Search found 693 matches

by Mammon
Wed Nov 28, 2018 4:01 am
Forum: General Discussion
Topic: Diversity in Visual Novels
Replies: 11
Views: 485

Re: Diversity in Visual Novels

That's a really interesting point about visual representation in relation to diversity, I'd be curious to see if anyone else shares that viewpoint. I do know what you're talking about with the 'internal whitewashing' issue. On the other hand, though, there are plenty of VNs that actually do the opp...
by Mammon
Thu Nov 22, 2018 4:32 am
Forum: Creator Discussion
Topic: Question about CG's
Replies: 7
Views: 429

Re: Question about CG's

When to use CGs? As little as possible. Try to avoid CGs whenever and wherever you can, because this is still your first project. Do not underestimate how much work they can be. People easily forget counting out how much CG-requiring moments they're actually putting in a script, and end up with 30 o...
by Mammon
Thu Nov 22, 2018 4:14 am
Forum: General Discussion
Topic: Diversity in Visual Novels
Replies: 11
Views: 485

Re: Diversity in Visual Novels

On the survey; ironically trying to account for everyone results in me feeling prissy and left out. In genders, there's no simple option for male and female, meaning that if you're a heterosexual you'd have to select that you're cis male (and probably have to google what it even means), thus not all...
by Mammon
Sat Nov 10, 2018 1:55 pm
Forum: General Discussion
Topic: Any Advice Hiring an Artist?
Replies: 6
Views: 570

Re: Any Advice Hiring an Artist?

If it contains all the features and techniques that you plan to implement, then it could suffice in a pinch. But only if it is already at the finalised product's quality, if it's just rough art that you plan to polish f.e. then you haven't done the polishing yet and therefore not experienced doing t...
by Mammon
Thu Oct 25, 2018 7:43 am
Forum: General Discussion
Topic: Any Advice Hiring an Artist?
Replies: 6
Views: 570

Re: Any Advice Hiring an Artist?

What trooper6 said, start small and get the ropes down before tackling the big beast you want to make. Make sure that the artist has done (and finished!) other projects before, or find some other reliable reason to believe that they won't drop out halfway the project without refunding what you've al...
by Mammon
Fri Oct 19, 2018 6:19 am
Forum: Works in Progress
Topic: The Thorn Prince[regency][BxG]
Replies: 35
Views: 4986

Re: The Thorn Prince[regency][BxG]

Whoops, accidentally quoted instead of editted.
by Mammon
Fri Oct 19, 2018 6:11 am
Forum: Works in Progress
Topic: The Thorn Prince[regency][BxG]
Replies: 35
Views: 4986

Re: The Thorn Prince[regency][BxG]

Me: Veronica wouldn't be too much of a problem, she only has a few dresses. Me: But wouldn't she get more expensive dresses from William during her route? Me: Damn it. https://i.postimg.cc/pLT2JM7T/Princess-Veronica-sunday.png Her first day is done and we're getting halfway her second. Progress, jay!
by Mammon
Thu Oct 11, 2018 10:24 am
Forum: Works in Progress
Topic: The Thorn Prince[regency][BxG]
Replies: 35
Views: 4986

Re: The Thorn Prince[regency][BxG]

I finally finished reading the entire thread (yes, even the replies and all)! Everything is brilliant. I'm honestly surprised that you would aim for 400,000+ words. I feel like I'm already too afraid of how to even reach 100k (is that even possible...) but it is without a doubt impressive given the...
by Mammon
Wed Oct 10, 2018 3:36 am
Forum: Asset Creation: Writing
Topic: Writing process: focus on story first vs. world-building first?
Replies: 19
Views: 912

Re: Writing process: focus on story first vs. world-building first?

I'm not too sure my skill level in art will permit me to make such an extravagant map like the one you've done, but I'll definitely try that out. Takes a lot of effort but the effect is quite significant. Now I should include naming countries and provinces into my plan... That's got to be a lot. I ...
by Mammon
Tue Oct 09, 2018 5:05 am
Forum: Asset Creation: Writing
Topic: Writing process: focus on story first vs. world-building first?
Replies: 19
Views: 912

Re: Writing process: focus on story first vs. world-building first?

I do suppose humanizing bad guys make them somewhat relatable. If anything, perhaps getting a reader to sympathize with a villain means that I might be doing a good job. Not sure. But I'll definitely put that on my plate when writing! In most of the games I play, I do like it when a villain isn't j...
by Mammon
Sun Oct 07, 2018 2:44 pm
Forum: Asset Creation: Writing
Topic: Writing process: focus on story first vs. world-building first?
Replies: 19
Views: 912

Re: Writing process: focus on story first vs. world-building first?

So far, I do have a plot, and I do have the concept of the setting, so I've been fixing up the world based on what the plot needs. I'm trying to not be too reliant on the plot itself though, because I don't want the world I make to seem too convenient for the story that takes place. I think it's ju...
by Mammon
Sun Oct 07, 2018 6:01 am
Forum: Asset Creation: Writing
Topic: Writing process: focus on story first vs. world-building first?
Replies: 19
Views: 912

Re: Writing process: focus on story first vs. world-building first?

The best way would be both at once. The story needs some kind of world to take place in, and the world would need some kind of story to happen once it's set in motion. In the best case, the two will dictate one another. You've got an avatar and a fire nation, and a general plot about how the avatar ...
by Mammon
Mon Sep 24, 2018 3:11 am
Forum: General Discussion
Topic: How do you feel about rpg elements in a visual novel?
Replies: 4
Views: 314

Re: How do you feel about rpg elements in a visual novel?

Everything can be good, if done well. Even the best idea or plot can suck when it's executed poorly. The same applies here; RPG can definately make a VN better or worse. It's all about whether it fits. Here's some general things I think would define what would have which effect: Better: -Switch out ...
by Mammon
Mon Sep 17, 2018 9:24 am
Forum: Asset Creation: Writing
Topic: Feedback for a fantasy VN
Replies: 8
Views: 438

Re: Feedback for a fantasy VN

Good start, quite a fast dive into the meat of the story for something that's already 150000 words long and will eventually be 230000. I saw that these sprinkles of humour are quite thick, at least at the start. Just don't go for the low-hanging fruit, if there's too much humour everywhere then the ...
by Mammon
Mon Sep 17, 2018 3:29 am
Forum: Asset Creation: Writing
Topic: Feedback for a fantasy VN
Replies: 8
Views: 438

Re: Feedback for a fantasy VN

A good start, certainly. Beginnings are always hard, because you have to start from literally nothing and explain everything at once. Or not. The lies part certainly aided to draw in attention and create a question as to how exactly you plan to weave that into a story. The second part is a bit more ...