Search found 9 matches

by Ayano
Sun Sep 26, 2021 7:05 pm
Forum: I am a Programmer, Director, or Other
Topic: [Open][Paid]Programmer and 3D Artist
Replies: 7
Views: 2056

Re: [Open][Paid]Programmer and 3D Artist

I am available again for a while.
by Ayano
Sun Sep 04, 2016 11:31 am
Forum: I am a Programmer, Director, or Other
Topic: [Open][Paid]Programmer and 3D Artist
Replies: 7
Views: 2056

Re: [Open][Paid]Programmer looking for work

I'm available again for the next few months, but I am only available for paid work or small unpaid tasks.
by Ayano
Thu Jun 30, 2016 11:39 am
Forum: I am a Programmer, Director, or Other
Topic: [Open][Paid]Programmer and 3D Artist
Replies: 7
Views: 2056

Re: [OPEN][Paid&Free]Programmer looking for work

Completed job: Produce minigames
Design(from client):
Image
Result:
Image

Second job: Produce next minigame battle:
Design(from client):
Image
Result:
Image
by Ayano
Mon Jun 20, 2016 10:36 pm
Forum: I am a Programmer, Director, or Other
Topic: [Open][Paid]Programmer and 3D Artist
Replies: 7
Views: 2056

[Open][Paid]Programmer and 3D Artist

+----------------+ About +----------------+ Hello. I am Ayano or elsewhere Avagrande. Mostly I am a programmer, but I have other interests too like 3D and rendering in general. I am looking for someone to hire me on any basis, my preference is pay for feature. For the most part, I am forward-thinki...
by Ayano
Mon Apr 04, 2016 9:13 am
Forum: Demos & Beta Testing
Topic: "Aaand Now I'm A Box" - [VN/Platformer] [THREAD UPDATE]
Replies: 6
Views: 2484

Re: "Aaand Now I'm A Box" - [VN/Platformer] [THREAD UPDATE]

Maybe it was because of myself paying too little attention to it Its more to do with intuitive design. You shouldn't blame yourself for this either as it is clearly obvious that the colors are counter intuitive however I think this is sadly an example of how the dev has influenced his game in a neg...
by Ayano
Sun Apr 03, 2016 10:22 am
Forum: Completed Games
Topic: Segmentation_Fault[NaNo2016][Cyberpunk?]
Replies: 8
Views: 4469

Re: Segmentation_Fault[NaNo2016][Cyberpunk?]

1) I played it because it is my duty as a programmer (and I actually get SEG faults, "new" and "delete" is pure evil) 2) The earliest ending where I meet Aurora and follow her. Then the one with Valentine ending the game. 3) The characters are too bland and their introductions ar...
by Ayano
Sat Apr 02, 2016 6:18 pm
Forum: Demos & Beta Testing
Topic: Kitsune Magic Shop Pre-Alpha Demo
Replies: 3
Views: 1685

Re: Kitsune Magic Shop Pre-Alpha Demo

We have a new trailer on Steam Greenlight if you'd like to check it out :) http://steamcommunity.com/sharedfiles/filedetails/?id=657668189 Sadly this may actualy harm the future sales of your game once you improve your graphics. The more immature trailers you keep making the more screenshots/result...
by Ayano
Sat Apr 02, 2016 5:36 pm
Forum: Demos & Beta Testing
Topic: "Aaand Now I'm A Box" - [VN/Platformer] [THREAD UPDATE]
Replies: 6
Views: 2484

Re: "Aaand Now I'm A Box" - [VN/Platformer] [THREAD UPDATE]

[!!] SPOILERS AHEAD [!!] As with any of my reviews I will start off with the bad stuff and give you a pat on the back later, so don't lose hope in the middle. First: The title. "Aaand Now I'm A Box" its just not memorable, no-one is going to google that! Smart people will copy it and thos...
by Ayano
Thu Mar 31, 2016 1:51 pm
Forum: Demos & Beta Testing
Topic: Kitsune Magic Shop Pre-Alpha Demo
Replies: 3
Views: 1685

Re: Kitsune Magic Shop Pre-Alpha Demo

Disclaimer: I will judge this game as if it was to release tomorrow, I do so fully knowing that this is a pre-alpha, I do this for YOUR benefit as having standards early on saves the hassle of enforcing them in late alpha/beta. User interface: There is only one word to describe this one: bland. Why...