Search found 18 matches
- Thu Apr 14, 2016 9:09 pm
- Forum: Development of Ren'Py
- Topic: Error installing rapt on 6.99.10
- Replies: 8
- Views: 2162
Error installing rapt on 6.99.10
I recently updated my setup to the latest version, but suddenly it stopped building for android, so I cleaned and did a fresh install of the sdk and the rapt, but keeps giving me the same error: I'm sorry, but an uncaught exception occurred. While running game code: File "game/android.rpy"...
- Wed Apr 06, 2016 4:23 pm
- Forum: Ren'Py Cookbook
- Topic: Ren'Py QuickStart [Gallery, Codex, Scheduler, Tutorials etc]
- Replies: 96
- Views: 59214
Re: Ren'Py QuickStart [Gallery, Codex, Scheduler, Tutorials
Oh, sorry for the late response hiroki2k, I'm only just seeing your message. I had been planning to release different versions of the base code in different resolutions to help people out. What resolution are you working in? And I realize that because of my delay you might have already fixed this p...
- Sat Mar 05, 2016 8:51 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Putting definitions outside of script.rpy (SOLVED)
- Replies: 3
- Views: 596
Re: Putting definitions outside of script.rpy
Okay, didn't know it, and had every single definition on the same script.rpy ... when I reached a high level of code lines that was plain awful to go back, look for a definition and go againt to that line... thanks for the reply!
- Fri Mar 04, 2016 2:26 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Putting definitions outside of script.rpy (SOLVED)
- Replies: 3
- Views: 596
Putting definitions outside of script.rpy (SOLVED)
Right now my project has all the background, character and sprite definitions ahead of the "label start:", but seeing that Ren'py treats every .rpy as a whole file, would it be possible to put all those definitions on a for example "definitions.rpy"?
- Wed Mar 02, 2016 12:21 pm
- Forum: Ren'Py Cookbook
- Topic: Ren'Py QuickStart [Gallery, Codex, Scheduler, Tutorials etc]
- Replies: 96
- Views: 59214
Re: Ren'Py QuickStart [Gallery, Codex, Scheduler, Tutorials
I'm using the codex in this topic on my game, and I managed somehow to adapt it to a lower res. My main problem is showing an image. I show the image with the " add "imageroute/image.png " code, but it puts the image after the text, and I would like to have it on a fixed position. Tha...
- Tue Feb 23, 2016 8:12 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Error] Gallery always locked
- Replies: 6
- Views: 757
Re: [Error] Gallery always locked
Phew! If only it was always this easy! Glad to have been of assistance. :) The problem was really simple: This wasn't doing anything: g.button("escena1") g.condition("persistent.unlock_1") g.unlock("cg/momento_divertido.png") But, this one: g.button("escena1"...
- Tue Feb 23, 2016 5:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Error] Gallery always locked
- Replies: 6
- Views: 757
Re: [Error] Gallery always locked
Solved. Thanks for the help ^^
- Tue Feb 23, 2016 4:37 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] IOError: Couldn't find file ' '.
- Replies: 10
- Views: 4260
Re: !Need your help! IOError: Couldn't find file ' '.
Maybe is the extension? I had a problem like that when I made a change to a background, and was because being a .jpg file it appeared as a .png
- Tue Feb 23, 2016 4:36 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Error] Gallery always locked
- Replies: 6
- Views: 757
Re: [Error] Gallery always locked
Exactly after the related image is shown ingame. The thinng is that I don't know even if my game sets the variable as true or false, as it doesn't appear on the developer's menu when I try to view variables.Steamgirl wrote:Hmmm where do you set $ persistent.unlock_1 = True in your script?
- Fri Feb 19, 2016 9:22 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Error] Gallery always locked
- Replies: 6
- Views: 757
[Error] Gallery always locked
Tried to use the gallery that is on the rooms page of the wiki on renpy.org, and it shows, but when it should unlock the scene related to it it doesn't unlock anything. I don't know if I'm doing it wrong, or if I'm really noob with this... init python: # Step 1. Create the gallery object. g = Galler...
- Thu Feb 18, 2016 4:18 pm
- Forum: Development of Ren'Py
- Topic: IO Error loading image on Android build
- Replies: 4
- Views: 1163
Re: IO Error loading image on Android build
That should load the title screen's background, I fixed it removing the /. At first I thought that was somthing related at adding a frame to the textbox, but it wasn't. First timer things I suppose, now it's working like a charm.
- Wed Feb 17, 2016 6:57 am
- Forum: Development of Ren'Py
- Topic: IO Error loading image on Android build
- Replies: 4
- Views: 1163
Re: IO Error loading image on Android build
Offhand, having a leading slash like that seems weird. Maybe consider removing it? Yep, that was the thing. Forgot that Android, using the linux structure, can point to "/sys" (Maybe that could stop it from working on linux or mac if I had tried?) instead of "../images/sys"... T...
- Tue Feb 16, 2016 5:35 pm
- Forum: Development of Ren'Py
- Topic: IO Error loading image on Android build
- Replies: 4
- Views: 1163
IO Error loading image on Android build
I'm targeting my game for a Android/Windows release, and I did before a rough alpha version for testing purposes, that worked on both targets. But since I changed the textbox to a image, the Windows version can be played perfectly, but Android doesn't. Strange thing, I've opened the apk to watch the...
- Tue Feb 16, 2016 2:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Error trying to load an art gallery
- Replies: 0
- Views: 516
Error trying to load an art gallery
I'm trying to add an art gallery to my visual novel, but it fails loading all the time. Here's the tackback: I'm sorry, but an uncaught exception occurred. While running game code: File "game/gallery.rpy", line 12, in script python hide: File "game/gallery.rpy", line 34, in <modu...
- Tue Feb 16, 2016 10:34 am
- Forum: Creative Commons
- Topic: ███ Namastaii's Assets ███
- Replies: 46
- Views: 19036
Re: █Namastaii's Free music [Jan 23 2016*]
Sounds great! I'm going to use Risen for a scene on my project, has a moment where is really fitting