I do wish you luck! I'll be sure to grab a copy when I'll have spare money.
Please do share some sales figures & postmortem ideas later, the previous articles in the blog were very interesting and eye-opening.
Search found 10 matches
- Thu Mar 24, 2016 5:23 am
- Forum: Completed Games
- Topic: Solstice - mystery from the makers of Cinders [commercial]
- Replies: 19
- Views: 6767
- Fri Mar 11, 2016 5:04 pm
- Forum: WiP: NaNoRenO
- Topic: Lads in Distress [GxB][Otome|Fairy Tale][NaNo16][COMPLETED!]
- Replies: 186
- Views: 49002
Re: Lads in Distress [GxB][Otome|Fairy Tale][NaNo16][NEW ART
Wow, Elze. This is some superb character art. I wonder, are you open for paid work? After this project, of course. I'd be very grateful if you could provide me with your commission info meanwhile.
Best of luck on the project!
Best of luck on the project!
- Fri Mar 11, 2016 4:27 pm
- Forum: Completed Games
- Topic: (commercial) Planet Stronghold: Colonial Defense
- Replies: 26
- Views: 9401
Re: (commercial) Planet Stronghold: Colonial Defense
Since the game underperformed heavily, I made a poll in my forums trying to understand the reasons: http://www.winterwolves.net/viewtopic.php?f=42&t=3813 would be cool if people who played the demo or just knew about it, could vote (you can vote anonymously, only to post you need to register). ...
- Mon Feb 15, 2016 3:49 am
- Forum: Ren'Py Questions and Announcements
- Topic: Rising text bubbles? (Long Live the Queen style)
- Replies: 4
- Views: 827
Re: Rising text bubbles? (Long Live the Queen style)
Thanks a lot, xela, I think I made it work with a slightly different code, now I just have to tweak the animation enough so it fits my idea
- Fri Feb 12, 2016 8:14 am
- Forum: Ren'Py Questions and Announcements
- Topic: Unavailable menu choices visible? ("greyed out" menuchoices)
- Replies: 5
- Views: 4933
Re: Unavailable menu choices visible? ("greyed out" menuchoi
Awesome! Thank you very much. I will definitely try it this evening.
- Fri Feb 12, 2016 2:45 am
- Forum: Ren'Py Questions and Announcements
- Topic: Rising text bubbles? (Long Live the Queen style)
- Replies: 4
- Views: 827
Re: Rising text bubbles? (Long Live the Queen style)
Thanks, xela! I understand ATL is all about animating the frame (movement, fade, etc), but I wanted to understand how to make the "text bubble" appear first. Would I have to code it as a special frame and run a "show" command every time I want to show a bubble? Is there a coded e...
- Fri Feb 12, 2016 2:33 am
- Forum: Ren'Py Questions and Announcements
- Topic: Unavailable menu choices visible? ("greyed out" menuchoices)
- Replies: 5
- Views: 4933
Re: Unavailable menu choices visible? ("greyed out" menuchoi
Thanks, Kia, I've actually seen those threads: http://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=23491 http://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=19375 Was there another? If so, could you help me find it? Unfortunately, the solutions are very user-unfriendly and they don't reall...
- Thu Feb 11, 2016 6:48 am
- Forum: General Discussion
- Topic: Why do we make so many Otome Games?
- Replies: 12
- Views: 2886
Re: Why do we make so many Otome Games?
I have to say I've been wondering the same thing. Is there really such a big market of female romantic VN lovers? That's pretty cool!
- Thu Feb 11, 2016 6:06 am
- Forum: Ren'Py Questions and Announcements
- Topic: Unavailable menu choices visible? ("greyed out" menuchoices)
- Replies: 5
- Views: 4933
Unavailable menu choices visible? ("greyed out" menuchoices)
Many RPGs with dialogue choices have dialogue options that are only available when you have a specific stat, say strength 10. in renpy, this will look like this: menu: "choice 1" if strength >= 10: "result text" This will also render this choice option invisible if you have stren...
- Thu Feb 11, 2016 12:52 am
- Forum: Ren'Py Questions and Announcements
- Topic: Rising text bubbles? (Long Live the Queen style)
- Replies: 4
- Views: 827
Rising text bubbles? (Long Live the Queen style)
Hey. Just wondering if anyone knew how to implement "rising text bubbles", like the ones in "Long Live the Queen": https://feb33d8763de0c0f2e0a-dd07187202f57fa404a8f047da2bcff5.ssl.cf1.rackcdn.com/images/l95yuApPI5I_.878x0.Z-Z96KYq.jpg The basic idea is: 1) Player picks menu choi...