Search found 94 matches

by Elsa Kisiel
Sun May 09, 2021 2:42 pm
Forum: Creator Discussion
Topic: Your take on Zero Fund VNs
Replies: 3
Views: 4700

Re: Your take on Zero Fund VNs

I didn't know that website, but it looks pretty neat. A little warning, though : you will have to refund them once your game is released. By the way, I'm not sure you will be able to fund your game as soon as you start working on it. Usually, it's easier to convince people with a few visuals, and pe...
by Elsa Kisiel
Wed Apr 28, 2021 1:49 pm
Forum: Creator Discussion
Topic: Should I release incomplete visual novel now?
Replies: 10
Views: 5604

Re: Should I release incomplete visual novel now?

What I'm terrified of (and I'm not even lying when I say it's kept me up at night) is it turning into a Yandere Simulator/YandereDev situation. Like I said, a fanbase already exists, and I'm scared that if I show a demo, expectations will be so high for it (especially with the fact that I'm working...
by Elsa Kisiel
Wed Apr 28, 2021 1:41 pm
Forum: Creator Discussion
Topic: Should I release incomplete visual novel now?
Replies: 10
Views: 5604

Re: Should I release incomplete visual novel now?

I'll be honest : even if I like the demo, if the game is only released 2 or 3 years after, I probably won't remember it. Unless you can convince me with the demo to follow the game's development on social networks, perhaps ? Personally, I prefer a good, intense and short campaign (2 month before the...
by Elsa Kisiel
Mon Apr 26, 2021 5:56 pm
Forum: Creator Discussion
Topic: How can I get volunteers to make faster progress on a game?
Replies: 24
Views: 7192

Re: How can I get volunteers to make faster progress on a game?

Honestly, I don't think there is an easy solution. Alianora-La-Canta gave very good advice about how to manage the project and the team. If you already put these advices in practice, I'm afraid there is little more you can do. It's a fan-project and they are volunteers. If they don't have the time/m...
by Elsa Kisiel
Sat Apr 17, 2021 11:17 am
Forum: Creator Discussion
Topic: Chapter vs. Whole Game Release
Replies: 9
Views: 5276

Re: Chapter vs. Whole Game Release

As a player, I don't like to buy games chapter by chapter. Since I don't know how many chapters there will be, I don't know how much it would cost in the end. I also don't know when/if the game will be finished. As a developer, I don't like it because I'm not that good at coding. I'm not sure I will...
by Elsa Kisiel
Tue Mar 23, 2021 7:01 am
Forum: Creator Discussion
Topic: Visual Novels for children?
Replies: 13
Views: 8363

Re: Visual Novels for children?

There's definitively a lot of visual novel aimed at children, but usually, the term "visual novel" is not the one that is used. It's more often promoted as a "interactive story", "interactive book", "living book". I even saw some promoted simply as "e-boo...
by Elsa Kisiel
Thu Mar 18, 2021 7:29 am
Forum: Creator Discussion
Topic: How much should you pay a musician?
Replies: 3
Views: 4627

Re: How much should you pay a musician?

It depends a lot of who you are hiring. There are country where the cost of living is less high than others, and some amateurs/hobbyists/semi-pros tends to really underprice themselves, so it might be possible to found someone who would work for so little. However, to be honest, I would probably buy...
by Elsa Kisiel
Sat Feb 20, 2021 3:55 pm
Forum: Creator Discussion
Topic: How do you pay for Kickstarter assets?
Replies: 3
Views: 5669

Re: How do you pay for Kickstarter assets?

Personally, I prefer to only launch a crowdfunding campaigns when the project is nearly finished. It allow me to have a lot of things to show, things that are true to the final product, and it also allow me to publish the final product shortly after the end of the campaign, when people are hyped abo...
by Elsa Kisiel
Tue Feb 16, 2021 3:32 pm
Forum: Creator Discussion
Topic: Market Study [Closed]
Replies: 3
Views: 4617

Re: Market Study : illustrations and animations commissions in VN

Mutive : Thank you for answering ! Your answers are really helpful ! 5)To be honest, this is the kind of budget I expected for a VN project. I also doubt there is a lot of projects who put tens of thousands into it. I'm still hoping that someone tell me I'm wrong and that they are, actually, VNs pro...
by Elsa Kisiel
Sun Feb 14, 2021 1:44 pm
Forum: Creator Discussion
Topic: Market Study [Closed]
Replies: 3
Views: 4617

Market Study [Closed]

The market study is finished. A lot of thanks to those who took the time to answer ! --- Hello ! My name is Elsa, I'm an illustrator and animator from Belgium. I need help to ascertain if there is a sustainable market when it comes to illustrations & animations commissions in VN. (Sustainable fo...
by Elsa Kisiel
Wed Feb 10, 2021 3:37 pm
Forum: General Discussion
Topic: Is is Worth to Release Your Game on Steam to Reach Wider Audience?
Replies: 30
Views: 19874

Re: Is is Worth to Release Your Game on Steam to Reach Wider Audience?

As a user, I like using steam and I download frequently free VNs there. (I buy a few too.) However, I don't always have time to play what I've downloaded (even when I paid for it), and even then, I think I've never left a review ? Of course, not everyone is like me, I'm just sharing my habits as a c...
by Elsa Kisiel
Wed Feb 10, 2021 3:27 pm
Forum: Creator Discussion
Topic: What do you think about VR visual novels?
Replies: 19
Views: 7557

Re: What do you think about VR visual novels?

Yeah, totally agree with it. Maybe only 5% of players have it at home. But now the VR is much more affordable. You can buy Oculus Quest for $300, if I remember correctly, and play it without a gaming PC. Also, it is totally possible to create a simple VN playable with and without VR. It depend of y...
by Elsa Kisiel
Tue Feb 09, 2021 8:51 pm
Forum: Creator Discussion
Topic: What do you think about VR visual novels?
Replies: 19
Views: 7557

Re: What do you think about VR visual novels?

I like the idea of a VR VN, and I definitely think it would be worth exploring for game design sake. And if well implemented, it is indeed a way to be noticed and stand out. However, there's two point to keep in mind : 1) Most visuals novels' players don't have a VR set 2) I don't know how much it c...
by Elsa Kisiel
Tue Feb 09, 2021 3:03 pm
Forum: General Discussion
Topic: Survey [Closed]
Replies: 0
Views: 4539

Survey [Closed]

The survey is finished. A lot of thanks to those who took the time to answer ! --- My name is Elsa, I'm an illustrator and I'm currently setting up a business project. I'm considering the indie visual novels' field for this project and I need your help to know if it's appropriate ! I need the input ...
by Elsa Kisiel
Fri Feb 05, 2021 8:01 am
Forum: Creator Discussion
Topic: Best way to do sprite poses
Replies: 5
Views: 4996

Re: Best way to do sprite poses

Just changing the arms (and the hand) can help convey a lot. If well made, it can even look dynamic and natural without changing the rest of the body at all.

(And of course, you will need different facial expressions, but I don't count it as different poses.)