Search found 18 matches
- Sun Mar 05, 2017 11:34 pm
- Forum: Works in Progress
- Topic: [Adventure][Fantasy] Ascendant Hearts
- Replies: 2
- Views: 1351
Re: [Adventure][Kickstarter] Ascendant Hearts
Here's one of the monsters that we have been working on! Introducing The Guardian https://ksr-ugc.imgix.net/assets/015/712/248/1cdade5d2e110b2556bc7b8f41e1c12b_original.png?w=639&fit=max&v=1488458905&auto=format&lossless=true&s=08d290fe9cac186216d642c28ba890ba The holy waters of ...
- Tue Feb 07, 2017 11:22 pm
- Forum: Works in Progress
- Topic: [Adventure][Fantasy] Ascendant Hearts
- Replies: 2
- Views: 1351
[Adventure][Fantasy] Ascendant Hearts
http://i.imgur.com/Ebs0Urg.jpg Ascendant Hearts is now live on Kickstarter! Description Hayato lived an ordinary life until he wakes up one day with amnesia… and finds himself in a world closer to the video games he plays than the world he remembers. Fetch quests? Skill points? Respawning after dea...
- Wed Jul 13, 2016 2:31 am
- Forum: Works in Progress
- Topic: Anime Studio Simulator [Kickstarter] [Demo]
- Replies: 12
- Views: 2854
Re: Anime Studio Simulator [Kickstarter] [Demo]
We're now greenlit! Thanks to everyone who supported us!
- Tue Jul 05, 2016 7:58 am
- Forum: Works in Progress
- Topic: Anime Studio Simulator [Kickstarter] [Demo]
- Replies: 12
- Views: 2854
Re: Anime Studio Simulator [Kickstarter] [Demo]
I updated the title. Yukari (the main character red hair) was designed to be much older while the sisters (Yuuko and Sumiko) were designed to have the younger look.
- Mon Jul 04, 2016 10:04 pm
- Forum: Works in Progress
- Topic: Anime Studio Simulator [Kickstarter] [Demo]
- Replies: 12
- Views: 2854
Re: Anime Studio Simulator (Anime Management VN)
The art looks gorgeous! Love the character designs! The resource management aspect you've suggested reminds me of 'Recettear: An Item Shop's Tale'. Meeting those deadlines to pay back the debt was crazy stressful, but very fun indeed. X) Well, good luck with your project! All the best! :D Thanks! W...
- Sun Jun 05, 2016 8:09 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'py how do I jump to bottom most stack for Return()?
- Replies: 1
- Views: 561
Ren'py how do I jump to bottom most stack for Return()?
I am calling a screen "side_nav" from a label and from "side_nav", I am calling "task" screen on top of it. I want to return to the bottom stack which is to my label instead of having to click the button with action Return() two times to return to the label. I tried usi...
- Fri Jun 03, 2016 7:11 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Screen Action calling Python Class method params
- Replies: 0
- Views: 318
[Solved] Screen Action calling Python Class method params
I have a textbutton that I want to update the variables of a class object "Anime" through a class object "Task" upon selection of the textbutton. The variable plot from "Anime" object increases to a large number > 99999 and the method keeps running in the background. Ca...
- Tue May 24, 2016 1:20 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to use multiple fonts for in-game text?
- Replies: 3
- Views: 2152
- Mon May 16, 2016 11:29 pm
- Forum: Works in Progress
- Topic: Anime Studio Simulator [Kickstarter] [Demo]
- Replies: 12
- Views: 2854
Re: Anime Studio Simulator (Anime Management VN)
Anime Studio Simulator is a visual novel with simulation elements in the game involving the player managing a team. Throughout the game, the player must battle deadlines, stress, motivation and other resources like budgets to make their own anime. (Inspired by Shirobako ofc) It sounds like your goa...
- Mon May 16, 2016 1:26 am
- Forum: Works in Progress
- Topic: Anime Studio Simulator [Kickstarter] [Demo]
- Replies: 12
- Views: 2854
Anime Studio Simulator [Kickstarter] [Demo]
Anime Studio Simulator (Simulation / Management) http://i.imgur.com/AA0VLH1.jpg?1 About ( Website ) Anime Studio Simulator is a visual novel with simulation elements in the game involving the player managing a team. Throughout the game, the player must battle deadlines, stress, motivation and other...
- Tue Apr 19, 2016 12:50 pm
- Forum: General Discussion
- Topic: EVN.moe, a gathering place for EVN devs
- Replies: 8
- Views: 1580
Re: EVN.moe, a gathering place for EVN devs
It's developed with Ruby on Rails
- Thu Mar 31, 2016 7:49 am
- Forum: General Discussion
- Topic: How do you organize your dev blog entries? + other web stuff
- Replies: 2
- Views: 578
Re: How do you organize your dev blog entries? + other web s
To keep things simple, it'll be best to get a wordpress theme and then customize it yourself or you could try Ghost blogging platform which is kind of cool as well, Discord is using it. The good thing about Ghost is that it's more lightweight and focused on your content. You could customize wordpres...
- Wed Mar 23, 2016 2:52 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Gradient instead of Solid for generating backgrounds?
- Replies: 5
- Views: 1219
Re: Gradient instead of Solid for generating backgrounds?
An image wouldn't work in this case because I still need to modify the alpha in the game so that it blends well with the background. I was thinking of using ATL but this is in the init script and I can't get it to compile. I looked around and found this script which imported RadialGradient from pyth...
- Wed Mar 23, 2016 1:57 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Gradient instead of Solid for generating backgrounds?
- Replies: 5
- Views: 1219
Re: Gradient instead of Solid for generating backgrounds?
What I want to do is basically create a black textbox whose alpha is greatest at the bottom and decreases to zero at the top with code.
- Wed Mar 23, 2016 12:28 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Gradient instead of Solid for generating backgrounds?
- Replies: 5
- Views: 1219
Gradient instead of Solid for generating backgrounds?
I am looking to generate a gradient whose alpha starts from 0 to 255 with black color. In CSS we would define it as -webkit-linear-gradient(bottom, rgba(0,0,0,0.8) 0%, rgba(0,0,0,0.01) 100%) I browsed through the documentation and I only found this function Function: Solid (color): Returns a Display...