Search found 541 matches

by qirien
Mon Mar 13, 2023 8:08 pm
Forum: Ren'Py Cookbook
Topic: Dating Sim Engine (DSE) 4.1! Day Planner and Event Manager
Replies: 193
Views: 96959

Re: Dating Sim Engine (DSE) 4.1! Day Planner and Event Manager

Probably the easiest is just to comment out the displaying of stats in dse-day_planner.rpy:

Code: Select all

#use display_stats(name=True, bar=True, value=True, max=True)
They will still be stored, they just won't show up.
by qirien
Thu Feb 23, 2023 6:31 pm
Forum: Ren'Py Cookbook
Topic: Dating Sim Engine (DSE) 4.1! Day Planner and Event Manager
Replies: 193
Views: 96959

Re: Dating Sim Engine (DSE) 4.1! Day Planner and Event Manager

Hey, you should be able to have the Done button wherever you want! You are right that you need the Done button to be after the calculations for the can_continue variable. If you take the four lines of code for the Done button and un-indent them so they are outside the frame, but still inside the scr...
by qirien
Wed Dec 07, 2022 4:15 pm
Forum: Ren'Py Cookbook
Topic: Dating Sim Engine (DSE) 4.1! Day Planner and Event Manager
Replies: 193
Views: 96959

Re: Dating Sim Engine (DSE) 4.1! Day Planner and Event Manager

Hey, this is not possible with the current DSE functionality. However, if you wanted to add it, I don't think it would be a problem. You'd need to add it into dse-event_dispatcher.rpy in the events_run_period function, probably as a keyword argument. And then instead of calling: "call expressio...
by qirien
Sat Feb 05, 2022 1:34 pm
Forum: Completed Games
Topic: Space to Grow [Raising Sim][Farming Sim][Sci-fi][Steam][itch.io][Android]
Replies: 2
Views: 2553

Re: Space to Grow [Raising Sim][Farming Sim][Sci-fi][Steam][itch.io][Android]

If you're interested, we wrote up a postmortem discussing things that went well and things that didn't:
https://metasepia.itch.io/space-to-grow ... postmortem
by qirien
Sat Feb 05, 2022 1:33 pm
Forum: Creator Discussion
Topic: How (Not) To Make Money As a Solo Dev
Replies: 9
Views: 4741

Re: How (Not) To Make Money As a Solo Dev

Thanks for the article! Our experience was similar... We release simultaneously on Steam and itch.io and slightly later on Google Play. We had way more purchases on Steam, but I like itch.io and it's easy to use so I was happy with releasing both places at once. It is hard to get something the gives...
by qirien
Sat Feb 05, 2022 1:21 pm
Forum: Creator Discussion
Topic: How many expressions per character?
Replies: 3
Views: 2608

Re: How many expressions per character?

I like to have about 8 for main characters and 2-3 for side characters (this is in a novel-length VN). The standard expressions I use are: Main characters: angry, annoyed, concerned/worried, determined/serious, flirting, happy, neutral, sad, surprised Sometimes I also use cry, excited, laugh, nervou...
by qirien
Sat Oct 30, 2021 11:40 am
Forum: Completed Games
Topic: Enkindle [FREE][Adventure][Horror][MANY LANGUAGES][itch.io][web]
Replies: 0
Views: 1168

Enkindle [FREE][Adventure][Horror][MANY LANGUAGES][itch.io][web]

promo.jpg ENKINDLE A short point-and-click adventure game Piece together the eerie story of a lonely cabin in a snowy wood as you gather the items you need to build a fire. Available in nine different languages to tell the unsettling tale. English Japanese Korean Thai Spanish French Esperanto Dutch...
by qirien
Mon Oct 11, 2021 11:49 am
Forum: Completed Games
Topic: The Madness [Psychological Horror / Puzzle]
Replies: 146
Views: 36691

Re: The Madness [Psychological Horror / Puzzle]

Sorry to necro-bump, but I had a dream about this game and am working a blog post on it! The google drive link doesn't seem to work or requires permission. I only have v1.2 but I could zip that up if no one has a newer version that I can link to...?
by qirien
Thu Sep 09, 2021 6:05 pm
Forum: Ren'Py Questions and Announcements
Topic: How to change the font only in the name box?
Replies: 1
Views: 497

Re: How to change the font only in the name box?

You're going to look in screens.rpy. The screen that controls how the text box looks is the "say" screen, so scroll down until you find that. You can see that it says "style "namebox"" which means it will use a style called namebox to decide how to show the name. Scroll...
by qirien
Thu Sep 09, 2021 6:01 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Self-Voicing and Screens
Replies: 0
Views: 555

[SOLVED] Self-Voicing and Screens

I have some visually-impaired users trying to play my game, so I'm trying to improve things for them! One issue is that during self-voicing mode, when there is a screen on top of another screen (often a modal screen), it reads the bottom screen first. I would expect that it would not read the bottom...
by qirien
Mon Sep 06, 2021 7:22 pm
Forum: Ren'Py Questions and Announcements
Topic: App shows as 'not compatible' on Googleplay even though phones are compatible
Replies: 1
Views: 676

Re: App shows as 'not compatible' on Googleplay even though phones are compatible

I had this happen, too... I think the most recent Ren'Py Android build system is not compatible with older devices. :-( This is partly to support a bunch of Android things that Google is now requiring, so I think that in the end it's probably Google's fault...
by qirien
Thu Aug 19, 2021 4:11 pm
Forum: Development of Ren'Py
Topic: generate translations, duplicate menu options
Replies: 1
Views: 5703

Re: generate translations, duplicate menu options

I think this is generally considered to be a feature, not a bug -- if you have the same text, why translated it more than once? However, I suppose there are some times when the original language might have the same words but they need to be translated differently. You can use {#tags} in the original...
by qirien
Thu Aug 19, 2021 12:28 pm
Forum: Completed Games
Topic: Our Personal Space [Sci-fi] [Relationship Sim] [Free]
Replies: 71
Views: 47819

Re: Our Personal Space [Sci-fi] [Relationship Sim] [Free]

Hey, everyone! I just wanted to post a quick update that the sequel, Space to Grow is finished! It starts right after Our Personal Space left off except this time you play as Jack trying to be a good farmer, parent, and community leader (while still making time for Kelly of course!). And... I don't ...
by qirien
Thu Aug 19, 2021 12:10 pm
Forum: Completed Games
Topic: Space to Grow [Raising Sim][Farming Sim][Sci-fi][Steam][itch.io][Android]
Replies: 2
Views: 2553

Space to Grow [Raising Sim][Farming Sim][Sci-fi][Steam][itch.io][Android]

Our Personal Space 2: Space to Grow trailer-intro.png Steam: https://store.steampowered.com/app/1706470/Space_to_Grow/ itch.io: https://metasepia.itch.io/space-to-grow Google Play: https://play.google.com/store/apps/details?id=net.icecavern.metasepia.spacetogrow Jack and Kelly, the space-colonizing...
by qirien
Sat Jul 10, 2021 8:35 pm
Forum: Ren'Py Questions and Announcements
Topic: Showing two languages in-game simultaneously
Replies: 7
Views: 1579

Re: Showing two languages in-game simultaneously

OK, I was thinking that maybe you could use the function renpy.translate_string , but I tried it in one of my multi-language projects and it didn't seem to work. $ foreign_what = renpy.translate_string(what, language="spanish") I was thinking you could put that in your screens.rpy in the s...