Search found 50 matches

by Vnigma
Fri Oct 23, 2015 4:26 pm
Forum: Ren'Py Questions and Announcements
Topic: Save?Load textbutton wont work
Replies: 2
Views: 337

Save?Load textbutton wont work

I have this problem in my save and load menus when i use textbuttons: screen save(): add"load_save.png" textbutton "Prefrences" background "empty.png" text_style "battlebutton_text" xalign 0.2 yalign 0.9 action ShowMenu("preferences") textbutton &qu...
by Vnigma
Wed Oct 14, 2015 5:13 pm
Forum: Ren'Py Questions and Announcements
Topic: Disabling skipping
Replies: 1
Views: 305

Disabling skipping

I am trying to design a battle engine with actions and I want to disable the skip mode then enable it after battle just like disabling rollback, how can i do this exactly?
by Vnigma
Sat Oct 03, 2015 6:42 pm
Forum: Ren'Py Questions and Announcements
Topic: mousearea call screen wont vanish
Replies: 1
Views: 335

mousearea call screen wont vanish

Hi all , i have this problem dealing with the mousearea screens where i show a screen with a pushbutton and then call the mouse area screen which shows another screen if you hover over the push button, the mouse area screen and the other screen are hidden if i press the pushbutton but the contents ...
by Vnigma
Sat Oct 03, 2015 6:26 pm
Forum: Ren'Py Questions and Announcements
Topic: Optional image declaring
Replies: 2
Views: 631

Re: Optional image declaring

tyvm this helped me alot
by Vnigma
Wed Sep 16, 2015 6:59 pm
Forum: Ren'Py Questions and Announcements
Topic: Optional image declaring
Replies: 2
Views: 631

Optional image declaring

I have this problem that i need some help to fix, this code always defines the image (p1_stand) as the second image, for some reason i cant get the if statement to work: if player1=="Red": image p1_stand="Red_stand.png" elif player1=="Blue": image p1_stand="Blue_s...