Search found 145 matches

by MoonByte
Sun May 28, 2017 1:41 am
Forum: Asset Creation: Art
Topic: Coming up with sprite poses?
Replies: 6
Views: 1285

Re: Coming up with sprite poses?

One good source to find a nice pose that a character might be in for long are "Live Drawing" videos. Especially if they cover time spans of 10-30 minutes since the model will be in a pose that he/she can actually hold for that long (and thus will probably a relaxed and comfortable one in contrast to...
by MoonByte
Sun May 28, 2017 1:22 am
Forum: Asset Creation: Art
Topic: Games with mixed art
Replies: 18
Views: 2079

Re: Games with mixed art

It depends on how it is mixed and what is mixed, I'd say? I mean, the movie "Le Tableau" does this on purpose as does "The Prophet", but both are cohersive in their own. Whenever I work with others and there are multiple artists, we divide the work in a way that it isn't obvious that we have differe...
by MoonByte
Sun May 28, 2017 12:40 am
Forum: Asset Creation: Art
Topic: Should I start commissioning or learning how to draw?
Replies: 4
Views: 876

Re: Should I start commissioning or learning how to draw?

Well, depending on how fast you need the images for your VN, why not do both? I assume, that VN will not be your last, so the skill will be useful anyway. If it is about learning how to draw, consider trying out the "Sketch 356" challenge. You literally make one image a day for a year. Can be a sket...
by MoonByte
Sun May 28, 2017 12:20 am
Forum: Asset Creation: Art
Topic: What are legit pose references?
Replies: 10
Views: 1170

Re: What are legit pose references?

May I say that I am highly confused about you thinking that retracing is bad? Because I very much disagree! Disney's Snow White was retraced (which - in animation - is called rotoscoping), just as one example. There is NOTHING bad about retracing. I would instead argue about references like this: If...
by MoonByte
Fri May 26, 2017 9:32 pm
Forum: Ideas
Topic: Fur 'n Feathers [Fantasy/History, Romance?,Drama]
Replies: 0
Views: 307

Fur 'n Feathers [Fantasy/History, Romance?,Drama]

This is mostly a setting idea, not really a story (or rather, the story that came to my mind first was dripping with so many clichés that I'd be embarassed to even say them...) based on a dream I had yesterday, so nothing really thought out, nothing specific. But hey, stuff in the Ideas thread is t...
by MoonByte
Fri May 26, 2017 8:38 pm
Forum: Asset Creation: Writing
Topic: Writing someone else's story
Replies: 7
Views: 685

Re: Writing someone else's story

Just to clarify, that example was literally a "Spend 5 seconds to think of an example"-thing xD I know how to properly pitch a idea and I would probably use something in hiring that I could just as well put down in the Project or Idea Threads. PLUS, I am not trying to scout out anyone right now, so ...
by MoonByte
Fri May 26, 2017 4:00 am
Forum: Asset Creation: Writing
Topic: Writing someone else's story
Replies: 7
Views: 685

Writing someone else's story

This is mostly a discussion thought I had. Since I actually study Games (as an artist), I had plenty of cases like this, but wondered about it in a wider spectrum such as here where strangers band together. In my study course, there are designers, artists and programmers. And usually at the end of t...
by MoonByte
Sun Apr 23, 2017 7:51 am
Forum: Ren'Py Questions and Announcements
Topic: Check if Player saved [[SOLVED]]
Replies: 3
Views: 290

Re: Check if Player saved

Oh, I see! I'll try and see, if I can do that, thanks! EDIT: So I looked into it (and other JSON code threads here), but while I can change the save file, I can't manipulate it exactly in the way I want (I assume, I am placing stuff at the wrong places or so). To run a test, I put this into init bas...
by MoonByte
Sun Apr 23, 2017 1:46 am
Forum: Ren'Py Questions and Announcements
Topic: Check if Player saved [[SOLVED]]
Replies: 3
Views: 290

Check if Player saved [[SOLVED]]

Hello community, I have a possibly weird question: Is it possible to check, if the player has saved? Preferably if the player saved recently (like, in the last 5 minutes / since variable X was activated)? I would like to make a meta-game where the game asks you to save someone BY SAVING THE GAME. Bu...
by MoonByte
Tue Dec 27, 2016 7:20 am
Forum: Completed Games
Topic: Weird Is Normal ~Fateful~ [Drama, Racism]
Replies: 1
Views: 1554

Weird Is Normal ~Fateful~ [Drama, Racism]

http://i.imgur.com/IA5rbz9.png Download for Windows, Mac, and Linux Story: Benkmann got an application from a person that he'd rather not even acknowledge existing, but at the same time it is such a brilliant writer that he feels guilty. So he could ask one of his subordinates to help him decide......
by MoonByte
Wed Nov 09, 2016 5:54 pm
Forum: Ren'Py Questions and Announcements
Topic: Call via phone in-game
Replies: 2
Views: 405

Re: Call via phone in-game

Ah, that is a actual interesting/fitting idea!
Thanks, I will look into that :D
by MoonByte
Sun Nov 06, 2016 1:47 pm
Forum: Ren'Py Questions and Announcements
Topic: Call via phone in-game
Replies: 2
Views: 405

Call via phone in-game

So I want to have the feature where the player can at certain points call a number of their choice. I COULD go the easy way and just have them click on a name in a dropdown list, but I kind of want them to actually type the numbers in (like in old-school point&click games). Now I have looked around ...
by MoonByte
Thu Sep 01, 2016 7:36 am
Forum: Asset Creation: Art
Topic: Character creation issue
Replies: 15
Views: 2554

Re: Character creation issue

You may also want to try working with his face. Round it a bit, make the eyes more open and the lips maybe a bit less wide. Think in the lines of Disney: big doe eyes and a tiny round mouth and nose. After all, most cute guys often fulfill the measure by looking a bit like a kid. Then again, you did...
by MoonByte
Thu Sep 01, 2016 7:21 am
Forum: Creator Discussion
Topic: Uneven character endings
Replies: 9
Views: 1140

Re: Uneven character endings

I have no issue with "True Endings" if it is a serial game. Fatal Frame would come to mind. Yes, the happy endings (if you could call them that) are sadly not the "true" endings as the following games will show, BUT if you just play game X, you will never know which one is the true ending and which ...
by MoonByte
Wed Aug 24, 2016 8:15 am
Forum: Creator Discussion
Topic: Methods to minimize file size
Replies: 8
Views: 786

Re: Methods to minimize file size

What usually is the big overkill are sound and music files. Keep them small and in file types that don't just eat double as much as necessary. Most of the time, you will find that even all image folders combined (UI, sprites, backgrounds, CGs) are at most only a quarter of the game size with the res...