Search found 238 matches

by drKlauz
Sat May 09, 2020 3:48 pm
Forum: Ren'Py Questions and Announcements
Topic: How to center text?
Replies: 6
Views: 606

Re: How to center text?

I'm not sure if i understand your question, but generally it is done like this: vbox: xfill True ## make vbox take all available horizontal space text "left" text "center" xalign 0.5 ## can be other value, not just in 0.0-1.0 range text "right" xalign 1.0 Also if you ha...
by drKlauz
Sat May 09, 2020 12:29 pm
Forum: Ren'Py Questions and Announcements
Topic: How to center text?
Replies: 6
Views: 606

Re: How to center text?

Code: Select all

vbox:
  xalign 0.5
  label "[config.name!t] v.[config.version!t]\n" xalign 0.5
  #etc...
Hm, ok, i was bit rushy, this code will work if external container take up screen area (either fixed or have xfill True) and not just big enough to contain this vbox.
by drKlauz
Sat May 09, 2020 8:08 am
Forum: Ren'Py Questions and Announcements
Topic: How to center text?
Replies: 6
Views: 606

Re: How to center text?

As xavimat said, but basically just add xalign 0.5 to vbox itself.
by drKlauz
Sat May 09, 2020 5:35 am
Forum: Ren'Py Questions and Announcements
Topic: What is the difference in formats?
Replies: 2
Views: 349

Re: What is the difference in formats?

First screen is renpy internals, don't touch them, unless you really know what you doing. Second screen is your game files, rpyc files are compiled rpy files, they used for faster game starting and some rudimentary obfuscation. When making game you add/remove/edit rpy files in your game project fold...
by drKlauz
Sat May 09, 2020 5:25 am
Forum: Ren'Py Questions and Announcements
Topic: i cant launch Ren'py or any Ren'py based games
Replies: 15
Views: 805

Re: i cant launch Ren'py or any Ren'py based games

Open Explorer, select renpy.exe (launcher), press and do not release Shift, double click on renpy.exe, you should get attached screen, only after that release Shift key. settings.png Try different renderers and restart launcher. If you don't see this screen then i have no idea what is gone wrong and...
by drKlauz
Fri May 08, 2020 1:03 pm
Forum: Ren'Py Questions and Announcements
Topic: i cant launch Ren'py or any Ren'py based games
Replies: 15
Views: 805

Re: i cant launch Ren'py or any Ren'py based games

When starting game or launcher, press Shift key, system settings will pop up, try changing renderer, exit and start again normally. If it helps then problem is with video driver you updated, if not then need more details, as log simple get chopped and provide no useful information.
by drKlauz
Fri May 08, 2020 8:53 am
Forum: Development of Ren'Py
Topic: [bug] displayable defined in certain way going nuts
Replies: 2
Views: 6191

Re: [bug] displayable defined in certain way going nuts

P.S.: There is already issue about this or very closely related bug on github - https://github.com/renpy/renpy/issues/2064
by drKlauz
Fri May 08, 2020 8:30 am
Forum: Development of Ren'Py
Topic: [bug] displayable defined in certain way going nuts
Replies: 2
Views: 6191

Re: [bug] displayable defined in certain way going nuts

Can confirm bug, 7.3.5.606. I believe problem started from this commit: https://github.com/renpy/renpy/commit/797ef0fc25689c27fb08dc7c6349292d2e4739cf renpy/display/layout.py, DynamicDisplayable class, line ~1264 def update(self, st, at): child, redraw = self.function(st, at, *self.args, **self.kwar...
by drKlauz
Mon May 04, 2020 7:22 pm
Forum: Ren'Py Questions and Announcements
Topic: Finding items in list [SOLVED]
Replies: 3
Views: 314

Re: Finding items in list

Code: Select all

show player1:
  xalign 0.01+0.1*moveSlots.index(1)
Something like?
by drKlauz
Tue Apr 28, 2020 6:52 am
Forum: Ren'Py Questions and Announcements
Topic: How can I create many different objects with the same timer code
Replies: 8
Views: 395

Re: How can I create many different objects with the same timer code

I believe better option would be having one always-running repeatable timer which will call update_buildings function, which in turn will process buildings states.
by drKlauz
Sat Apr 25, 2020 10:43 pm
Forum: Ren'Py Questions and Announcements
Topic: Python: How modificate a value of all the objects from a class ?
Replies: 4
Views: 413

Re: Python: How modificate a value of all the objects from a class ?

I would use something like default global_age=0 init python: class Perso(object): def __init__(self,name,age): self.name=name self._age=age @property def age(self): return global_age+self._age @age.setter def age(self,age): self._age=age label new_year: $global_age+=1 "Happy New Year!" ret...
by drKlauz
Mon Dec 23, 2019 1:31 pm
Forum: Development of Ren'Py
Topic: [patch] Vertical size_group?
Replies: 0
Views: 6775

[patch] Vertical size_group?

Is there any proper way for frames to have same height? I can can get them same width using size_group, but it doesn't work for height. I looked where it used and made simple patch to force both width and height to be same, it works for my games and other test cases, i believe. Obviously it would be...
by drKlauz
Fri Dec 20, 2019 5:11 am
Forum: I am a Programmer, Director, or Other
Topic: [BUSY] Programming
Replies: 13
Views: 4435

Re: [AVAILABLE] Programming, game design, consulting

Available again.
by drKlauz
Sun Oct 27, 2019 6:00 pm
Forum: Ren'Py Questions and Announcements
Topic: Arrays in Ren'Py
Replies: 7
Views: 21085

Re: Arrays in Ren'Py

Not exactly true, there are bytearrays what can store bytes, and with ctypes/structure you can get proper arrays of pretty much any kind. Tho that would be un-pythonic :D
by drKlauz
Sun Oct 27, 2019 5:59 pm
Forum: Ren'Py Questions and Announcements
Topic: How to output formatted text from file to a ren'py screen?
Replies: 7
Views: 893

Re: How to output formatted text from file to a ren'py screen?

I guess best approach would be writing conversion tool or even conversion function to be used by game itself, what will read RTF/HTML file, parse it and convert it into stream of RenPy text+tags, converting tables and images would be bit harder, but doable. But that is reasonably complex task, so yo...