Ren'Py defines 'text' as the default ParameterizedTextobject.
If you are using 'text' as a variable in your code to hold your actual credits text string, you are losing the ParameterizedText reference, which might possibly be a problem.
Search found 73 matches
- Sun Oct 01, 2006 5:28 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'py feedback from a new user and some questions...
- Replies: 13
- Views: 4354
- Wed Sep 20, 2006 6:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: ImageDissolve transition generator
- Replies: 10
- Views: 6038
- Fri Sep 08, 2006 7:22 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Tinkering with the main menu...
- Replies: 6
- Views: 1826
- Thu Sep 07, 2006 3:57 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 5.6.0 Released
- Replies: 40
- Views: 13407
Also is the imagedissolve.zip file up to date? I couldn't make it work on 5.6 unless I modify this line : image black = Solid((0,0,0)) to image black = Solid((0,0,0, 255 )) I'm wondering why I even had that line in there, since black is already a standard definition (as 0,0,0,255). Also, I see that...
- Wed Sep 06, 2006 12:00 pm
- Forum: Creator Discussion
- Topic: visual novel markup language
- Replies: 2
- Views: 1197
It's an interesting design choice to have the game script as XML. Seems to me that it might make an IDE easier to implement, and I see that there plans for an editor. Quite... verbose, though. I would hate to have to type it up in a plain text editor. Branching seems to be like Blade, a menu choice ...
- Wed Sep 06, 2006 10:14 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 5.6.0 Released
- Replies: 40
- Views: 13407
Oh well, too bad for the exe, I guess I will only draw it when I will finish my VN, because there might be some news version up on the way ;) Extracting an icon resource from one exe and inserting it into another is pretty easy with Resource Hacker. Your mp3 screeching is a symptom of the fact that...
- Fri Aug 18, 2006 8:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py Questions
- Replies: 22
- Views: 11546
Code: Select all
label main_menu:
with None
$ renpy.transition(dissolve)
jump _library_main_menu
- Fri Aug 18, 2006 6:56 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py Questions
- Replies: 22
- Views: 11546
I just tried the same code label main_menu: $ renpy.transition(dissolve) jump _library_main_menu ...in the demo on my linux workstation, and it doesn't crash, although neither does it provide the intended fade-in effect when starting the game, only when jumping to the main menu from the game menu, o...
- Thu Aug 17, 2006 11:56 am
- Forum: Ren'Py Questions and Announcements
- Topic: Move() and cubic functions
- Replies: 35
- Views: 6108
BTW, the tiny demo I came up with for Motion documentation brings a smile to my face.
All about the cheesy humor.
http://www.bishoujo.us/wiki/Functions/Motion
All about the cheesy humor.
http://www.bishoujo.us/wiki/Functions/Motion
- Wed Aug 16, 2006 10:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ofuscating help!!!!!!!!! (I think...)
- Replies: 21
- Views: 4764
A full Python install should not be necessary, actually. The various tool batch files call console.exe in the main directory, which can be used to execute any python code that doesn't call library modules that aren't available in Ren'Py. You can call it directly by (for example) in a cmd window, fro...
- Wed Aug 16, 2006 11:08 am
- Forum: Creator Discussion
- Topic: Blade Visual Novel Engine
- Replies: 108
- Views: 24368
- Wed Aug 16, 2006 8:29 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py Documentation
- Replies: 21
- Views: 4108
- Wed Aug 16, 2006 8:03 am
- Forum: Ren'Py Questions and Announcements
- Topic: Font/Text questions
- Replies: 17
- Views: 8172
Re: Uh... I too have a font question
That would be an SFont with the border added in image processing software.mugenjohncel wrote:How do you put a thin black line around the fonts?
- Wed Aug 16, 2006 6:35 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py Documentation
- Replies: 21
- Views: 4108
- Tue Aug 15, 2006 10:40 am
- Forum: Ren'Py Questions and Announcements
- Topic: Filename case sensitivity
- Replies: 8
- Views: 2524
I expect, but those files would overwrite each other on an Windows/NTFS system... Making the whole thing platform-independently case-insensitive may or may not at least highlight the problem on a non-Windows machine, I guess, depending on how you go about it. HFS+, the default filesystem for OS X, ...