Search found 398 matches

by IrinaLazareva
Sun Jun 13, 2021 6:22 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 7.4.4 Released
Replies: 7
Views: 6823

Re: Ren'Py 7.4.4 Released

But in the Ren'Py Launcher (russian localization) suddenly translated the name of sound 's folder.. Anyway, if anyone else is also annoyed by this.. :arrow: - open file: renpy/launcher/game/tl/ [your_language] /launcher.rpy (This is true of any language); :arrow: - find and remove (or comment by #)...
by IrinaLazareva
Sun Jun 13, 2021 5:35 am
Forum: Ren'Py Questions and Announcements
Topic: [error] Not a displayable: 9.9966 (is anim.blink timer works in screen() ?)
Replies: 2
Views: 560

Re: [error] Not a displayable: 9.9966 (is anim.blink timer works in screen() ?)

(init) transform newblink: .5 linear .5 alpha .0 .5 linear .5 alpha 1.0 repeat (in timer) elif time_remaining > 5: text str(time_remaining) align(0.5, 0.10) color "#eb6e08" size 70 at newblink else: text str(time_remaining) align(0.5, 0.10) color "#f00" size 70 at newblink https://www.renpy.org/doc/...
by IrinaLazareva
Fri May 14, 2021 4:56 pm
Forum: Ren'Py Questions and Announcements
Topic: Passwords hidden as Asterisks in renpy?
Replies: 5
Views: 1031

Re: Passwords hidden as Asterisks in renpy?

I've added support for this to Ren'Py. It'll show up in tomorrow's nightly and the next 7.4.5 release. Thank you so much for this ! Personally, I dislike being unable to check that I've typed the password correctly, will you include a way for the player to disable or temporarily hide the mask so th...
by IrinaLazareva
Sun May 02, 2021 3:45 pm
Forum: Ren'Py Questions and Announcements
Topic: Unexpected EOF While Parsing [solved]
Replies: 6
Views: 757

Re: Unexpected EOF While Parsing [solved]

So then what does this mean? It was working, but now is not. Nothing had changed with this part of the coding since the last successful playthrough. File "game/script.rpy", line 11, in script call call hotel_01_scene File "game/scripts/locations/hotel/hotel_01.rpy", line 34, in script z "Hi. You lo...
by IrinaLazareva
Sun May 02, 2021 3:27 pm
Forum: Ren'Py Questions and Announcements
Topic: Volume clause on play not valid?
Replies: 2
Views: 640

Re: Volume clause on play not valid?

I tried different numbers from 0 to 2 and none work. Anyone knows why that is? Your code is correct (1.0 is max). I assume you are using an old version of the launcher. This feature was added relatively recently.. https://www.renpy.org/doc/html/changelog.html#miscellaneous It is now possible to spe...
by IrinaLazareva
Fri Apr 16, 2021 9:02 am
Forum: Ren'Py Questions and Announcements
Topic: How to slowly fade image in over the course of a scene?
Replies: 2
Views: 211

Re: How to slowly fade image in over the course of a scene?

https://www.renpy.org/doc/html/atl.html

Code: Select all

image lucy = 'somesprite.png'

transform intro:
    align(.5,1.0)          #  position of image
    alpha .0      
    easein 10 alpha 1.0   # 10 (sec) is time of opaque
    
label start:
    show lucy at intro
    'some text'
    '....'
by IrinaLazareva
Mon Apr 12, 2021 5:06 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED ]How to translate a save game date correctly?
Replies: 4
Views: 494

Re: How to translate a save game date correctly?

Am I missing something? Should I translate these parameters in some other file? Yes. I'm going to guess, that the solution of your problem not here. Open the file screens.rpy ([yourproject]/game/tl/russian/screens.rpy) Find the line: old "{#file_time}%A, %B %d %Y, %H:%M" new "" and replace new "{#f...
by IrinaLazareva
Wed Apr 07, 2021 2:14 pm
Forum: Ren'Py Questions and Announcements
Topic: Counting the length of a character name
Replies: 6
Views: 399

Re: Counting the length of a character name

I've tried using len(who) but that only works for lists so it doesn't even run Nope. This method works for string type of data. label start: 'test' python: a = 'hello word' b = len(a) '[a] [b]' return And structure in the screen say (): if len(who)<=....bla bla must be work. I guess the problem is ...
by IrinaLazareva
Wed Apr 07, 2021 1:28 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 7.4.4 Released
Replies: 7
Views: 6823

Re: Ren'Py 7.4.4 Released

This is probably not important...
But in the Ren'Py Launcher (russian localization) suddenly translated the name of sound's folder..

Image
by IrinaLazareva
Thu Aug 13, 2020 9:21 am
Forum: Ren'Py Questions and Announcements
Topic: Create two splash screens
Replies: 6
Views: 558

Re: Create two splash screens

My code : # The "splashscreen" label automatically plays before the main menu. label splashscreen : scene black_screen show splashscreen1 with dissolve pause 12.0 hide splashscreen1 with dissolve show splashscreen2 with dissolve pause 6.0 hide splashscreen2 with dissolve return Expected result : Wh...
by IrinaLazareva
Thu Aug 13, 2020 3:59 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Define Images After Initialization?
Replies: 2
Views: 249

Re: Define Images After Initialization?

Code: Select all

default morgan = 0
image mcav = "mc/[morgan]av.png"

label start:
    "Choose your appearance!"
    call screen character_select
    $ morgan = _return
by IrinaLazareva
Thu Aug 06, 2020 9:36 am
Forum: Ren'Py Questions and Announcements
Topic: Is there a simpler way to make multiple choices in a row?
Replies: 2
Views: 273

Re: Is there a simpler way to make multiple choices in a row?

Are you looking for a simpler solution or a more optimized one? I suppose your code is simple enough and does not require simplification. There is a golden rule, if the code works, it's better not to touch it. If it's about optimization. Then yes, there are ways. For example, a menu statement alread...
by IrinaLazareva
Thu Aug 06, 2020 9:13 am
Forum: Ren'Py Questions and Announcements
Topic: solved - Fourth variable not setting
Replies: 2
Views: 169

Re: Fourth variable not setting

It's not quite clear, but..

Code: Select all

if 'forest' == 1:
if 'forest' ('waterfall' / 'castle' / 'caves' ) is variable, it should be unquoted:

Code: Select all

   if forest == 1:
if 'forest' is a value of another variable, for example, choice_0, it should be:

Code: Select all

if choice_0 == 'forest':
by IrinaLazareva
Tue Aug 04, 2020 8:04 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Pause movie on last frame?
Replies: 3
Views: 243

Re: Pause movie on last frame?

The video's playback system in renpy is not as advanced, unfortunately. So image only, yet. (Anyway, it's easier to do than trying to rewrite a standard code). Another idea that comes to mind: use the animation at the end of the video, i.e. several interchangeable images to smooth the overall impres...
by IrinaLazareva
Mon Aug 03, 2020 10:41 am
Forum: Ren'Py Questions and Announcements
Topic: indentation mismatch
Replies: 2
Views: 76

Re: indentation mismatch

try # The script of the game goes in this file. # Declare characters used by this game. The color argument colorizes the # name of the character. define oskar = Character("Oskar", color = "#6E0980") image oskar = "images/pj/Oscar.png" define clev = Character("Clev") image clev = "images/pj/Clev.png...