Search found 21 matches

by edgebug
Wed Jun 17, 2020 4:29 pm
Forum: Ren'Py Questions and Announcements
Topic: Can't apply im.MatrixColor to animated sprite
Replies: 2
Views: 211

Can't apply im.MatrixColor to animated sprite

I have a blinking sprite and I can't figure out how to apply im.MatrixColor to it! Here's my code for defining the sprite: image n neutral SHADOW = im.MatrixColor( "n neutral eyes open.png" choice: 4.5 choice: 3.5 choice: 1.5 "n neutral eyes closed.png" .1 repeat, im.matrix.tint(0.45, 0.45, 0.75) *i...
by edgebug
Sat May 02, 2020 11:22 pm
Forum: Ren'Py Questions and Announcements
Topic: Keep text box on screen during sprite transitions?
Replies: 5
Views: 343

Re: Keep text box on screen during sprite transitions?

PyTom wrote:
Fri May 01, 2020 4:21 pm
That's confusing. I don't need you money, but could you make a small sample game that demonstrates the problem?
This is bizarre. It works perfectly fine in a new project. I'm so confused; why shouldn't it work in my game?
by edgebug
Sat May 02, 2020 11:12 pm
Forum: Ren'Py Questions and Announcements
Topic: Keeping text shown during transitions
Replies: 33
Views: 9150

Re: Keeping text shown during transitions

Tried your code in a new project and it somehow works. Don't know why it doesn't work in my other project, though! EDIT: Tracked it down! The text box stays visible now. A piece of other code was wrecking transitions and I didn't realize. Fixed it. NOW my problem is that the NAME box flickers :P Any...
by edgebug
Sat May 02, 2020 10:36 pm
Forum: Ren'Py Questions and Announcements
Topic: Keeping text shown during transitions
Replies: 33
Views: 9150

Re: Keeping text shown during transitions

As in, I cannot find a default empty_window.
by edgebug
Sat May 02, 2020 10:33 pm
Forum: Ren'Py Questions and Announcements
Topic: Keeping text shown during transitions
Replies: 33
Views: 9150

Re: Keeping text shown during transitions

It doesn't work. Can you shed some light on it?
by edgebug
Thu Apr 30, 2020 7:16 pm
Forum: Ren'Py Questions and Announcements
Topic: Keep text box on screen during sprite transitions?
Replies: 5
Views: 343

Re: Keep text box on screen during sprite transitions?

Seriously, $50 to whoever knows how to fix the issue. :(
by edgebug
Sun Apr 26, 2020 6:18 am
Forum: Ren'Py Questions and Announcements
Topic: Keeping text shown during transitions
Replies: 33
Views: 9150

Re: Keeping text shown during transitions

I'm sorry, what do you mean by "window auto statement and Preference("show empty window", "show") "?
by edgebug
Sun Apr 26, 2020 5:52 am
Forum: Ren'Py Questions and Announcements
Topic: Keep text box on screen during sprite transitions?
Replies: 5
Views: 343

Keep text box on screen during sprite transitions?

I can't find a feasible way to do this. I've tried "window show" and still get a flicker. The text box disappears during transitions, and it's REALLY cramping my game's style. Using ATL for every transition is also not feasible, because my sprites have blinking eyes. I've been googling for hours and...
by edgebug
Thu Jul 11, 2019 5:28 am
Forum: Works in Progress
Topic: [DEMO AVAILABLE NOW!] Monstra City Bakery!! (A Monster Dating Game) [ALL x ALL] [LGBT+ Inclusive]
Replies: 5
Views: 1099

Re: Monstra City Bakery!! (A Monster Dating Game) [ALL x ALL] [LGBT+ Inclusive]

Thank you so much! The character designs and colors are absolutely something I've thought a lot about; I want the tone of the game to be friendly and genuinely fun and funny as opposed to a more satirical tone, you know? Can I ask what about the character designs speak to you specifically? I've got ...
by edgebug
Mon Jul 01, 2019 9:04 pm
Forum: Works in Progress
Topic: [DEMO AVAILABLE NOW!] Monstra City Bakery!! (A Monster Dating Game) [ALL x ALL] [LGBT+ Inclusive]
Replies: 5
Views: 1099

[DEMO AVAILABLE NOW!] Monstra City Bakery!! (A Monster Dating Game) [ALL x ALL] [LGBT+ Inclusive]

UPDATE! DEMO AVAILABLE ON ITCH.IO NOW! CLICK HERE! In a world where monsters roam the streets, hungry creatures are sent to one place to feed. They bust through the door, maws intent on devouring their latest snack. Only one person has the power to stop the ravenous horde of tentacled, fanged, wing...
by edgebug
Tue Oct 16, 2018 11:10 pm
Forum: Ren'Py Questions and Announcements
Topic: Sprite opacity issues
Replies: 2
Views: 282

Re: Sprite opacity issues

...It's working now and I have no idea why. All I did was change the transform to this:

Code: Select all

transform nellfade:
 
   alpha 0.0
   linear 1.0 alpha 0.5 
and now it works fine. Oh well--at least it works. :) Thanks!
by edgebug
Tue Oct 16, 2018 8:54 pm
Forum: Ren'Py Questions and Announcements
Topic: Sprite opacity issues
Replies: 2
Views: 282

Sprite opacity issues

Hi there! I have a character who is only semi-corporeal, so I need to be able to control the opacity of their sprites on the fly. I've tried using ATL to apply different opacities, but it doesn't seem to work at all. Here's what I've got--I tried to make a transform that will have them show up at ha...