Search found 14 matches

by Renpie
Fri Sep 10, 2021 12:10 am
Forum: General Discussion
Topic: What are some things you hate about romantic Visual Novels??
Replies: 21
Views: 8818

Re: What are some things you hate about romantic Visual Novels??

Most hated is obviously that you cannot romance the best girl. Usually she's the main villain or something similar.

Game I'm playing right now has such character, I hope she's an option later on.
by Renpie
Tue Aug 31, 2021 11:00 pm
Forum: General Discussion
Topic: What are some things you hate about romantic Visual Novels??
Replies: 21
Views: 8818

Re: What are some things you hate about romantic Visual Novels??

Oh boy...there are a number here that I despise: 1. The "destined" lovers. I get how infatuation can feel that way, but it's a problematic trope. 2. The "we show each other love by hating on each other". Teasing is fine, but when it gets to the point of negging, it's icky. And i...
by Renpie
Thu Jun 17, 2021 12:01 am
Forum: Ren'Py Cookbook
Topic: LezInventory - Free Inventory Framework!
Replies: 3
Views: 3547

Re: LezInventory - Free Inventory Framework!

I needed to remove an item outside of the inventory, so I added simple function to check if you have the item and then remove the first one in the list

Edit: Some container inventory would be nice so you could leave stuff in some room. I'll try to figure this out. Not good with python.
by Renpie
Wed Dec 30, 2020 2:34 am
Forum: Ren'Py Cookbook
Topic: 81 mini game Renpy
Replies: 73
Views: 175495

Re: 16 mini game Renpy

Fable minigame is nice, I added variable for min and max values of that area where you have to push so it's easy to change it, also added variable to change the speed of the ball. Also combined them to one screen as there was something weird going on with the variables, somehow changes made in one s...
by Renpie
Mon Dec 28, 2020 10:28 am
Forum: Ren'Py Questions and Announcements
Topic: Protect files from unpackers
Replies: 10
Views: 2118

Re: Protect files from unpackers

I would be more worried about someone re-releasing your game as their own on some other platform and making money with it than some fan ripping game content.

Hide watermarks in your content and code.
by Renpie
Mon Dec 28, 2020 8:50 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Atom keyboard shortcuts
Replies: 2
Views: 310

Re: Atom keyboard shortcuts

Ok, I found out these shortcuts are called "Snippets" and they do not work.

EDIT:
Never mind, they do work after all, have to press tab after the trigger word
by Renpie
Mon Dec 28, 2020 6:43 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Atom keyboard shortcuts
Replies: 2
Views: 310

[SOLVED] Atom keyboard shortcuts

Is there a list of shortcuts for quickly bolding text etc.. I accidentally found some combination to add <b></b> but can't reproduce it.
by Renpie
Tue Dec 22, 2020 8:00 am
Forum: Ren'Py Questions and Announcements
Topic: Button hovered+unhovered bug/quirk/feature?
Replies: 8
Views: 1236

Re: Button hovered+unhovered bug/quirk/feature?

I got this same problem and I'll simply disable the ESC key and right click functions when in the screen with code below.

Code: Select all

$ _game_menu_screen = None
I'll enable it after making choice.

Code: Select all

$ _game_menu_screen = 'save'
And I'll make a button somewhere in the corner that enters the save menu.
by Renpie
Sat Dec 05, 2020 7:38 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] How to store XScrollValue to variable?
Replies: 0
Views: 537

[SOLVED] How to store XScrollValue to variable?

I want to store viewport XScrollValue to variable so when returned to screen it will be set to that earlier value or reset outside of the screen if I want to. How to do that? Right now it writes some memory address to the variable not the value. screen viewporttest: viewport: edgescroll (150, 500) x...
by Renpie
Sat Jun 27, 2020 11:49 am
Forum: Ren'Py Questions and Announcements
Topic: Combining Flash and Shake effects when damaged?
Replies: 5
Views: 2069

Re: Combining Flash and Shake effects when damaged?

Found this ancient thread about this issue and I solved it with solution like this: Defined an image sequence like this: image testbg: "testbg1.png" pause 0.05 "testbg2.png" pause 0.05 "red.png" pause 0.05 "testbg3.png" pause 0.05 "black.png" with fa...
by Renpie
Sat Jul 18, 2015 8:32 am
Forum: Ren'Py Questions and Announcements
Topic: Change variable when mouse hover.
Replies: 4
Views: 1603

Re: Change variable when mouse hover.

You need to use it for the hovered property, like mousearea: area (5, 295, 175, 50) hovered [Show("buttons_skip"), SetVariable("target", 1)] unhovered Hide("buttons_skip") http://www.renpy.org/doc/html/screens.html#sl-mousearea Nice, this does the trick, but for some r...
by Renpie
Sat Jul 18, 2015 7:06 am
Forum: Ren'Py Questions and Announcements
Topic: Change variable when mouse hover.
Replies: 4
Views: 1603

Re: Change variable when mouse hover.

mobychan wrote:I guess you're looking for SetVariable?

Code: Select all

SetVariable("target", 1)
It gives error if i try to put that in mousearea.

Code: Select all

File "game/script.rpy", line 34: u'action' is not a keyword argument or valid child for the mousearea statement.
    action SetVariable("target", 1)
by Renpie
Sat Jul 18, 2015 6:45 am
Forum: Ren'Py Questions and Announcements
Topic: Change variable when mouse hover.
Replies: 4
Views: 1603

Change variable when mouse hover.

Hello, Is it possible to change some variable if you hover over something? Lets say "target" is 0 by default and there's 2 pictures on screen. When you hover over picture 1 it changes "target" value to 1, but if you leave picture 1, it stays 1 and only by hovering picture 2 it ch...
by Renpie
Sat Jul 11, 2015 9:59 am
Forum: Ren'Py Questions and Announcements
Topic: Image button ui.interact() returns nothing. Blank screen.
Replies: 1
Views: 531

Image button ui.interact() returns nothing. Blank screen.

Hello, According to this page: http://www.renpy.org/wiki/renpy/doc/reference/functions/ui.interact There's that code on bottom, but it doesn't work for some reason with my own code. Example code: $ ui.vbox(xalign=0.5, yalign=0.5) $ ui.textbutton("Choice 1", clicked=ui.returns(1)) $ ui.text...