Search found 216 matches
- Sun May 31, 2020 4:48 am
- Forum: Creator Discussion
- Topic: [CLOSED POLL!] Winner: MAKE A RYTHM GAME!
- Replies: 18
- Views: 8159
Re: [POLL!] What tutorial for this forum?
I would definitively be interested in C. I've got basics in POO but never know how to use it "in practical"
- Sun Apr 05, 2020 4:19 am
- Forum: Ren'Py Questions and Announcements
- Topic: Problems with Imagemaps
- Replies: 7
- Views: 645
Re: Problems with Imagemaps
Do you have a menu/screen or a label in your code called "Ayuda" or "acerca de" ? (that's what is complainig about I think)
- Sun Sep 08, 2019 5:00 am
- Forum: Completed Games
- Topic: The Climate Trail - Available Now
- Replies: 2
- Views: 1261
Re: The Climate Trail - Available Now
I intended to take a look at it but your link doesn't seem to work.
- Tue Aug 27, 2019 4:54 am
- Forum: Completed Games
- Topic: Ex Astris 07 [GxB][Sci-fi][Dark][Episodic][Free]
- Replies: 4
- Views: 2320
Re: Ex Astris 07 [GxB][Sci-fi][Dark][Episodic][Free]
Yeah !
Always such a pleasure to egt a new episode in the series !
Always such a pleasure to egt a new episode in the series !
- Sun May 19, 2019 5:25 am
- Forum: General Discussion
- Topic: Anime vs Western VNs art styles
- Replies: 14
- Views: 2584
Re: Anime vs Western VNs art styles
I'm pretty sure I've seen a similar discussion before...
- Thu Apr 11, 2019 3:57 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED][Releasing game problem]_How to do it without sharing the original arts?
- Replies: 9
- Views: 1357
Re: [Releasing game problem]_How to do it without sharing the original arts?
Actually, it's rather easy to see your assets on Mac too (if you don't archive them), you just need to right-click the programme and select "Show Package contents" instead of "Open"
(Just to tell you your art is not safer in MacOs than in Windows)
(Just to tell you your art is not safer in MacOs than in Windows)
- Thu Apr 11, 2019 3:46 am
- Forum: Creator Discussion
- Topic: heart pop up doesn't show up?
- Replies: 6
- Views: 2100
Re: heart pop up doesn't show up?
Are your other images in the images folder too ? What happens if 1) you suppress the line image redheart = "redheart.png" (if your image is in the images folder, the image definition should be automatic) 2) you change that line with image redheart = "images/redheart.png" (I'm not...
- Wed Apr 10, 2019 3:36 am
- Forum: Creator Discussion
- Topic: heart pop up doesn't show up?
- Replies: 6
- Views: 2100
Re: heart pop up doesn't show up?
Have you defined the layer "heartposition" somewhere ? (because that's where you ask the heart to appear...) According to the topic you mentioned, you shoud have thie line somewhere (options.rpy for example) 1.) Paste this into your options.rpy (I pasted it at the top); define config.layer...
- Mon Oct 29, 2018 8:08 am
- Forum: Ren'Py Questions and Announcements
- Topic: HTML
- Replies: 1
- Views: 399
Re: HTML
At the moment, no.
I think someone is working on a way to convert renpy games for the web. I think it was in this thread : viewtopic.php?f=32&t=52015
I think someone is working on a way to convert renpy games for the web. I think it was in this thread : viewtopic.php?f=32&t=52015
- Sun Oct 14, 2018 6:42 am
- Forum: Completed Games
- Topic: Ex Astris 06 [GxB][Kinetic][Sci-fi][Free]
- Replies: 8
- Views: 4266
Re: Ex Astris 06 [GxB][Kinetic][Sci-fi][Free]
Always a pleasure to play this series.
- Sun Aug 12, 2018 6:03 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Trouble with translating variables
- Replies: 2
- Views: 1751
Re: Trouble with translating variables
When you're using string interpolation, you should indicate that you want it translated (from documentation) Translating substitutions String substitutions can be translated using the !t conversion flag. So the following will be translatable using a combination of the dialogue and string translation...
- Tue Apr 03, 2018 6:07 am
- Forum: Ren'Py Questions and Announcements
- Topic: Error; expected statement
- Replies: 2
- Views: 613
Re: Error; expected statement
Indentation "rule" : Indent after a colon, don't indent when there is no colon, put colons only when creating blocks is mandatory. "I couldn't help but tense at his touch." ## Remove this colon : menu: ## Don't indent this menu "Push him off": jump neutralpath1 "Do...
- Sun Apr 01, 2018 7:50 pm
- Forum: WiP: NaNoRenO
- Topic: The House [Nano18][Escape room] demo out
- Replies: 11
- Views: 4146
Re: (Escape) The House [Nano18][Escape room]
Nice; I always appreciate a map. I look forward to playing! You're right! A map always comes in handy. Well, if anyone want to get a taste of the game, I've released a demo. It's still very unpolished, but I keep my fingers crossed in hope that it's fully functional. Go to the itch.io page to downl...
- Sat Mar 31, 2018 4:04 am
- Forum: WiP: NaNoRenO
- Topic: The House [Nano18][Escape room] demo out
- Replies: 11
- Views: 4146
Re: (Escape) The House [Nano18][Escape room]
I spent my evening implementing a dynamic map feature for the game (The House is big, after all....) Still WIP, but how it look like as for now map-WIP1.png The map is dynamic as you can see on it only the rooms you've already visited. After a while, the rooms will also be colored, according to the ...
- Fri Mar 30, 2018 12:47 pm
- Forum: WiP: NaNoRenO
- Topic: The House [Nano18][Escape room] demo out
- Replies: 11
- Views: 4146
Re: (Escape) The House [Nano18][Escape room]
Eighth room : The Stairs Hall of the first floor.
No phone here, but a nice fish tank. Will you dare to wet your sleeves to find something in it?
Two more doors to open (do you have the right keys?) and if nothing works, you can go up to the roof.
No phone here, but a nice fish tank. Will you dare to wet your sleeves to find something in it?
Two more doors to open (do you have the right keys?) and if nothing works, you can go up to the roof.