Search found 9 matches

by bomjacob
Mon Feb 22, 2016 5:57 am
Forum: Ren'Py Questions and Announcements
Topic: NoRollback not working like intended
Replies: 2
Views: 238

Re: NoRollback not working like intended

Thank you so much, I had intended to move it to a default statement once it worked, but once I did that it functioned perfectly :D
by bomjacob
Sun Feb 21, 2016 12:07 pm
Forum: Ren'Py Questions and Announcements
Topic: Problems running an .app on Mac OS 10.10.5
Replies: 6
Views: 718

Re: Problems running an .app on Mac OS 10.10.5

Has the person by any chance overwritten the default version of python on their system?
It shouldn't matter, but I've seen some problems with that in the past.
by bomjacob
Sun Feb 21, 2016 9:39 am
Forum: Ren'Py Questions and Announcements
Topic: NoRollback not working like intended
Replies: 2
Views: 238

NoRollback not working like intended

Hello, I have code such as this: $ evil = EvilClass() $ correct_answer = renpy.random.randint(0,1) while True: menu: magenta "What... Was I going to name my child that never hatched?" "Terror" if not 'terror' in evil.asked: if correct_answer == 0: jump __youwin $ evil.asked['terror'] = True "Purple"...
by bomjacob
Wed Feb 17, 2016 9:33 am
Forum: Ren'Py Questions and Announcements
Topic: Tracking ATL progress? Carrying over main menu background.
Replies: 11
Views: 1465

Re: Tracking ATL progress? Carrying over main menu backgroun

Oh, I can do like that too? Thank you so much :D I'll just leave my final code here, in case someone wants to do the same thing: init python: import random mm_imgs = ["mansion ext", "town square", "sensei_room"] mm_index = 0 mm_img = mm_imgs[0] def mm_img_next(): global mm_index rnd = mm_index while...
by bomjacob
Wed Feb 17, 2016 9:18 am
Forum: Ren'Py Questions and Announcements
Topic: Tracking ATL progress? Carrying over main menu background.
Replies: 11
Views: 1465

Re: Tracking ATL progress? Carrying over main menu backgroun

If I were to copy that code to preferences though, wouldn't that then have its own progress and such.
So that if img1 is shown on main menu and you click preferences any other img could be shown? Instead of img1.
by bomjacob
Wed Feb 17, 2016 9:09 am
Forum: Ren'Py Questions and Announcements
Topic: Tracking ATL progress? Carrying over main menu background.
Replies: 11
Views: 1465

Re: Tracking ATL progress? Carrying over main menu backgroun

Ooohhh... Now I see. Yeah that was probably the easiest way... But as far as I can see, I wouldn't be able to carry that over into e.g. the preferences screen.
Anyways, I got it to work :D Thanks a lot.

And if anyone else knows how to use transistions with DynamicDisplayables, please do say so! :D
by bomjacob
Wed Feb 17, 2016 8:45 am
Forum: Ren'Py Questions and Announcements
Topic: Tracking ATL progress? Carrying over main menu background.
Replies: 11
Views: 1465

Re: Tracking ATL progress? Carrying over main menu backgroun

Thank you so much! It's working now with this code: init python: import random mm_imgs = ["mansion ext", "town square", "sensei_room"] mm_img_current = 0 def mm_img_show(st, at): global mm_img_current #Added this return mm_imgs[mm_img_current], 1 def mm_img_next(): global mm_img_current #And this rn...
by bomjacob
Wed Feb 17, 2016 8:34 am
Forum: Ren'Py Questions and Announcements
Topic: Tracking ATL progress? Carrying over main menu background.
Replies: 11
Views: 1465

Re: Tracking ATL progress? Carrying over main menu backgroun

Thank you so much for your quick reply. I've been trying to get what you said to work but I've run into some problems. I have this code: init python: import random mm_imgs = ["mansion ext", "town square", "sensei_room"] mm_imgs_current = 0 def mm_img_show(st, at): return mm_imgs[mm_img_current], Non...
by bomjacob
Wed Feb 17, 2016 8:01 am
Forum: Ren'Py Questions and Announcements
Topic: Tracking ATL progress? Carrying over main menu background.
Replies: 11
Views: 1465

Tracking ATL progress? Carrying over main menu background.

Is there any way to track where ATL code is currently executing? Say for example this code: init: image main_menu_image: choice: "mansion ext" with dissolve choice: "town square" with dissolve choice: "sensei_room" with dissolve pause 5.0 repeat Is there any way to know if mansion ext is currently s...