Search found 23 matches
- Wed Dec 27, 2017 4:28 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [ RESOLVED ] Apply Say Screen Properties to Quick Menu?
- Replies: 10
- Views: 1582
Re: Apply Say Screen Properties to Quick Menu?
BAM. Did exactly what I needed, thank you again!!
- Wed Dec 27, 2017 4:16 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [ RESOLVED ] Apply Say Screen Properties to Quick Menu?
- Replies: 10
- Views: 1582
Re: Apply Say Screen Properties to Quick Menu?
!! That is a very simple option that might actually solve our problem! I will play with that, thank you so much!
- Wed Dec 27, 2017 3:16 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [ RESOLVED ] Apply Say Screen Properties to Quick Menu?
- Replies: 10
- Views: 1582
Re: Apply Say Screen Properties to Quick Menu?
Oh bless, that clarifies why that wasn't working, thank you!!
I'd still be curious if anyone knows how to tie the effects/style(?) to the Say screen so we don't have to add this code to all the choice screens manually, but in the mean time that definitely solves the most pressing issue!
I'd still be curious if anyone knows how to tie the effects/style(?) to the Say screen so we don't have to add this code to all the choice screens manually, but in the mean time that definitely solves the most pressing issue!
- Wed Dec 27, 2017 12:22 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [ RESOLVED ] Apply Say Screen Properties to Quick Menu?
- Replies: 10
- Views: 1582
Re: Apply Say Screen Properties to Quick Menu?
Thank you for clarifying! Unfortunately, it doesn't seem to be working in the game code for me. It doesn't seem to have any effect? If it helps, here is a gif of what the issue looks like currently in game. You can kind of see how all dissolves effect the Say Screen but not the Quick Menu, as well a...
- Wed Dec 27, 2017 11:56 am
- Forum: Ren'Py Questions and Announcements
- Topic: [ RESOLVED ] Apply Say Screen Properties to Quick Menu?
- Replies: 10
- Views: 1582
Re: Apply Say Screen Properties to Quick Menu?
Thank you for your response! Could you clarify a bit what that code would look like? I'm used to calling the quick menu as a screen, but not a variable?
- Wed Dec 27, 2017 11:36 am
- Forum: Ren'Py Questions and Announcements
- Topic: [ RESOLVED ] Apply Say Screen Properties to Quick Menu?
- Replies: 10
- Views: 1582
Re: Apply Say Screen Properties to Quick Menu?
Bumping this in case it was missed during the holidays.
- Sat Dec 23, 2017 4:20 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [ RESOLVED ] Apply Say Screen Properties to Quick Menu?
- Replies: 10
- Views: 1582
[ RESOLVED ] Apply Say Screen Properties to Quick Menu?
I've been pouring through code and documentation, but haven't see if this is available. I'm working on a game where the Quick Menu is set up as image buttons that lay on top of the Say Screen. The functionality works great and it looks good while the Say screen is visible, but the quick menu remains...
- Fri Jul 28, 2017 4:04 pm
- Forum: I am a Voice Actor
- Topic: CLOSED
- Replies: 1
- Views: 1065
CLOSED
Archived.
- Tue Apr 25, 2017 6:26 pm
- Forum: I am a Voice Actor
- Topic: CLOSED
- Replies: 1
- Views: 1065
CLOSED
Archiving this post. Thanks!
- Sun Apr 23, 2017 11:37 pm
- Forum: We are offering Paid Work
- Topic: [CLOSED]
- Replies: 12
- Views: 1770
Re: [Paid] Looking for Female Vocals/Musician/Composer
If you're not in a huge rush, I would be able to assist with this. (I'm finishing up a large project over the next two weeks, but my availability opens up after that.) The only thing is I don't do lyrics. If you can provide me with what you want set to music though, I could definitely write music fo...
- Sun Feb 05, 2017 8:08 pm
- Forum: We are a Free Project looking for Partners
- Topic: Ethereal Creatures: Sound Effects
- Replies: 14
- Views: 2948
Re: Ethereal Creatures: Sound Effects
Feel free to PM me about sound effects - I can send you more info.
- Sun Jan 15, 2017 4:59 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Images will not show more than once unless I hide them
- Replies: 6
- Views: 642
Re: Images will not show more than once unless I hide them
Perfect, thank you again!
- Sun Jan 15, 2017 4:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Images will not show more than once unless I hide them
- Replies: 6
- Views: 642
Re: Images will not show more than once unless I hide them
Oh my gosh, thank you! I was pretty sure that was happening, I just had *no* idea what would cause it. Just to make sure I'm clear on how the tags work for auto replacing the images, should they be identical to the character declaration, ie define se = Character("Seiji")? Or do they need t...
- Sun Jan 15, 2017 1:43 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Images will not show more than once unless I hide them
- Replies: 6
- Views: 642
Re: Images will not show more than once unless I hide them
Let me know if this works - I mostly just pulled what I have for that scene into another project, so you should be able to see what's going on. Right now Seiji is the only character I have multiple sprites for, Rin is currently defaulting to the idle for the whole scene. Specifically, you can see th...
- Sun Jan 15, 2017 1:14 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Images will not show more than once unless I hide them
- Replies: 6
- Views: 642
Images will not show more than once unless I hide them
Hello! I finished programming my game's demo with just text and idle character sprites in an older version of Ren'py, but just updated and am starting to incorporate additional sprites into dialogue now that my artist has been able to work on them. As long as I haven't called an image before, they s...