So, 21 years already. Congratulations!
How about a commemorative "Ren'Py v1.0 Classic" edition for the 25th year anniversary?
Search found 189 matches
- Thu Jan 25, 2024 5:06 pm
- Forum: General Discussion
- Topic: Happy LSF Anniversary!
- Replies: 2
- Views: 620
- Thu Jan 25, 2024 10:09 am
- Forum: WiP: Short Noncommercial Games
- Topic: The Doomed Diner 2020 [Horror][Halloween]
- Replies: 9
- Views: 6905
Re: The Doomed Diner 2020 [Horror][Halloween]
With a new year, one takes stock and I realized I have 3 projects going at the same time (Doomed Diner, Mall Macabre and Katyusha's Cap). I will concentrate on the Doomed Diner for now (I can do Katyusha's Cap for the Next Winter VN jam). It has the greatest number of assets and I actually like maki...
- Sun Dec 31, 2023 8:34 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]Making game title an image
- Replies: 3
- Views: 15042
Re: Making game title an image
Hi, in the file "screens.rpy" you can look for the screen "main_menu" and do something like this : screen main_menu(): tag menu add "MainMenuBG.jpg" add "Title.png": xpos 100 ypos 50 Edit : somehow my post doesn't like tabs or spaces in front of lines. Of cour...
- Wed Dec 27, 2023 3:58 pm
- Forum: WiP: Short Noncommercial Games
- Topic: Katyusha's Cap [Winter VN Jam 2023]
- Replies: 2
- Views: 7470
Re: Katyusha's Cap [Winter VN Jam 2023]
I've changed my mind. What good is it to spend all this time on the graphics only to half-ass the story on account of a jam that isn't even ranked? I won't finish Katyusha's Cap in time for the jam but in return it can have a branching story and some funny CGs. Also, I had this idea to have an anima...
- Fri Dec 22, 2023 2:28 pm
- Forum: WiP: Short Noncommercial Games
- Topic: Katyusha's Cap [Winter VN Jam 2023]
- Replies: 2
- Views: 7470
Re: Katyusha's Cap [Winter VN Jam 2023]
Gonna be a bit of a photo finish to get this one in time for the jam. Might drop the branching stuff in favor of a kinetic story. We'll see where the ship strands
- Sat Dec 09, 2023 11:21 am
- Forum: Creator Discussion
- Topic: Poses in visual novels, or how to hold a character properly in the frame
- Replies: 1
- Views: 3168
Re: Poses in visual novels, or how to hold a character properly in the frame
I have several books on the subject (the "Dynamic" Burne Hogarth books are pretty good, also for drapery and lighting) but the thing I've used mostly to get a handle on poses was to make hundreds (perhaps thousands) of 5 minute sketches of paused frames of movies. Especially musicals from ...
- Fri Dec 01, 2023 10:50 am
- Forum: WiP: Short Noncommercial Games
- Topic: Katyusha's Cap [Winter VN Jam 2023]
- Replies: 2
- Views: 7470
Katyusha's Cap [Winter VN Jam 2023]
So, I've joined the Winter Visual Novel Jam again (this might become a habit). The VN is called "Katyusha's Cap" and is a little doujinshi inspired by the popular "Girls und Panzer". For those who don't know about "Girls und Panzer" : it's basically about girls from dif...
- Fri Dec 01, 2023 10:03 am
- Forum: General Discussion
- Topic: AI Art Generation: Beneficial or Problematic?
- Replies: 6
- Views: 5939
Re: AI Art Generation: Beneficial or Problematic?
I agree that the one making a game with Renpy is a programmer (even though I'm of the opinion that Python is a blasphemy :lol: ) Using a framework, an operating system, or even a programming language (as opposed to writing the machine code directly) doesn't change that because the skill set is the s...
- Tue Nov 21, 2023 9:47 am
- Forum: General Discussion
- Topic: AI Art Generation: Beneficial or Problematic?
- Replies: 6
- Views: 5939
Re: AI Art Generation: Beneficial or Problematic?
Just thought of another funny analogy : I wouldn't call myself a musician even though I make the music for my VNs. I play most of the instruments on my synthesizers (and some heavy usage of effect pedals). Except for the drum section. I use a sequencer for that. Of course, a drummer would call me a ...
- Tue Nov 21, 2023 9:00 am
- Forum: General Discussion
- Topic: AI Art Generation: Beneficial or Problematic?
- Replies: 6
- Views: 5939
Re: AI Art Generation: Beneficial or Problematic?
TL;DR : I don't think there is such a thing as an AI artist, only an AI user. Though I don't mind people making money with AI nor people paying for it. Having a label noting something was made with AI would be nice in order to save the endangered species of real artists :lol: And here is the long ve...
- Sun Nov 19, 2023 8:48 am
- Forum: WiP: Short Noncommercial Games
- Topic: Mall Macabre [Creepy][Liminal]
- Replies: 3
- Views: 4563
Re: Mall Macabre [Creepy][Liminal]
Ugh, there will be a further delay. The Winter Visual Novel jam is coming up and suddenly I got inspiration (and it's unwise not to heed the call of inspiration). I've already started with backgrounds. It's going to be a doujinshi (can a VN be a doujinshi?). I'm a big fan of "Girls und Panzer&q...
- Thu Nov 16, 2023 4:41 am
- Forum: Creator Discussion
- Topic: Ai writing VNs?
- Replies: 20
- Views: 41463
Re: Ai writing VNs?
Leonardo da Vinci wrote that one way to get an idea for a painting is to take a sponge, soak it in paint and then throw it against the canvas. The spot it left would act as the starting point that ignited the creative process. Reminds me on how AI image generation starts with some random noise on t...
- Tue Nov 14, 2023 11:04 am
- Forum: Creator Discussion
- Topic: Ai writing VNs?
- Replies: 20
- Views: 41463
Re: Ai writing VNs?
I'm not sure whether taking story blocks from AI writing, or from getting "inspired" by a real author, and then editing those ideas to make it your own is better. Leonardo da Vinci wrote that one way to get an idea for a painting is to take a sponge, soak it in paint and then throw it aga...
- Mon Nov 13, 2023 5:28 pm
- Forum: Creator Discussion
- Topic: Ai writing VNs?
- Replies: 20
- Views: 41463
Re: Ai writing VNs?
I don't think it's scary.... yet. But give it time and coupled with other data (like preferences known to Google and Amazon) it might eventually make games and movies tailor made for the client without any need for human creative input. GoogleChan.jpg Of course, this is still in the future. For the ...
- Mon Oct 30, 2023 11:01 am
- Forum: WiP: Short Noncommercial Games
- Topic: Mall Macabre [Creepy][Liminal]
- Replies: 3
- Views: 4563
Re: Mall Macabre [Creepy][Liminal]
And another update for my thousands of adoring fans desperate for the release of "Mall Macabre" : it will take slightly longer. I have high hopes for November though. As usual, something that seems a piece of cake at face value turns out to have some unexpected complexities. Having all tho...