Search found 25 matches

by Elsa Kisiel
Thu Jan 09, 2020 1:28 pm
Forum: Creator Discussion
Topic: How much of the game should be in the demo?
Replies: 7
Views: 393

Re: How much of the game should be in the demo?

Is it meant to be a fun standalone that people will keep circulating and playing on its own whether they ever get the full version or not? I love the "standalone" kind of demo so much! Not a lot of game do it, but as a player, I think it's great that a demo can be a "bonus content". Like the demo f...
by Elsa Kisiel
Thu Jan 09, 2020 1:24 pm
Forum: Creator Discussion
Topic: How should I...start?
Replies: 5
Views: 281

Re: How should I...start?

I don't know how good you are with drawing with a pencil, but I can assure that I wouldn't mind traditional art in a visual novel. Of course, it means there's different process to follow, since you won't have transparency easily. Taking photo is a big no, but there's copy shop that would scan it in ...
by Elsa Kisiel
Wed Jan 01, 2020 8:32 am
Forum: Creator Discussion
Topic: Game with Typed In Conversation
Replies: 14
Views: 360

Re: Game with Typed In Conversation

That kind of game are fun but the illusion is quickly broken if a lot of sentences are not understood by the character.
I like them for a short story, for a little "new experience". However, for a more complicated/long story, I prefer pre-defined choices.
by Elsa Kisiel
Mon Nov 18, 2019 4:20 pm
Forum: I am a Programmer, Director, or Other
Topic: Selling an anime game project
Replies: 3
Views: 334

Re: Selling an anime game project

I agree with Kia. There aren't a lot of people who would continue someone else project for free, so for $610... °~° If you still want to sell it, here's some advice, if you want them. There might be too much "preview only" text on the sample picture, I can barely see what it looks like. I understand...
by Elsa Kisiel
Thu Sep 19, 2019 10:56 am
Forum: Creative Commons
Topic: I made a website full of creative commons resources
Replies: 24
Views: 981

Re: I made a website full of creative commons resources

namastaii wrote:
Thu Sep 19, 2019 9:18 am
Image
You can now select the artist from a drop down list
Nice! =D ♥
by Elsa Kisiel
Sat Sep 14, 2019 5:18 am
Forum: Other Visual Novel Engines
Topic: Pain points of current VN engines? What makes an engine attractive to artists?
Replies: 6
Views: 1886

Re: Pain points of current VN engines? What makes an engine attractive to artists?

Is that question aiming at game's programmer? Or at writer/visual artist/sound artist?
by Elsa Kisiel
Tue Sep 10, 2019 4:17 pm
Forum: Creative Commons
Topic: I made a website full of creative commons resources
Replies: 24
Views: 981

Re: I made a website full of creative commons resources

Oh, it's so wonderful! The site is really easy to use (with filtrer, and all), and I've always wanted something like this where you can see everything easily. I'm looking forward seeing it when it will be finished. (By the way, it would be really nice if the search button allowed to search for the a...
by Elsa Kisiel
Sun Sep 08, 2019 9:01 am
Forum: Asset Creation: Writing
Topic: What do you like in a VN protagonist?
Replies: 13
Views: 1181

Re: What do you like in a VN protagonist?

I like main character in visual novel to be like a main character in a novel. I don't want a bland personality so I can "project myself". I want a "real" main character, well-written, with their past, their personality, theirs goals, ... So, now is the question... What do I like in a novel protagoni...
by Elsa Kisiel
Sun Sep 08, 2019 8:36 am
Forum: Asset Creation: Writing
Topic: Good story but decent art
Replies: 14
Views: 2914

Re: Good story but decent art

If you look at examples of successful projects that have famously bad art -- like Ryukishi07's Umineko, or ZUN's Touhou series, they have one thing in common: they did their own artwork. Most people agree that Ryukishi07 is a capable writer, and that ZUN is a capable game designer, but calling eith...
by Elsa Kisiel
Wed Sep 04, 2019 9:53 am
Forum: Creator Discussion
Topic: Sprites - art vs narrative description inconsistencies
Replies: 8
Views: 1846

Re: Sprites - art vs narrative description inconsistencies

I wouldn't mind inconsistencies between the description and the sprite. (As long as it's not a very important action. For exemple, if they're trying on new clothes, and everyone is speaking about it, but we don't see the new clothes, I found it frustrating. Of course, CG can be a possibility too for...
by Elsa Kisiel
Mon Sep 02, 2019 10:53 am
Forum: Creator Discussion
Topic: Sympathizing with a 'Bad' character
Replies: 3
Views: 1609

Re: Sympathizing with a 'Bad' character

Oh, there's a lot of games/movies/novels in which I've been rooting for the antagonist. (But, more than a good reason to do evil things, I think it's more about having charisma? An interesting personality and design are as important than a good motive in fiction.) It can also bring interesting intro...
by Elsa Kisiel
Wed Aug 21, 2019 12:07 pm
Forum: Asset Creation: Writing
Topic: Good story but decent art
Replies: 14
Views: 2914

Re: Good story but decent art

Actually, I find coherence between story and art more important than the art's level. For exemple, if you're writing something a little satirical, a voluntary crappy art style might help to install an appropriate mood. A dark crime story might be made of dark figures. A story about a phone or a comp...
by Elsa Kisiel
Tue Aug 20, 2019 5:40 am
Forum: Asset Creation: Writing
Topic: A very long common route and late character introductions?
Replies: 17
Views: 1970

Re: A very long common route and late character introductions?

Personally, I have no problem with a long common route. However, I must admit I will quickly get bored if I have to play two hours before making a choice. (When I'm in mood for reading a novel, I'm reading a novel. When I'm playing video games and visuals novels, that means I'm in mood for interacti...
by Elsa Kisiel
Mon Aug 19, 2019 2:49 pm
Forum: Ren'Py Questions and Announcements
Topic: How do you use renpy?
Replies: 6
Views: 791

Re: How do you use renpy?

Like the other said, there's a tutorial and an exemple in Renpy, and they are very well made. When you open Renpy, there is a game named "The question". Click on scrypt.rpy in edit file: it's a renpy game made for being an exemple easy to understand. There's also a game named Tutorial: click on laun...
by Elsa Kisiel
Mon Aug 19, 2019 10:38 am
Forum: Personal Art Threads
Topic: [LINK FIXED] Time to Smack a Witch! [short film animated with Ren'Py]
Replies: 6
Views: 1909

Re: [LINK FIXED] Time to Smack a Witch! [short film animated with Ren'Py]

Yes it is. I'm always interested in seeing people use it in new ways, or to see less known functionalities in use. =)