Search found 16 matches

by Modzso
Thu Dec 27, 2018 11:51 am
Forum: Ren'Py Questions and Announcements
Topic: Menu text customization?
Replies: 4
Views: 188

Re: Menu text customization?

VorrAkkagi wrote:
Thu Dec 27, 2018 11:37 am
Doh!!! sorry!
https://www.youtube.com/watch?v=SaWkkmU1QLI
No problem! :D

But sadly this is not exactly what I thought. :(
by Modzso
Thu Dec 27, 2018 11:12 am
Forum: Ren'Py Questions and Announcements
Topic: Menu text customization?
Replies: 4
Views: 188

Re: Menu text customization?

VorrAkkagi wrote:
Thu Dec 27, 2018 11:05 am
This tutorial by 'empy' talks about this sort of customization. Might be you can find your answer here. It's a bit of 14 minutes long... There is also a part 2 for that tutorial.
Thx for the answer, but I think link is missing from your answer. :?
by Modzso
Thu Dec 27, 2018 9:26 am
Forum: Ren'Py Questions and Announcements
Topic: Menu text customization?
Replies: 4
Views: 188

Menu text customization?

Howdy! It was long ago I asked something here, but the time has come again! :D So my question is: there is a Menu where I'd like to split the text into two parts. One goes to the left side of the menu, one goes to the right side. Is it possible to make something like this? menu: " Bla Bla Bla Bla Bl...
by Modzso
Mon Aug 21, 2017 10:19 am
Forum: Ren'Py Questions and Announcements
Topic: I got stuck with imagebuttons. [SOLVED]
Replies: 1
Views: 1311

Re: I got stuck with imagebuttons.

Okay, I'm officially stupid! :D

I solved the problem! I used "show" the screen not "call"... :D And somehow it works fine now... :)
by Modzso
Mon Aug 21, 2017 10:10 am
Forum: Ren'Py Questions and Announcements
Topic: I got stuck with imagebuttons. [SOLVED]
Replies: 1
Views: 1311

I got stuck with imagebuttons. [SOLVED]

Better afternoon. I give up, I want to make a nice looking shop screen to buy things. I made a screen with the image buttons. Sample image kijelolve_smallhppotion_hover = "images/boltmenu/kijelolve_smallhppotion.png" image kijelolve_smallenergypotion_hover = "images/boltmenu/kijelolve_smallenergypot...
by Modzso
Fri Aug 11, 2017 8:50 am
Forum: Ren'Py Questions and Announcements
Topic: Inventory help
Replies: 0
Views: 178

Inventory help

Hi!

Can someone help me with a little problem? I'm using this inventory: Link and I can not make any item usable from the inventory. :(
Any idea how I could do that? :)
by Modzso
Fri Aug 11, 2017 7:30 am
Forum: Ren'Py Cookbook
Topic: Infinite, Stackable Inventory/Crafting/Vendor - UPDATED v1.5
Replies: 71
Views: 27702

Re: Infinite, Stackable Inventory/Crafting/Vendor - UPDATED v1.5

Someone has solved the usuable items already? :)
An item in the inventory when I click on it, it's gonna give you certain things / benefits? Like an apple, clicked on it and it gives a few hp? :)

Any solution for that? :)
by Modzso
Mon Sep 26, 2016 4:48 pm
Forum: Ren'Py Questions and Announcements
Topic: Stucked at inventory [solved]
Replies: 5
Views: 464

Re: Stucked at inventory [solved]

Now I made a big facepalm because of me... :D
by Modzso
Mon Sep 26, 2016 4:40 pm
Forum: Ren'Py Questions and Announcements
Topic: Stucked at inventory [solved]
Replies: 5
Views: 464

Re: Stucked at inventory

Thank you very much! :) it looks like it works finaly! :) label yoghurtroll1: if InvCount(yoghurt)>=1 and InvCount(roll)>=1: jump yoghurt2 else: jump nocomponent I have already figured out this :) but it alway went to an error something like it cannot be counted... :( so I abandoned it. I know it I ...
by Modzso
Mon Sep 26, 2016 1:46 pm
Forum: Ren'Py Questions and Announcements
Topic: Stucked at inventory [solved]
Replies: 5
Views: 464

Re: Stucked at inventory

P.S.: My problem is I do not know the way how can I call the variant I need to check at the if statement...

I tried to convert it into python verson... using python help... nope I cant :(
by Modzso
Mon Sep 26, 2016 1:41 pm
Forum: Ren'Py Questions and Announcements
Topic: Stucked at inventory [solved]
Replies: 5
Views: 464

Stucked at inventory [solved]

Hi! I need a bit help because I'm stucked... I started to change a few little things in "Infinite, Stackable Inventory/Crafting/Vendor" , and I easily added a way I can add and take away items from inventory - ingame - by using simply menu stlye system... But I'm stucked in that how can I check the ...
by Modzso
Wed Jul 13, 2016 1:45 am
Forum: Ren'Py Questions and Announcements
Topic: ATL animation + sound effect question (solved)
Replies: 4
Views: 846

Re: ATL animation + sound effect question (solved)

Thank you!
I solved it another old way, but that works too! :)
by Modzso
Tue Jul 12, 2016 12:56 am
Forum: Ren'Py Questions and Announcements
Topic: ATL animation + sound effect question (solved)
Replies: 4
Views: 846

Re: ATL animation + sound effect question

Thank you the answer, so I have to replan my plans then. :D
by Modzso
Mon Jul 11, 2016 8:05 am
Forum: Ren'Py Questions and Announcements
Topic: ATL animation + sound effect question (solved)
Replies: 4
Views: 846

ATL animation + sound effect question (solved)

Hi! First of all I'm out of ideas how to solve this so I have a question - my guess is the answer is very simple again - So here is a basic animation: image anim: "images/anim/a1.png" pause 0.7 "images/anim/a2.png" pause 0.7 "images/anim/a3.png" pause 0.7 "images/anim/a4.png" pause 0.7 This works fi...
by Modzso
Mon Jul 04, 2016 8:30 pm
Forum: Ren'Py Questions and Announcements
Topic: Just a question, and an error [solved]
Replies: 3
Views: 316

Re: Just a question, and an error

I made a very big facepalm... and a very long one too... solution: image eillen happy="images/sprites/eileen_sprites/eileen happy.png" <- this solved my problem :mrgreen: I had to do is just put: images infront of the sub folders where I define the image... mine looked like this: image houseroom = "...