Search found 46 matches
- Tue Dec 10, 2019 7:09 pm
- Forum: Ren'Py Cookbook
- Topic: Dating Sim Engine (DSE) 4.1! Day Planner and Event Manager
- Replies: 193
- Views: 101022
Re: Dating Sim Engine (DSE) 4.1! Day Planner and Event Manager
Oh, I see! That actually makes sense, thank you!!
- Sun Dec 08, 2019 3:56 am
- Forum: Ren'Py Cookbook
- Topic: Dating Sim Engine (DSE) 4.1! Day Planner and Event Manager
- Replies: 193
- Views: 101022
Re: Dating Sim Engine (DSE) 4.1! Day Planner and Event Manager
So, I still don't quite get the difference between and . Is the point of the latter to prevent events with the same priority from interfering? Or? I don't understand how to choose which one to use in what case.
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event.solo()
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event.only()
- Wed Oct 09, 2019 11:15 pm
- Forum: Ren'Py Cookbook
- Topic: Dating Sim Engine (DSE) 4.1! Day Planner and Event Manager
- Replies: 193
- Views: 101022
Re: Dating Sim Engine (DSE) 4.0! Day Planner and Event Manager
I'm not sure what exactly happened, but seems the latest Ren'Py update broke DSE: for some reason it's running normalize_stats at start-up, before any stats have been generated. EDIT: Aha, fixed it. Now the function checks that the given attribute exists in the first place before running. I'm going ...
- Mon Sep 09, 2019 6:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: Smoothly moving the namebox
- Replies: 7
- Views: 1540
Re: Smoothly moving the namebox
Damn, turns out I never went back here and said thank you! This does exactly what I need it to do, and I've rewritten the say function so there's a short pause before the text starts, to give the namebox time to move.
- Thu Aug 15, 2019 8:23 am
- Forum: Ren'Py Cookbook
- Topic: Dating Sim Engine (DSE) 4.1! Day Planner and Event Manager
- Replies: 193
- Views: 101022
Re: Dating Sim Engine (DSE) 4.0! Day Planner and Event Manager
Sorry for taking so long to respond, life got in the way of devwork for a while! Here's the modified dse-stats.rpy file as a gist!!
- Tue Jun 04, 2019 8:13 am
- Forum: Ren'Py Questions and Announcements
- Topic: Smoothly moving the namebox
- Replies: 7
- Views: 1540
Smoothly moving the namebox
So, moving the namebox to be closer to the character speaking is easy–all I've got to do is append a (namebox_xpos=0.3) or something to the dialogue block. What I'm having a problem with is making the namebox slide smoothly from one position to the next (using a slide transition or a transform) when...
- Tue Apr 23, 2019 3:36 am
- Forum: Ren'Py Cookbook
- Topic: Challenge System For Ren'Py
- Replies: 2
- Views: 2322
Re: Challenge System For Ren'Py
Oh, excellent, I can make use of this!
Incidentally, you might want to use instead of importing .
Incidentally, you might want to use
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renpy.random.random()
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random.random()
- Tue Apr 23, 2019 3:15 am
- Forum: Ren'Py Cookbook
- Topic: Dating Sim Engine (DSE) 4.1! Day Planner and Event Manager
- Replies: 193
- Views: 101022
Re: Dating Sim Engine (DSE) 4.0! Day Planner and Event Manager
Hey, I made some modifications to the way DSE does stats–namely, you now have the option of using "fairmath" stat progression. The higher the score, the harder it is to increase and the easier it is to damage; this is the system used by Choice of Games to great effect and I think DSE could...
- Tue Mar 05, 2019 9:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: Frustrating Issue With ATL and Transclude
- Replies: 1
- Views: 322
Frustrating Issue With ATL and Transclude
I'm using custom ATL transforms to animate menu elements on show/hide screen events. The problem is that while the "on default" ATL animation works for transcluded screens, "on show" and "on hide" do not. The transcluded screen doesn't register when the screen it is inc...
- Thu Jan 17, 2019 4:55 pm
- Forum: I am an Artist
- Topic: kathaeris's designs (UI, logo, promotional)
- Replies: 21
- Views: 15654
Re: kathaeris's designs: UI and logo
I've commissioned kathaeris for The Bitter Drop's GUI, and the results have been excellent, far surpassing my expectations. A+++ highly recommended GUI artist.
- Fri Jan 04, 2019 11:28 pm
- Forum: Ren'Py Cookbook
- Topic: Encyclopaedia / Bestiary Framework
- Replies: 118
- Views: 56698
Re: Encyclopaedia / Bestiary Framework
Right now, I just have one issue–when I bring up the entry screen via a hyperlink that appears on a say or nvl screen, Return() progresses the story to the next bit. I want it to return to the same dialogue line the entry screen was called from. How do I achieve that?
- Mon Dec 31, 2018 7:46 am
- Forum: I am a Writer, Editor, Proofreader or Translator
- Topic: I Am Visual Novel Writer - PAID, CHEAP (2c per word)
- Replies: 3
- Views: 1753
Re: I Am Visual Novel Writer - PAID, CHEAP (2c per word)
An update to the prices, plus a new service offered: plotting! Give me characters, a setting, a genre and information on desired themes, imagery, etc. and I write for you a 4-page plot synopsis, covering a major plot and at least 2 subplots!
- Thu Dec 13, 2018 10:51 am
- Forum: Ren'Py Cookbook
- Topic: Encyclopaedia / Bestiary Framework
- Replies: 118
- Views: 56698
Re: Encyclopaedia / Bestiary Framework
Incidentally, I implemented natural sorting in this framework–-the biggest thing is ignoring the/a/an at the start of a string, so e.g. "The Beatles" subject would be sorted as if it starts with B, not T. Shall I do a pull request on github or something similar?
- Thu Dec 13, 2018 9:16 am
- Forum: Ren'Py Cookbook
- Topic: Adding Stats to Characters ... easily
- Replies: 33
- Views: 41408
Re: Adding Stats to Characters ... easily
Okay, I still can't figure out how to display the images associated with each item, in a list and/or grid. Could you please spell it out for the terminally dense?
- Sun Nov 25, 2018 6:23 am
- Forum: Ren'Py Cookbook
- Topic: Adding Stats to Characters ... easily
- Replies: 33
- Views: 41408
Re: Adding Stats to Characters ... easily
I am actually a huge idiot, I forgot to add an image to the image field. Going to re-test now.