Search found 69 matches
- Mon Nov 23, 2015 10:30 pm
- Forum: Asset Creation: Writing
- Topic: Derisive criticism of your work online...?
- Replies: 33
- Views: 5487
Re: Derisive criticism of your work online...?
For an example of what I experienced: Bad: 'Visual novels are entirely composed of last minute character's social mistakes in the part of all visual novels.' -- Like yea, maybe that's kind of the point of that one visual novel, but not all visual novels are like this. Good: 'You might consider expan...
- Sat Aug 29, 2015 6:47 pm
- Forum: Asset Creation: Writing
- Topic: Visual Novel collections
- Replies: 3
- Views: 1006
Visual Novel collections
I'm finding I'm more of a short story writer than a novel writer, but all my stories are set in the same city and have similar things. Sometimes characters cross over, as in my novella Voreth's Promise Saga. Are there any games out there to study from in how to construct a visual novel style story c...
- Sat Aug 29, 2015 6:33 pm
- Forum: Asset Creation: Writing
- Topic: Do you hate your writing?
- Replies: 34
- Views: 5631
Re: Do you hate your writing?
Ha starting to wonder if I worded the title the right way. I guess that's the editor in me. Seems more crass than I intended. To the above, yea I noticed then when first switching from first person to third person at first. I found in third I couldn't connect quite as well to the main character in t...
- Wed Aug 05, 2015 8:17 pm
- Forum: Personal Art Threads
- Topic: Recent Drawing [Critique Is Welcome]
- Replies: 0
- Views: 845
Recent Drawing [Critique Is Welcome]
In elaboration, I specifically have a hard time with poses, hands, and feet. This is some of my most recent artwork I have been drawing over the last few months. Had to check to make sure I had the drawings I was looking for.^^ VR-Coming-To-A-Kitty-Near-Y.png Sleeping-In-The-Grass.png Petunia And Th...
- Wed Aug 05, 2015 3:46 pm
- Forum: Asset Creation: Writing
- Topic: Writing, Puzzle Solving, and VNs.
- Replies: 5
- Views: 1870
Re: Writing, Puzzle Solving, and VNs.
Yea the Rorschach is exactly what I'm thinking of actually. I wouldn't do anything nearly that complicated, but how the puzzle based branching plot lines would work in a similar way. And yes Ozitiho! That answered my question perfectly. Like if I had a riddle like: Where the willows cover the sun, A...
- Tue Aug 04, 2015 4:39 pm
- Forum: Ren'Py Cookbook
- Topic: Text input (on screen)
- Replies: 14
- Views: 7615
Re: Text input (on screen)
Question: Can this cookbook code be modified somewhat to have text-input be at the bottom of the screen? I was thinking of having visual novels where you type text input instead of traditional choices.
You would still have choices displayed to you, but to actually make a choice you type it out.
You would still have choices displayed to you, but to actually make a choice you type it out.
- Tue Aug 04, 2015 4:02 pm
- Forum: Asset Creation: Writing
- Topic: Writing, Puzzle Solving, and VNs.
- Replies: 5
- Views: 1870
Writing, Puzzle Solving, and VNs.
Exactly how much emphasis in writing the plot and characters fro a visual novel should go toward puzzle solving? I don't really mean puzzle solving in the traditional sense, but inference puzzles without a right or wrong answer. The situation that comes to mind is like in psychology, where person sh...
- Sat Jul 25, 2015 12:48 pm
- Forum: Asset Creation: Writing
- Topic: Do you hate your writing?
- Replies: 34
- Views: 5631
Re: Do you hate your writing?
Yep you hit the nail right on the head and drove it deep. I'm noticing more that my taste in fiction isn't exactly matching the output of things I usually end up creating. I might intend a Space Opera/Survival Horror/Gothic Romance starting out, but once it gets on paper and is revised about the 12 ...
- Fri Jul 24, 2015 9:48 pm
- Forum: I am a Writer, Editor, Proofreader or Translator
- Topic: Storyteller Here
- Replies: 5
- Views: 1238
Re: Storyteller Here
Do you have a preference for Magic Realism or Urban Fantasy? From another writer.
Welcome.
Welcome.
- Fri Jul 24, 2015 5:03 pm
- Forum: Asset Creation: Writing
- Topic: Do you hate your writing?
- Replies: 34
- Views: 5631
Re: Do you hate your writing?
That kind of sums of my feelings, hatred is a bit unproductive. I'd rather know why I hate my work as well.
I think I have a lot to study from to learn to grow as a writer though, I'll hope for the best.^^
I think I have a lot to study from to learn to grow as a writer though, I'll hope for the best.^^
- Wed Jul 22, 2015 8:40 pm
- Forum: Asset Creation: Writing
- Topic: Do you hate your writing?
- Replies: 34
- Views: 5631
Re: Do you hate your writing?
Some of the horror stories I wrote, I couldn't imagine writing now. Not so much because I dislike horror (to the contrary), but looking back on it seems like I fell pray to relying on archetypes and stereotypes. I have found some stories I could rewrite for Renpy now. Though I'm currently torn as to...
- Wed Jul 22, 2015 5:39 pm
- Forum: Asset Creation: Writing
- Topic: Do you hate your writing?
- Replies: 34
- Views: 5631
Do you hate your writing?
Specifically, if I may rephrase. Do you ever look back at your old work from eight years ago and wonder why in the world you fell in love with the story you were writing at that point? I'm finding a lot of old stories (turns out I've been writing sense 2007) that are drastically different from what ...
- Wed Jul 22, 2015 4:28 pm
- Forum: Asset Creation: Art
- Topic: Art Dumpage! Show your art ^^
- Replies: 7876
- Views: 1080673
Re: Art Dumpage! Show your art ^^
Been trying to focus on refining my style over the last few months. I've been trying to update Deviantart more regularly. I think I can finally start doing my own art for visual novels now. Still not quite to the point I'm wanting. And yes, I'm deliberately straying from the commonly known manga sty...
- Wed Jul 22, 2015 12:39 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine (similar to RPG Maker)
- Replies: 22
- Views: 17048
Re: RPG Battle Engine (similar to RPG Maker)
Would I be able to open to learn how you did it? I've been looking for something like this for a while. Mainly I'm wanting it to focus on Attack and Defend. And then maybe add features like distance factor. Which basically means, the more you select that option the greater the distance variable. 1 n...
- Wed Jul 22, 2015 12:25 pm
- Forum: Asset Creation: Writing
- Topic: Silent storytelling principle?
- Replies: 14
- Views: 3058
Re: Silent storytelling principle?
Yea that was the video I was eluding to. Basically the way I see it being done is showing more through art and scenery, letting that tell as much of the story as dialogue. I do know in 'traditional' gameplay they advise storytelling as story experiencing. How they define this isn't really all that d...