Search found 14 matches
- Wed Dec 09, 2015 12:58 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Use screen with transform
- Replies: 4
- Views: 1537
Re: Use screen with transform
Thank you xela. Fixed statement that what i need.
- Wed Dec 09, 2015 10:55 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Use screen with transform
- Replies: 4
- Views: 1537
Re: Use screen with transform
I'll try this: transform exsample: alpha 0.0 linear 1.0 alpha 1.0 screen Exsample1: use Exsample2(1,2) at exsample screen Exsample2(i,k): # add 'img.png' text str(i) text str(k) # The game starts here. label start: call screen Exsample1 return And I got this: I'm sorry, but errors were detected in y...
- Wed Dec 09, 2015 6:49 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Use screen with transform
- Replies: 4
- Views: 1537
[Solved] Use screen with transform
Hello. May someone tell me best way to show screen in another screen with animation? For example, i have one screen and when I show it, I add another screen. screen Exsample1: use Exsample2(1,2)# transform Exsample2 screen Exsample2(i,k): add 'img.png' text str(i) text str(k) How can I make animatio...
- Wed Dec 09, 2015 3:51 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Image button
- Replies: 2
- Views: 399
Re: Image button
Scale doesn't suitable, because i exsactly have init image. But transform is what i need! Big thanks.
- Wed Dec 09, 2015 3:33 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Image button
- Replies: 2
- Views: 399
[Solved] Image button
Hello. I have a simple question. When I create a image button, I need to resize image of imagebutton. Exsample: imagebutton: idle '1' # change size hover '1' # change size anchor (.5,.5) xysize (78,98) #It does not help Sorry for stupid question and for my 'poor' English. :oops:
- Sat Oct 10, 2015 4:42 am
- Forum: Ren'Py Questions and Announcements
- Topic: "Image" combo box
- Replies: 5
- Views: 689
Re: "Image" combo box
1) I don't know how to create the same situation using screen language. If you know please share with me. 2) If we again click on this button the image is not change. Simple example on Windows form. Can I do same thing in renpy? 001.png 002.png 003.png 004.png Thank you very much for your time. :)
- Sat Oct 10, 2015 3:36 am
- Forum: Ren'Py Questions and Announcements
- Topic: "Image" combo box
- Replies: 5
- Views: 689
Re: "Image" combo box
Sorry for my english and bad explanation. :oops: I have 5 buttons. Four of them change value of any parameter. The fifth button is waiting for a response from the user. For example, we have clicked the first button. It must change its image and to apply the parameter. Then we decided to change the p...
- Fri Oct 09, 2015 5:57 am
- Forum: Ren'Py Questions and Announcements
- Topic: "Image" combo box
- Replies: 5
- Views: 689
Re: "Image" combo box
No one knows how to implement a combo box? I will approach for any example of implementing the combo box.
- Thu Oct 08, 2015 5:20 pm
- Forum: Ren'Py Questions and Announcements
- Topic: "Image" combo box
- Replies: 5
- Views: 689
"Image" combo box
Hello everyone. How can i create image combo box in renpy? For example I have a screen where i add several image button. But one button on click return value (using ui.interact()) and next button only set value of some variable. But remember it is only on 1 screen. If user choose one of "image&...
- Sun Oct 04, 2015 2:01 pm
- Forum: Ren'Py Questions and Announcements
- Topic: renpy.show() Textbutton and Grid function
- Replies: 3
- Views: 1102
Re: renpy.show() Textbutton and Grid function
Yes i use it for screen.
On my screen many bar and title.
And i want structure it all into Hbox, Vbox.
Of course i can use ui.***, but i more like Text(), ImageReference() and so on
.
On my screen many bar and title.
And i want structure it all into Hbox, Vbox.
Of course i can use ui.***, but i more like Text(), ImageReference() and so on
![Smile :)](./images/smilies/icon_smile.gif)
- Sun Oct 04, 2015 9:37 am
- Forum: Ren'Py Questions and Announcements
- Topic: renpy.show() Textbutton and Grid function
- Replies: 3
- Views: 1102
renpy.show() Textbutton and Grid function
Hello everyone :) . I have a question. I want to use function Grid() and TextButton() in my python block. It somethink like ui.textbutton or ui.grid. But this function i use in renpy.show(). I no idea exist TextButton() func or not. Like: renpy.show('textbutton', what = TextButton(...)) I know that ...
- Thu Sep 03, 2015 2:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: Work with python instance
- Replies: 4
- Views: 547
Re: Work with python instance
Thank you! Sorry for the carelessness, I was programming all night...
But now everything has fallen into place (i mean using rollback).![Very Happy :D](./images/smilies/icon_biggrin.gif)
But now everything has fallen into place (i mean using rollback).
![Very Happy :D](./images/smilies/icon_biggrin.gif)
- Thu Sep 03, 2015 1:32 am
- Forum: Ren'Py Questions and Announcements
- Topic: Work with python instance
- Replies: 4
- Views: 547
Re: Work with python instance
I will try this code: init python: from py.test import A # class A: # def __init__(self): # self.a = 20 def let(): a a.a += 1000 init: image bg = "bg washington.jpg" define a = A() screen count(): add "bg washington.jpg" frame: add "money.png" background None vbox: text...
- Thu Sep 03, 2015 1:12 am
- Forum: Ren'Py Questions and Announcements
- Topic: Work with python instance
- Replies: 4
- Views: 547
Work with python instance
Hello. I'm new in renpy and so I want to apologize for stupid questions. Question: I import python module in renpy, then I create new instance in my game. Then I will change some variables of instance and go to main menu. init python: from py.test import A a = A() # class A: # def __init__(self): # ...