Search found 13 matches
- Sat Feb 03, 2018 5:00 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Running a game with command line arguments?
- Replies: 4
- Views: 1026
Re: Running a game with command line arguments?
OK that seems to work. Thanks. For anyone else reading this with the same problem this is what I did. I made two test games and made Windows x86 builds (this game is Windows only as some of the other non-Ren'py parts are made with software that can only build for Windows). Folders as follows: TopLev...
- Sat Feb 03, 2018 1:57 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Running a game with command line arguments?
- Replies: 4
- Views: 1026
Re: Running a game with command line arguments?
I was thinking about keeping the overall file size down. Could I do as you suggest and have the separate exe files share the same game assets, libraries, etc?
- Sat Feb 03, 2018 1:53 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Game without menu?
- Replies: 2
- Views: 884
Re: Game without menu?
Thanks
- Sat Feb 03, 2018 1:20 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Game without menu?
- Replies: 2
- Views: 884
Game without menu?
Is it possible to start a Ren'py game immediately? I.e. without the opening menu, as if the player had already clicked 'Start'.
- Sat Feb 03, 2018 1:17 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Running a game with command line arguments?
- Replies: 4
- Views: 1026
Running a game with command line arguments?
I'm making a game that is in sections and only some are made with Ren'py. All controlled from a launcher made with Clickteam Fusion. I want to be able to run a Ren'py game multiple times but each time I run it I want it to start at a different point in the game. I was thinking that perhaps I could r...
- Sun Aug 28, 2016 6:20 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Saving values changed in screens
- Replies: 6
- Views: 1447
Re: Saving values changed in screens
Think I've cracked it. The point "Screens generally don't hold data, they generally show data" put me on the right track. The problem was that I was trying to run python code in the screen without handing control back to Ren'Py so that when I saved only the data changes up to the last Ren'...
- Fri Aug 26, 2016 3:22 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Saving values changed in screens
- Replies: 6
- Views: 1447
Re: Saving values changed in screens
Thanks for responding. Yes I have seen these pages - I've been reading the documentation and this forum and somehow I seem to be fundamentally missing something. A brain? I have done a reasonable amount of programming in different languages and I've managed to make a fair number of games. But someho...
- Thu Aug 25, 2016 11:11 am
- Forum: Ren'Py Questions and Announcements
- Topic: Saving values changed in screens
- Replies: 6
- Views: 1447
Saving values changed in screens
I've spent quite a bit of time scouring the forum for an answer to my question but the more I read the more confused I get. I wonder if someone could possibly write the simplest possible code example for me so I can finally understand. I want to call a screen and change data on that screen. I want t...
- Mon Jul 18, 2016 7:54 am
- Forum: Completed Games
- Topic: The Town Called Data [Atmospheric][Satire][Psychological]
- Replies: 12
- Views: 4497
Re: The Town Called Data [Atmospheric][Satire][Psychological
Played through and enjoyed it. Liked the graphics and the animations. Wasn't crazy about the music. Playtime more like 45 mins than 30. Enjoyed the theme - thought the humour worked well and stopped it feeling heavy handed. Hope lots of people play it. Did notice some typo's some of which I noted do...
- Mon Jul 18, 2016 5:07 am
- Forum: Completed Games
- Topic: Strawberry Jam [Horror]
- Replies: 11
- Views: 8417
Re: Strawberry Jam [Horror]
Played it through and enjoyed it. A fun short form game with a macabre charm. Liked the graphics. A few typos - mostly missing words. Hope my own first VN is as enjoyable as this.
- Wed Apr 27, 2016 4:40 pm
- Forum: Completed Games
- Topic: Brutus: A Shoujo Visual Novel
- Replies: 2
- Views: 3440
Re: Brutus: A Shoujo Visual Novel
I'm new to Visual Novels so I come at each new one I play with an open mind and little in the way of prior expectation. And I have to say I've been really enjoying this. I keep coming back to it and trying another path through the game. Love the art style and a lot of the humour really worked for me...
- Wed Apr 27, 2016 10:40 am
- Forum: Completed Games
- Topic: [redacted] Life (Horror/Comedy) (NaNoRenO 2016)
- Replies: 26
- Views: 12731
Re: [redacted] Life (Horror/Comedy) (NaNoRenO 2016)
I found this game quite astonishing. I'm new to Visual Novels, having only played a few in recent days, and I had no idea that they could like this. I found it funny, chilling at times and very inventive. Really, really good. I played it right through to the end in one sitting. Even as a VN noob I h...
- Wed Apr 27, 2016 7:12 am
- Forum: Completed Games
- Topic: The Doll and the Spider (NaNoRenO 2016, Horror, KN)
- Replies: 35
- Views: 13151
Re: The Doll and the Spider (NaNoRenO 2016, Horror, KN)
Hi! I'm new to these forums and new to Visual Novels. I'm interested in exploring Ren'Py as I have an idea for a story-driven game I want to make. So I will I daresay be making a lot of use of these forums at some point. But I registered now so I can say how much I enjoyed your game. I've played one...