Search found 6 matches
- Wed Jul 27, 2016 4:44 pm
- Forum: Ren'Py Questions and Announcements
- Topic: 3D camera motion, Action Editor, Transform and Image Viewer
- Replies: 102
- Views: 843299
Re: 3D camera motion, Action Editor, Transform and Image Vie
I don't really know about the tuples, but the way I posted works on my PC.
- Wed Jul 27, 2016 2:17 pm
- Forum: Ren'Py Questions and Announcements
- Topic: 3D camera motion, Action Editor, Transform and Image Viewer
- Replies: 102
- Views: 843299
Re: 3D camera motion, Action Editor, Transform and Image Vie
Code: Select all
init -1 python:
config.layers = [ 'master', 'l1', 'l2', 'l3', 'transient', 'screens', 'overlay']
init python:
register_td_layer( ('master', 1000), ('l1', 300), ('l2', 800), ('l3', 900))
First you declare them, then you assign them the Z axis value
- Fri Jul 22, 2016 10:38 am
- Forum: Ren'Py Questions and Announcements
- Topic: 3D camera motion, Action Editor, Transform and Image Viewer
- Replies: 102
- Views: 843299
Re: 3D camera motion, Action Editor, Transform and Image Vie
Okay, I guess I'll have to do it another way
Thanks anyway!
Thanks anyway!
- Thu Jul 14, 2016 4:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: 3D camera motion, Action Editor, Transform and Image Viewer
- Replies: 102
- Views: 843299
Re: 3D camera motion, Action Editor, Transform and Image Vie
Changing
to
Doesn't do anything, unfortunately.
I just noticed something. The character shown by the "show character_name" on a 3d layer does not jitter, though an image (animated or not) does jitter
Code: Select all
$ camera_move(-25, 0, -30, 0, 10)
Code: Select all
$ camera_move(absolute(-25), 0, -30, 0, 10)
I just noticed something. The character shown by the "show character_name" on a 3d layer does not jitter, though an image (animated or not) does jitter
- Sun Jul 10, 2016 8:10 am
- Forum: Ren'Py Questions and Announcements
- Topic: 3D camera motion, Action Editor, Transform and Image Viewer
- Replies: 102
- Views: 843299
Re: 3D camera motion, Action Editor, Transform and Image Vie
subpixel is True by default. Oh. When I move the camera by small distances in a relatively long time, for example: $ camera_move(25, 0, -30, 0, 0) to $ camera_move(-25, 0, -30, 0, 10, 'easein') It really lags. Am I doing something wrong? Can I do something about that? :( Thanks for the response!
- Sun Jun 26, 2016 4:15 pm
- Forum: Ren'Py Questions and Announcements
- Topic: 3D camera motion, Action Editor, Transform and Image Viewer
- Replies: 102
- Views: 843299
Re: 3D camera motion, Action Editor, Transform and Image Vie
Hi, Thank you so very much for doing this! I really appreciate it :) Could you tell me how to enable subpixels? The camera_move() is very jittery at slow moving speeds. Adding "subpixel True" to the transform definition usually helped me with it, but I can't make this work with the 3D came...