Search found 12 matches

by MadeVeryMerry
Sun Nov 25, 2018 3:09 am
Forum: Ren'Py Questions and Announcements
Topic: Dynamic character code not working?
Replies: 3
Views: 200

Re: Dynamic character code not working?

That works great, thanks!
by MadeVeryMerry
Sun Nov 25, 2018 3:04 am
Forum: Ren'Py Cookbook
Topic: Dating Sim Engine (DSE) 4.1! Day Planner and Event Manager
Replies: 182
Views: 48967

Re: Dating Sim Engine (DSE) 4.0! Day Planner and Event Manager

Sigh. Me again. Returning to my project after a year off and still clueless. For whatever reason, the choose.one function stopped working correctly again, and I can't detect any differences in structure between the DSE example code and mine. My code looks like this: $ event("class", "act == 'wdmorn'...
by MadeVeryMerry
Sun Nov 25, 2018 2:12 am
Forum: Ren'Py Questions and Announcements
Topic: Dynamic character code not working?
Replies: 3
Views: 200

Dynamic character code not working?

Hi! I'm attempting to use dynamic characters in my game, so that the player doesn't know a character's name before they're introduced, but using either the DynamicCharacter or "dynamic=True", when I try to define the variable, it tells me that the name is undefined. This is the code in my script.rpy...
by MadeVeryMerry
Fri Nov 23, 2018 1:48 pm
Forum: Ren'Py Questions and Announcements
Topic: "Simple Calendar Code" doesn't work in Renpy 7
Replies: 0
Views: 122

"Simple Calendar Code" doesn't work in Renpy 7

Hi! Sorry if this is going to be a silly question. Due to time restraints, my Ren'Py project development lapsed for a year, and so I'm working a little bit out of date. So when I was previously working on the project (last November) I set up my in-game calendar exactly how I want it using this code ...
by MadeVeryMerry
Sat Nov 18, 2017 9:20 pm
Forum: Ren'Py Cookbook
Topic: Dating Sim Engine (DSE) 4.1! Day Planner and Event Manager
Replies: 182
Views: 48967

Re: Dating Sim Engine (DSE) 4.0! Day Planner and Event Manager

Okay, awesome! I did some fiddling and got confused for a hot second, but I think I figured it out. (I did have a system for a different game that ran events and randomly picked events, but it was a lot less efficient and was very confusing to read. I'm hoping that this will be a bit easier to deal ...
by MadeVeryMerry
Fri Nov 17, 2017 5:40 pm
Forum: Ren'Py Cookbook
Topic: Dating Sim Engine (DSE) 4.1! Day Planner and Event Manager
Replies: 182
Views: 48967

Re: Dating Sim Engine (DSE) 4.0! Day Planner and Event Manager

OK, this is probably super silly, but I'm trying to figure out how to use this engine... without the day planner? (This is probably really ambitious for someone who's a complete novice at Ren'Py and has never touched Python in their life.) I like the event dispatcher and it makes it a lot simpler th...
by MadeVeryMerry
Fri Nov 10, 2017 10:48 am
Forum: Ren'Py Questions and Announcements
Topic: How to disable menu choices while keeping them visible to the player
Replies: 9
Views: 2217

Re: How to disable menu choices while keeping them visible to the player

That would still essentially "double up" my choices, though. Is there no way to avoid that? I'm trying to use the method described in the post above: This is kind of a hack and it's definitely a monkeypatch, but in combination with the stuff in the link in the previous post, you can put this into an...
by MadeVeryMerry
Wed Nov 08, 2017 11:45 am
Forum: Ren'Py Questions and Announcements
Topic: How to disable menu choices while keeping them visible to the player
Replies: 9
Views: 2217

Re: How to disable menu choices while keeping them visible to the player

Sorry to resurrect this post, but I'm playing with this code in a Clue-like minigame and I want to be able to make conditions false as the player discovers clues. I'm still pretty new to Ren'Py so I don't know how I would set menu options as unclickable without doubling up. This is the code (using s...
by MadeVeryMerry
Wed Oct 25, 2017 10:05 am
Forum: Ren'Py Questions and Announcements
Topic: Visible but unselectable menu choices?
Replies: 3
Views: 287

Re: Visible but unselectable menu choices?

Check this thread: https://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=45176&p=461928 :) I somehow completely missed this! I trawled back through pages of the forum but didn't find anything. My -5 to Perception strikes again. Thank you, I'll check this out and put any further questions in there!
by MadeVeryMerry
Wed Oct 25, 2017 12:25 am
Forum: Ren'Py Questions and Announcements
Topic: Visible but unselectable menu choices?
Replies: 3
Views: 287

Visible but unselectable menu choices?

Hi, quick question! Is it possible to write a menu wherein choices are visible, but not able to be selected (e.g. greyed out)? I'm writing a sort of Clue-like minigame (despite being a beginner, because I guess I'm a masochist) and I'd like the known clues (the impossible choices) to be visible, to ...
by MadeVeryMerry
Sat Sep 16, 2017 2:07 am
Forum: Ren'Py Questions and Announcements
Topic: "Simple Calendar Code" help?
Replies: 2
Views: 514

Re: "Simple Calendar Code" help?

That did it! Thanks so much, I feel a bit silly knowing it was such a simple fix. :')
by MadeVeryMerry
Fri Sep 15, 2017 10:21 pm
Forum: Ren'Py Questions and Announcements
Topic: "Simple Calendar Code" help?
Replies: 2
Views: 514

"Simple Calendar Code" help?

Hi - I'm brand-new to Renpy coding and have never coded with Python before in my life, so I'm probably going to ask a lot of dumb questions. Please forgive me. Instead of doing the smart thing and starting with the basics, I'm throwing myself into the ambitious end (because I despise my life, appare...