Search found 148 matches
- Wed Mar 18, 2015 2:42 pm
- Forum: Asset Creation: Writing
- Topic: Dialogues in VN
- Replies: 25
- Views: 4760
Re: Dialogues in VN
Write what you like, cut what you don't. You have to do both. To expect that you'll write a perfect scene straight through first time is as unrealistic as expecting that you'll draw that masterpiece without erasing a single mark. Feel free to write crap. It doesn't matter how much bad stuff you writ...
- Tue Dec 02, 2014 10:38 am
- Forum: Asset Creation: Writing
- Topic: Need Critique on Lethal Love Scene (A Tad Mature)
- Replies: 8
- Views: 1737
Re: Need Critique on Lethal Love Scene (A Tad Mature)
Hi Posocon This is a cut & paste from your future visual/kinetic novel, yes? If it is, then I suggest you switch to the artist side and scan in some sketchy placeholder images before working any further on the text. That's because the images do some of the storytelling, so you can end up putting...
- Tue Dec 02, 2014 8:22 am
- Forum: Asset Creation: Writing
- Topic: "10 Types of Hypercorrection" Article
- Replies: 3
- Views: 1357
Re: "10 Types of Hypercorrection" Article
Personally, I feel like in a formal letter, one should conform to the technically correct writing, whereas in literature written for entertainment, I would consider it better to have a natural flow and feel to my writing (especially in dialogue). Thoughts? -Nat Focus on the purpose of the writing, ...
- Tue Dec 02, 2014 6:59 am
- Forum: Asset Creation: Writing
- Topic: Advice on Writing Narrative in VNs
- Replies: 32
- Views: 7265
Re: Advice on Writing Narrative in VNs
The thing that made the difference to me about "following rules" was when I understood that by consistently doing so I was *helping my readers,* because an experienced reader can tell when a different character acts simply from the layout of the text. Once the reader trusts you to get it r...
- Tue Dec 02, 2014 5:55 am
- Forum: Asset Creation: Writing
- Topic: How to get better at proofreading?
- Replies: 9
- Views: 2299
Re: How to get better at proofreading?
As well as seconding all the other suggestions, I find a useful late-stage check is to format whatever I've been editing as html and open it in my browser. I find that with the different layout/font, previously invisible errors spring (embarrassingly!) into view.
- Tue Dec 02, 2014 5:45 am
- Forum: Asset Creation: Writing
- Topic: How to tame your inner-critic?
- Replies: 9
- Views: 1746
Re: How to tame your inner-critic?
The technique that I find helps me if my inner editor gets too intrusive was suggested by Dorothea Brande in her book on writing. 1. Get up 30 minutes earlier than usual. 2. Do not have the radio on, or any other voices audible. Most importantly you MAY NOT speak to anyone before or during the exerc...
- Tue Jun 10, 2014 6:22 pm
- Forum: Asset Creation: Writing
- Topic: Some friendly writing advice :)
- Replies: 6
- Views: 1499
Re: Some friendly writing advice :)
Hiya @SelLi, thanks for the tips! Just to add my 2c: I try to write first thing in the morning, as soon as possible after waking and especially before I've spoken to anyone. That way I'm still half in dream-state, and I find that problems I hadn't been consciously thinking about appear in the writin...
- Thu May 29, 2014 4:22 am
- Forum: Creator Discussion
- Topic: Best dating sim archetype?
- Replies: 15
- Views: 6076
Re: Best dating sim archetype?
I want to play a dating sim which lets me date a stoner. Let me know if my prayers are ever answered. Well, the dialogue would be easy to write I guess... :) But joking aside, please could you expand on that? Is it the personality that attracts you, or the culture, or what? For me, dating sim-wise ...
- Tue May 27, 2014 2:42 pm
- Forum: Asset Creation: Writing
- Topic: Please critique my prologue!
- Replies: 5
- Views: 991
Re: Please critique my prologue!
Hi, Ladycynic I can see that you're working really hard to get necessary information across to the reader. I think it's that expository burden that's got your Spidey senses tingling and saying something's out of kilter, and they're right. Drama is about conflict. Start with the conflict: the deathbe...
- Mon May 26, 2014 1:18 pm
- Forum: Creator Discussion
- Topic: PR nightmare: When indie devs are attacked
- Replies: 35
- Views: 4872
Re: PR nightmare: When indie devs are attacked
Right. Trolls are only interested in playing you.Sailerius wrote: Oftentimes, said trolls haven't even played your work.
- Mon May 26, 2014 4:53 am
- Forum: Creator Discussion
- Topic: Potraying Emotions in Sprites
- Replies: 15
- Views: 3249
Re: Potraying Emotions in Sprites
I find the use of static poses a little weird. I feel that you should have at least a bunch of poses to express full body emotions, and maybe add expressions onto that. A static pose might work in a short video game sequence but for a full length visual novel, it doesn't have the same impact. Sure,...
- Sun May 25, 2014 9:58 am
- Forum: Creator Discussion
- Topic: Potraying Emotions in Sprites
- Replies: 15
- Views: 3249
Re: Potraying Emotions in Sprites
Like @wyverngem, I often find that I simply don't notice that a character has changed expression because I get focused on the dialogue box, and in my peripheral vision a mouth curving up rather than down isn't big enough to register. So when I look up there again, I think "hey, wasn't Bob frown...
- Fri May 23, 2014 7:46 pm
- Forum: Creator Discussion
- Topic: Question about the MC appearance on screen?!
- Replies: 21
- Views: 4246
Re: Question about the MC appearance on screen?!
Whether the main character appears on screen or not depends on the convention the author has chosen to follow. My experience is that VNs set up as first-person work best. I, the player, am firmly anchored in space, looking through the main character's eyes, with the narrator as perhaps the naughty f...
- Thu May 22, 2014 5:41 am
- Forum: Completed Games
- Topic: Sacred Sand [BxB] [Fantasy]
- Replies: 125
- Views: 95752
Re: Sacred Sand [BxB] [Fantasy]
Just downloaded "Sacred Sand" and have it open and working. I've barely started, so don't have any useful comments but couldn't wait any longer to squee and say thank you for making it! Thanx again! Edit: My first ending was no.20, LorrxRhael. I guess I'm just a sucker for guys who drag me...
- Fri Feb 10, 2012 5:37 am
- Forum: Creator Discussion
- Topic: Ideas Dump
- Replies: 1532
- Views: 215363
Re: Ideas Dump
Ideas can not be copyrighted, so feel free to do whatever you like. Poor ideas they will never see the light of day. Enjoy your 15 minutes of fame while you can my little ideas! :D Here's one: Recycle Love My ideas was that the MC will be male and he has started a business in breaking up relationsh...