Search found 41 matches

by agl
Sun Nov 24, 2019 1:26 am
Forum: Ren'Py Questions and Announcements
Topic: ATL choice statement at v7.3.5.606 seems to be broken
Replies: 4
Views: 622

Re: ATL choice statement at v7.3.5.606 seems to be broken

up, the problem is still relevant.
everything works fine at 7.3.2.320
by agl
Thu Nov 21, 2019 11:40 am
Forum: Ren'Py Questions and Announcements
Topic: ATL choice statement at v7.3.5.606 seems to be broken
Replies: 4
Views: 622

Re: ATL choice at v7.3.5.606 seems to be broken

isobellesophia wrote:
Thu Nov 21, 2019 9:38 am
I dont remember ATL's had the word "contains", maybe that is the problem? Check the documentation correctly.
https://www.renpy.org/doc/html/atl.html ... -statement
by agl
Thu Nov 21, 2019 8:05 am
Forum: Ren'Py Questions and Announcements
Topic: ATL choice statement at v7.3.5.606 seems to be broken
Replies: 4
Views: 622

ATL choice statement at v7.3.5.606 seems to be broken

Hello! I have some problems after update to 7.3.5.606. Everything works just fine before. This image must show random numbers of student each time. And it worked in just fine in the previous versions, making a choice once at a show. But for now it blinks with those sudents, as if try to choice it no...
by agl
Sun Sep 01, 2019 6:30 am
Forum: Ren'Py Questions and Announcements
Topic: Android port can't install and launch
Replies: 1
Views: 351

Android port can't install and launch

Hello! I built a new version of my project for android. However, none of the resulting files are installed or launched on my devices. Smartphone, ARM, Android 8. Versions -armeabi-v7a-release and -arm64-v8a-release are not installed, reports an installation error. Tablet, ARM, Android 6. The -armeab...
by agl
Mon Dec 24, 2018 1:05 am
Forum: Ren'Py Questions and Announcements
Topic: Translation stopped working correctly
Replies: 1
Views: 163

Translation stopped working correctly

The original text of our game is written in Russian, then we translate it into English. In the latest release, we received a lot of reports that many parts of the game lost their translation. At the same time, these parts are in the translation files. Then I press "Generate translation" button, it d...
by agl
Wed Nov 28, 2018 11:33 am
Forum: Ren'Py Questions and Announcements
Topic: Problem with Android builds
Replies: 3
Views: 189

Re: Problem with Android builds

solved by setting to -Xms4096m
by agl
Wed Nov 28, 2018 9:38 am
Forum: Ren'Py Questions and Announcements
Topic: Problem with Android builds
Replies: 3
Views: 189

Re: Problem with Android builds

Can't locate this file here. Locate it at /rapt/project/
and copy to the destination you point.
looks like default value is
org.gradle.jvmargs=-Xmx1536m
I'm change it to
org.gradle.jvmargs=-Xms3072m
but error is still here.
by agl
Wed Nov 28, 2018 8:04 am
Forum: Ren'Py Questions and Announcements
Topic: Problem with Android builds
Replies: 3
Views: 189

Problem with Android builds

Hello. I can't build an Android distributive after updating to the new version. Ren'Py 7.1.3.1092 Обновляю проект Создаю директорию ресурсов Пакую внутренние данные Использую Gradle для сборки пакета Starting a Gradle Daemon, 3 stopped Daemons could not be reused, use --status for details :app:preBu...
by agl
Sat Jan 13, 2018 12:01 pm
Forum: Ren'Py Questions and Announcements
Topic: Cannot hide screen Say
Replies: 2
Views: 244

Re: Cannot hide screen Say

Thanks.
Related question:
If I use the "centered" the dialog window splash for a moments, then hide and centered text appeared. The same thing happens when you change the "centered" to another sayer - the window flashes, disappeared and appeared again.
by agl
Sat Jan 13, 2018 10:58 am
Forum: Ren'Py Questions and Announcements
Topic: Cannot hide screen Say
Replies: 2
Views: 244

Cannot hide screen Say

Hi. Sometimes screen say don't hide automatically if none of output text at this moment. So it is block the bottom edge of the screen, even if there is no text. For example: character1 "blah-blah-blah" show animation1 with dissolve $ renpy.pause(delay=1, hard=True) show animation2 with dissolve $ re...
by agl
Sat Nov 18, 2017 9:19 am
Forum: Ren'Py Questions and Announcements
Topic: im.Flip and composite images
Replies: 2
Views: 350

Re: im.Flip and composite images

Remix wrote:
Sat Nov 18, 2017 8:56 am
show compy_image:
.... xzoom -1.0
thank you! this is exactly that I'm lookig for!
by agl
Sat Nov 18, 2017 7:50 am
Forum: Ren'Py Questions and Announcements
Topic: im.Flip and composite images
Replies: 2
Views: 350

im.Flip and composite images

Looks like Function "im.Flip" does not work with composite images.
Is there any simple way to reflect the composite image horizontally?
by agl
Tue Jan 24, 2017 2:45 am
Forum: Ren'Py Questions and Announcements
Topic: Several ATL animation synch
Replies: 1
Views: 358

Several ATL animation synch

Hello. There is a several ATL animation. For example: image example_slowmotion: "path to image" xpos 100 block: ease 1 xpos 300 ease 1 xpos 100 repeat image example_fastmotion: "path to image" xpos 100 block: ease 1 xpos 500 ease 1 xpos 100 repeat image example_veryfastmotion: "path to image" xpos 1...
by agl
Fri Jan 20, 2017 3:15 am
Forum: Ren'Py Questions and Announcements
Topic: Error at the launch of game distributive.
Replies: 6
Views: 501

Re: Error at the launch of game distributive.

## The script of the game goes in this file. ## The game starts here. label start: $ hero_name = "???" scene black #call engine #line 16 is here!!! $ dt = "day" $ susp = 0 show screen daytime scene bg room close: zoom 1.0 xalign .72 yalign .80