Search found 61 matches

by Duchess
Thu Sep 21, 2023 2:17 pm
Forum: Ren'Py Questions and Announcements
Topic: Esc key opening save menu, can't remap.
Replies: 1
Views: 360

Esc key opening save menu, can't remap.

Hi. I have an issue where players press the escape key in the game, it opens up the save menu. I want it to open the game menu. I have tried these codes and they do not change anything. The escape key continues only to open the save screen. I've tried: $_game_menu_screen = None $_game_menu_screen = ...
by Duchess
Sat Dec 31, 2022 8:22 pm
Forum: Ren'Py Questions and Announcements
Topic: Problems Updating to the Action Editor 3 in Ren'py
Replies: 0
Views: 916

Problems Updating to the Action Editor 3 in Ren'py

Hi everyone. I started working on a game years ago, using the old version of the Action Editor (https://github.com/kyouryuukunn/renpy-ActionEditor) My Ren'py is updated to the latest recommended version, but this means the old action editor isn't compatible. I am trying to upgrade to the new version...
by Duchess
Tue Aug 16, 2022 12:25 pm
Forum: Works in Progress
Topic: [KICKSTARTER] Garden of Seif: Chronicles of an Assassin
Replies: 15
Views: 5380

Re: [KICKSTARTER] Garden of Seif: Chronicles of an Assassin

Our Kickstarter is LIVE! This game has come such a long way and we would love your support, whether it's by pledging or sharing on social media. <3
by Duchess
Fri Jul 01, 2022 11:54 am
Forum: Works in Progress
Topic: The Dark Prince [otome, fantasy, demon, fairy]
Replies: 0
Views: 1436

The Dark Prince [otome, fantasy, demon, fairy]

TDP-1920x1080_Watermarked-notext.png tarafin-logo.png Synopsis: Upon the untimely passing of the late daemon king, Prince Drakon will take the Crown and reign over all six kingdoms. The prince's first task is to wed the fae princess of Tarafin, but the unification of a daemon and a fae is as unnatu...
by Duchess
Sun Mar 06, 2022 4:38 pm
Forum: Works in Progress
Topic: [KICKSTARTER] Garden of Seif: Chronicles of an Assassin
Replies: 15
Views: 5380

Re: Garden of Seif: Chronicles of an Assassin [FINAL DEMO LIVE]

The extended demo has been added to itch.io! You can read about it here https://foxdrift-studios.itch.io/garden-of-seif/devlog/354819/extended-demo-live-ch-2-3- This is the final demo as we gear up for Steam and a Kickstarter. It contains 10k words and has a lot to offer as far as insight to the re...
by Duchess
Fri Feb 25, 2022 2:53 pm
Forum: Works in Progress
Topic: [KICKSTARTER] Garden of Seif: Chronicles of an Assassin
Replies: 15
Views: 5380

Re: Garden of Seif: Chronicles of an Assassin [Demo Update]

Hi everyone! Development has been ramping up for Garden of Seif. Not only did we release a side story called Curse of Gravehollow Peaks, https://foxdrift-studios.itch.io/cursed but we also polished the first chapter of Garden of Seif. Garden of Seif: Chronicles of an Assassin now has polished UI and...
by Duchess
Fri Feb 25, 2022 2:36 pm
Forum: Ren'Py Questions and Announcements
Topic: Patching via butler on itch.io - Duplicates [SOLVED]
Replies: 1
Views: 511

Re: Patching via butler on itch.io - Duplicates

Okay I figured it out! I patch updated and renamed the new version executable file. That way when people launch the game via the itch.io app, they can see the latest version of the game is labeled NEW. define build.name = "GardenofSeifDemoNEW" Doing this did not create an additional file o...
by Duchess
Tue Feb 22, 2022 3:21 pm
Forum: Ren'Py Questions and Announcements
Topic: Patching via butler on itch.io - Duplicates [SOLVED]
Replies: 1
Views: 511

Patching via butler on itch.io - Duplicates [SOLVED]

Hello! I have just patched my game for the first time on itch.io by patching through Butler. It seems I've made a mistake because I now have duplicates of my game with the exact same name. It is unclear which version is the correct version for a player if they have the old version installed. (I've a...
by Duchess
Mon Feb 14, 2022 5:15 pm
Forum: Completed Games
Topic: Curse of Gravehollow Peaks [STEAM PAGE][Fantasy, Otome]
Replies: 2
Views: 2426

Re: Curse of Gravehollow Peaks [PATCH UPDATE][Fantasy, Otome]

Today is the Valentine's day official MAC release + a major patch update for Cursed. -New SFX -New cut scenes -Additional visual effects and scene transitions -A new cave scene background -New item pop ups -General writing clean up/grammar and fixes You can find more about it on my devlog here: http...
by Duchess
Fri Jan 07, 2022 2:56 pm
Forum: Completed Games
Topic: Curse of Gravehollow Peaks [STEAM PAGE][Fantasy, Otome]
Replies: 2
Views: 2426

Curse of Gravehollow Peaks [STEAM PAGE][Fantasy, Otome]

WISHLIST Garden of Seif: Curse of Gravehollow Peaks on Steam! https://t.co/ibkcIxBBfS AnMJeRsqU9k PLAY THE GAME HERE: https://foxdrift-studios.itch.io/cursed The Story: Lost in the cursed mountains of Gravehollow Peaks, two rival assassins must set their differences aside and find a way home... unl...
by Duchess
Sat Dec 11, 2021 2:40 pm
Forum: Ren'Py Questions and Announcements
Topic: Why do I keep seeing the transparent grid?
Replies: 2
Views: 478

Why do I keep seeing the transparent grid?

Hi! I think I may have messed something up, because I haven't had this problem before. I'm working on my winter jam project, so I'm using a lot of movie backgrounds. The issue is when I fast forward or rewind, I see the transparent grid in between scene changes. I do not see it when playing through ...
by Duchess
Wed Nov 17, 2021 1:45 pm
Forum: Works in Progress
Topic: [KICKSTARTER] Garden of Seif: Chronicles of an Assassin
Replies: 15
Views: 5380

Re: Garden of Seif [NEW DEMO COMING SOON]

Updated with a new teaser and cleaned up the details! Follow us on Twitter/our website blog for upcoming announcements! We're excited to announce that we will be participating in the 2021 Winter VN Jam and releasing a side story of GoS, called Curse of Gravehollow Peaks! Two assassins embark on a jo...
by Duchess
Sun Nov 14, 2021 4:00 pm
Forum: Ren'Py Questions and Announcements
Topic: Imagebutton error [SOLVED]
Replies: 2
Views: 502

Re: Imagebutton error

edit the images that for those buttons and change them to a grey & white and use them as the hover and then edit the imagebutton code to idle and hover if you want to try it this way... screen confirm(message, yes_action, no_action): if message == layout.ARE_YOU_SURE: add "gui/overlay/conf...
by Duchess
Sun Nov 14, 2021 3:16 pm
Forum: Ren'Py Questions and Announcements
Topic: Imagebutton error [SOLVED]
Replies: 2
Views: 502

Imagebutton error [SOLVED]

Hello! I'm using image buttons for my confirm screen. My code was originally created with text buttons, so I can't seem to figure out the right way to replace it with an image button. Here is my current confirm screen code (I've hidden some of them during testing): screen confirm(message, yes_action...