Search found 6 matches
- Thu Mar 15, 2018 1:10 am
- Forum: WiP: NaNoRenO
- Topic: Way Down in the Locust Grove [NaNo18][Horror][Urban Fantasy]
- Replies: 3
- Views: 1624
Re: Way Down in the Locust Grove [NaNo18][Horror][Urban Fantasy]
Your art style is unique, I haven't seen anything similar on these forums, I don't think. I like it a lot. I'm crossing my fingers that the horror isn't all that terrifying, because this is an awesome concept but I don't do great with horror. Are there going to be frightening images and sounds in t...
- Tue Mar 13, 2018 11:35 pm
- Forum: WiP: NaNoRenO
- Topic: Way Down in the Locust Grove [NaNo18][Horror][Urban Fantasy]
- Replies: 3
- Views: 1624
Way Down in the Locust Grove [NaNo18][Horror][Urban Fantasy]
Way Down in the Locust Grove Deep in the woods, high up in the Appalachians, six friends gather to participate in a horror role-playing game. As the summer heat swelters the players vanish into their roles. As night approaches and pollen stirs, the forest calls out to its children. ---- Way Down in...
- Thu Aug 13, 2015 7:33 am
- Forum: Creator Discussion
- Topic: A question about resolution
- Replies: 4
- Views: 1043
Re: A question about resolution
That's good to hear. I'm hand drawing all my assets and scanning at print quality 300dpi. I've got all the physical measurements perfectly planned out that I can determine what each individual asset on paper would look like on screen. But it's reassuring that some people are planning for ultra HD be...
- Wed Aug 12, 2015 8:02 pm
- Forum: Creator Discussion
- Topic: A question about resolution
- Replies: 4
- Views: 1043
A question about resolution
I'm relatively new to the engine and Ren'py games in general, but something I don't see brought up too much is screen resolution. Every game I've played (admittedly not a lot) is locked at a specific resolution with no option to change. I'm planning a game around a native 1920x1080 with an option to...
- Sun Aug 02, 2015 10:00 pm
- Forum: Ideas
- Topic: Goblin Sire (life sim)
- Replies: 2
- Views: 1101
Re: Goblin Sire (life sim)
I appreciate the post. The scale of the game is definitely a concern which is why I'm tackling it in chunks going from the systems to the actual writing. At the end of the day this is a hobbyist thing and if I finish the game in 8 years I'll be satisfied. Anyway, meet your goblin child age 10: http:...
- Thu Jul 30, 2015 11:10 pm
- Forum: Ideas
- Topic: Goblin Sire (life sim)
- Replies: 2
- Views: 1101
Goblin Sire (life sim)
Hello. First time poster. This thread is a collection of my ideas and concepts about my game Goblin Sire . Story Nine years ago you fought in a great war against the goblin horde. Defeating the dread goblin king in single combat, the goblin army scatters to the mountains. The only thing left in the ...