way,
http://lemmasoft.renai.us/forums/viewto ... =8&t=10430
could it be solved in 6.12.2?
By the way,
http://lemmasoft.renai.us/forums/viewto ... =8&t=10430
could it be solved in 6.12.2?
- Tue May 17, 2011 11:15 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]How Can I Automatically Change the text color
- Replies: 8
- Views: 1563
[Solved]How Can I Automatically Change the text color
... when the value is changed? 123.png I just have written the script to make it possible in renpy, but it doesn't look smart and it's not convenient to use. Let me explain about it. init: # There are two status variables in this script: agi, dex. # and these are used in stat screen to show its valu...
- Mon May 16, 2011 12:30 pm
- Forum: Development of Ren'Py
- Topic: 6.12.2: Text Handling
- Replies: 33
- Views: 8599
Re: 6.12.2: Text Handling
- aren't most languages either left-to-right or right-to-left nowadays, at least for the primary display of computer text? Korean used to be written text vertically when it's used in movie subtitle. So I wanted vertical text to which can make the visual impression of my game more classic(Nowadays, ...
- Mon May 16, 2011 6:35 am
- Forum: Development of Ren'Py
- Topic: 6.12.2: Text Handling
- Replies: 33
- Views: 8599
Re: 6.12.2: Text Handling
PyTom// Can we get both of them? If user only can give relative text speed and there are character objects or text UI each of them have various text speed, s/he might feel confusion to chose value to set same text speed.
Anyway, Is there a plan for vertical text?
Anyway, Is there a plan for vertical text?