Search found 2533 matches

by Imperf3kt
Thu Aug 15, 2019 3:02 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Choice GUI is not showing up properly in Android
Replies: 8
Views: 123

Re: Choice GUI is not showing up properly in Android

rames44 wrote:
Thu Aug 15, 2019 12:19 pm
If it’s a bug, has someone created an issue on GitHub so that PyTom knows to look at this?
No, I've never created an issue on github (don't know how), but I have posted it on the forums several times.
by Imperf3kt
Thu Aug 15, 2019 3:34 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Choice GUI is not showing up properly in Android
Replies: 8
Views: 123

Re: Choice GUI is not showing up properly in Android

The folder gui/phone/ has all the assets for Android.
This particular bug has been present for a long time, essentially the image for choice menu backgrounds is missing from the gui/phone subdirectory
by Imperf3kt
Wed Aug 14, 2019 7:30 pm
Forum: Ren'Py Questions and Announcements
Topic: MouseTooltip - how to usage image with solid color?
Replies: 11
Views: 119

Re: MouseTooltip - how to usage image with solid color?

If Solid() won't work, how about Tile?
Create an image with solid, use it in the Tile as the image it fills a VBox or Frame with.
by Imperf3kt
Wed Aug 14, 2019 6:37 pm
Forum: Ren'Py Questions and Announcements
Topic: MouseTooltip - how to usage image with solid color?
Replies: 11
Views: 119

Re: MouseTooltip - how to usage image with solid color?

Ah, didn't even realise I was suggesting you do what you're already doing.

Could it perhaps be because you're trying to dynamically assign the color?
by Imperf3kt
Wed Aug 14, 2019 6:04 pm
Forum: Ren'Py Questions and Announcements
Topic: MouseTooltip - how to usage image with solid color?
Replies: 11
Views: 119

Re: MouseTooltip - how to usage image with solid color?

I borrowed this: https://lemmasoft.renai.us/forums/viewtopic.php?t=47205 I am wondering if I can use a solid color square for this? I'm doing something wrong I think (unless it's just not possible) I put the default and also defined the image for the solid color in case I couldn't put it directly i...
by Imperf3kt
Mon Aug 12, 2019 11:43 pm
Forum: Ren'Py Questions and Announcements
Topic: Clicking the character
Replies: 1
Views: 94

Re: Clicking the character

Can't give code at the moment, but the general concept I'd do is to place the sprite in a screen as an imagebutton with an action to Call (capitalised) a label with the responses. Then instead of showing the image, you show the screen. If you want to move the sprite with ATL, you will need to use a ...
by Imperf3kt
Mon Aug 12, 2019 8:07 pm
Forum: Anime, Games, and Japan
Topic: Last game you played?
Replies: 373
Views: 45620

Re: Last game you played?

Been playing through Heavy Rain again. Bought it on PS3 when it came out and recently it was a free game on PS4 so I thought i'd replay it. The game is every bit as fantastic as I remember. Quantic Dream really did make a truly astounding interactive fiction when they made Heavy Rain. Finding all th...
by Imperf3kt
Mon Aug 12, 2019 5:18 pm
Forum: Ren'Py Questions and Announcements
Topic: Images reset on phone? (SOLVED)
Replies: 5
Views: 123

Re: Images reset on phone?

Second texrbox?
I didn't take too hard a look at your images so I'm not sure what you're referring to, renpy only has one texrbox and the one in the gui/phone folder.
You shouldn't need to define anything, just replace the images and adjust the values already present in the mobile variants section.
by Imperf3kt
Mon Aug 12, 2019 4:18 pm
Forum: Ren'Py Questions and Announcements
Topic: Images reset on phone? (SOLVED)
Replies: 5
Views: 123

Re: Images reset on phone?

This is due to the way screens.rpy and gui.rpy are set up. Take a look near the bottom of the files for a section titled "mobile variants" or just copy your images into the gui/phone folder. There's a small bit of work to do to return your game to how you expect it to look, but it's not much or hard...
by Imperf3kt
Sun Aug 11, 2019 12:40 am
Forum: Ren'Py Questions and Announcements
Topic: Android x64 release is problematic
Replies: 5
Views: 155

Re: Android x64 release is problematic

@Imperf3kt you'd think that self-destructing phones would be a cause of a lawsuit considering they're already sued apple for slowing down phones as they go older. It's not self destruction I was referring to by EOL. I meant that the onboard flash has a limited use - it eventually cannot read/write ...
by Imperf3kt
Sun Aug 11, 2019 12:37 am
Forum: General Discussion
Topic: Is 1920x1080 is a good resolution?
Replies: 6
Views: 194

Re: Is 1920x1080 is a good resolution?

A default Ren'py template includes allowances for small screens and mobile devices, automatically adjusting things as necessary (and sometimes causing more work for customised GUIs) 1280*720 scales up by a factor of 2.25 when displayed on a 1920x1080 screen. In my own experience, blur is hardly/not ...
by Imperf3kt
Sat Aug 10, 2019 5:27 am
Forum: Ren'Py Questions and Announcements
Topic: Show/Hide imagebutton [SOLVED]
Replies: 2
Views: 98

Re: Show/Hide imagebutton

You could take the code from the save screen and edit that to fit your needs.
The button bit has everything you require.
by Imperf3kt
Sat Aug 10, 2019 5:21 am
Forum: Asset Creation: Art
Topic: Android icon
Replies: 2
Views: 92

Re: Android icon

Note that Google also has specific rules about how to create an icon. It sucks (in my opinion) but you can't just make it whatever you want, they forcefully add a shadow and cropping and require that you do not add these yourself. You must use square images, circular icons are no longer allowed. See...
by Imperf3kt
Sat Aug 10, 2019 5:14 am
Forum: Ren'Py Questions and Announcements
Topic: Android x64 release is problematic
Replies: 5
Views: 155

Re: Android x64 release is problematic

From what I recall, Google requires the API target is aimed at API level 28 and 64bit compatible. When PyTom implemented this required change, he also shifted the min API to level 19 I believe, meaning devices older than Android 4.4 are no longer compatible. I personally don't think this is a proble...