Search found 5 matches
- Wed Oct 03, 2018 9:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Wait until next click to jump?
- Replies: 4
- Views: 775
Re: Wait until next click to jump?
Okay, but this is just a very basic mock-up. What if I wanted it to be generalized, so that anything could be said in the line before the jump to gameover?
- Wed Oct 03, 2018 8:59 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Wait until next click to jump?
- Replies: 4
- Views: 775
Wait until next click to jump?
Here’s a simple code to demonstrate my question/issue: define e = Character("Eileen") default life = 3 init python: def damage(): global life life = life - 1 if life == 0: renpy.jump("gameover") label start: e "You have [life] life." label loop: e "You are going to...
- Sun Sep 23, 2018 9:48 am
- Forum: Ren'Py Questions and Announcements
- Topic: Keep textbox visible in menu? [SOLVED]
- Replies: 2
- Views: 439
Re: Keep textbox visible in menu?
Simple, effective, and something I never would've figured out on my own. Thanks!! (I actually ended up changing it to "togglescreen" instead of "show" since, as you can see, I don't have a back button programmed in yet... but I never would've thought of editing that part of the c...
- Sun Sep 23, 2018 1:25 am
- Forum: Ren'Py Questions and Announcements
- Topic: Keep textbox visible in menu? [SOLVED]
- Replies: 2
- Views: 439
Keep textbox visible in menu? [SOLVED]
I'm trying to create a "transparent" menu that still displays everything else on screen below it when it's called. This is the code I have: screen courtrecord(): #tag menu modal True zorder 1 add "courtrecord/courtrecord_ground.png" xalign 0.0 yalign 0.0 grid 8 2: spacing 10 xpos...
- Sat May 14, 2016 3:12 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Timed Text?
- Replies: 2
- Views: 1047
Timed Text?
I'm trying to make a timed textbox. That is, the text displays, and then a certain amount of time later it automatically advances to the next textbox (and the player can't advance it).
This seems like a simple thing, but I just can't figure out how to get it to work.
Thanks!
This seems like a simple thing, but I just can't figure out how to get it to work.
Thanks!