Search found 1181 matches
- Mon Nov 16, 2020 5:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to make a day counter at the top of the screen?
- Replies: 1
- Views: 553
How to make a day counter at the top of the screen?
How do I create a displayable at the top of the screen on top of everything that shows the amount of days currently passed?
- Mon Nov 16, 2020 5:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How do I add an outline to text? (SOLVED)
- Replies: 13
- Views: 25401
Re: How do I add an outline to text? (SOLVED)
How do I add an outline to interface text?
- Wed Nov 11, 2020 9:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: im.MatrixColor changing hue value on a DynamicImage?
- Replies: 5
- Views: 2751
- Wed Nov 11, 2020 5:16 pm
- Forum: Ren'Py Questions and Announcements
- Topic: SOLVED: My main menu and game menu disappeared (because of splash screen mode)
- Replies: 5
- Views: 1432
Re: My main menu and game menu for save/load disappeared! Help!
That worked, thank you! I have been pulling my hair out over that. It was some code I copied from the forums so that's why.
- Tue Nov 10, 2020 10:29 pm
- Forum: Ren'Py Questions and Announcements
- Topic: SOLVED: My main menu and game menu disappeared (because of splash screen mode)
- Replies: 5
- Views: 1432
Re: My main menu and game menu for save/load disappeared! Help!
How do I post code on the forums again?
- Tue Nov 10, 2020 10:28 pm
- Forum: Ren'Py Questions and Announcements
- Topic: SOLVED: My main menu and game menu disappeared (because of splash screen mode)
- Replies: 5
- Views: 1432
SOLVED: My main menu and game menu disappeared (because of splash screen mode)
Here's my existing code: init python: config.overlay_screens.append("keymap_screen") init: #this changes skip to mousewheel $ config.keymap['rollforward'].remove('mousedown_5') $ config.keymap['rollback'].remove('mousedown_4') $ config.keymap['dismiss'].append('mousedown_5') $ config.keyma...
- Fri Mar 27, 2020 4:56 pm
- Forum: Completed Games
- Topic: Toire No Hanako (A story about fear)
- Replies: 31
- Views: 29767
Re: Toire No Hanako (A story about fear)
That's a really cool process, thank you for sharing. Daz Studio is based AF. Thank you for your kind answers, BTW. I still remember when delta of Katawa Shoujo fame came to this forum, acting like such a hotshot and really getting into it with me and I've been here for so, so long, lol. 4chan devs. ...
- Thu Dec 19, 2019 10:12 am
- Forum: Creator Discussion
- Topic: What are the coolest new features of Ren'Py?
- Replies: 2
- Views: 3729
Re: What are the coolest new features of Ren'Py?
Checking out now, thank you.
- Thu Dec 19, 2019 9:46 am
- Forum: Completed Games
- Topic: Toire No Hanako (A story about fear)
- Replies: 31
- Views: 29767
Re: Toire No Hanako (A story about fear)
filtered poser render is my aesthetic. How long would you estimate the average game is?
- Tue Dec 03, 2019 10:04 am
- Forum: Creator Discussion
- Topic: What are the coolest new features of Ren'Py?
- Replies: 2
- Views: 3729
What are the coolest new features of Ren'Py?
I came back after a hiatus... indie development feels like a different planet now. I don't even know where I am in orbit.
- Tue Dec 03, 2019 9:58 am
- Forum: Ideas
- Topic: Controlled Chaos; or, Second Origins (demo up to Ch 8)
- Replies: 167
- Views: 44797
Re: Controlled Chaos; or, Second Origins (demo up to Ch 8)
*ugh* I have the printed written works, but none of the working files... I think...
- Wed Oct 02, 2013 4:57 am
- Forum: Ideas
- Topic: Pandamonium Visual Novel seeking collaborators
- Replies: 4
- Views: 1641
Re: Pandamonium Visual Novel seeking collaborators
Thanks for the support everyone. I just got out of an eight day stay (shudder) in the mental health section of the hospital and unfortunately a crayon script of page 1 and one of Saphila's friends with her child is all I really have to show for it...
- Mon Sep 23, 2013 11:20 am
- Forum: Ideas
- Topic: Pandamonium Visual Novel seeking collaborators
- Replies: 4
- Views: 1641
Re: Pandamonium Visual Novel seeking collaborators
The concept art seems interesting. Are you going for a semi-otome kind of vn? I could write up some outlines and possibly some scripts/dialogue for some characters-I'm no professional though, but I'd like to contribute anyways. >no professional I don't trust that kind of word anymore...... I'm sure...
- Mon Sep 23, 2013 9:52 am
- Forum: Ideas
- Topic: Pandamonium Visual Novel seeking collaborators
- Replies: 4
- Views: 1641
Pandamonium Visual Novel seeking collaborators
Here's some concept art. I don't want this to be a rehash of some other movie and I'm trying to put an original spin on things. I've had my fill of lame remakes this year.
- Fri Sep 20, 2013 10:21 pm
- Forum: Anime, Games, and Japan
- Topic: Lesser Known Titles?
- Replies: 32
- Views: 10547
Re: Lesser Known Titles?
Do Lemmasoft WIP games count?