Yeah, we got lazy at the end.V2Blast wrote:andjust doing the positive action in each encounter with a girl allowed me to successfully pick any of them at the end.
Search found 10 matches
- Mon Jan 18, 2010 2:17 pm
- Forum: Completed Games
- Topic: Click Here For Love: Reconnected!
- Replies: 9
- Views: 4298
Re: Click Here For Love: Reconnected!
- Fri Oct 09, 2009 9:58 pm
- Forum: Ideas
- Topic: Doujin job openings - The Subject
- Replies: 2
- Views: 688
Doujin job openings - The Subject
http://pikasite.mew151.net/jobs.php Feel free to browse through our projects too - all done in ren'py. Our method of working is a bit different. If you work for us, you can be a project manager - a designer. You can create a project, and get it approved by managers, regardless your job. (Except test...
- Mon Sep 07, 2009 1:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: NVL text in a small scroll box?
- Replies: 1
- Views: 452
NVL text in a small scroll box?
Is putting NVL mode text in a small scroll box possible in the Ren'Py engine?
We'd like to know, to make it like a chat window, so you'll still be able to see the sprites clearly.
We'd like to know, to make it like a chat window, so you'll still be able to see the sprites clearly.

- Mon Jul 27, 2009 1:47 am
- Forum: Creator Discussion
- Topic: Storing data in python
- Replies: 5
- Views: 668
Re: Storing data in python
Actually, I'm familiar with OOP.
I'd actually like to know how to store data with Class objects.
I'd actually like to know how to store data with Class objects.
- Sun Jul 26, 2009 6:50 pm
- Forum: Creator Discussion
- Topic: Imagemapping Help
- Replies: 2
- Views: 505
Re: Imagemapping Help
It's because you haven't a hover image. If you don't want anything to change, just post the same image like this: init -2 python: layout.imagemap_main_menu("mainmenu.jpg", "mainmenu.jpg", [ (165.1, 55.6, 191.3, 66.7, "Start Game"), (165.6, 74.3, 194.5, 88.6, "Load Game"), (165.9, 93.7, 196.3, 104.8,...
- Sun Jul 26, 2009 6:27 pm
- Forum: Creator Discussion
- Topic: Storing data in python
- Replies: 5
- Views: 668
Re: Storing data in python
Thank you!
I'll be using this method for data storage!
I'll be using this method for data storage!

- Sun Jul 26, 2009 2:39 pm
- Forum: Creator Discussion
- Topic: Storing data in python
- Replies: 5
- Views: 668
Storing data in python
What's an efficient way of storing data in python, like a database?
I need to store data for stats in a game, as well as enemy information.
I need to store data for stats in a game, as well as enemy information.
- Fri Jul 17, 2009 11:28 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Arrays in Ren'Py
- Replies: 7
- Views: 8147
Arrays in Ren'Py
Sorry if I sound like a newb, (because I am a newb to ren'py programming) but how do you make arrays in Ren'py?
I want to store information about things in an array, and, if I can (but it's not required) a multidimensional array.
Please assist; there was nothing I could find on the wiki.
I want to store information about things in an array, and, if I can (but it's not required) a multidimensional array.
Please assist; there was nothing I could find on the wiki.

- Fri Jul 17, 2009 7:31 pm
- Forum: Completed Games
- Topic: Click Here For Love: Reconnected!
- Replies: 9
- Views: 4298
Re: Click Here For Love: Reconnected!
I'm the secondary programmer (and Musician :D ), but we're in pre-production of another VN. I'll be doing a major part of the coding in that VN. I was thinking of making a Cradle Song thread, but decided to make this one first, as it's our newest release. :) The rough version of Click Here For Love ...
- Thu Jul 16, 2009 8:25 pm
- Forum: Completed Games
- Topic: Click Here For Love: Reconnected!
- Replies: 9
- Views: 4298
Click Here For Love: Reconnected!
Click Here For Love just got more personal! Play as 2-3 different characters as you help Lil Niva, Leyna, and Annie save their popular dating website, 'Click Here For Love'. Now, users can decide what to do each day in order to win one of the girls...but things aren't so easy! White has only 7 days ...