Search found 33 matches
- Sun Mar 05, 2017 11:02 am
- Forum: Creator Discussion
- Topic: The Non-Romanceable Characters
- Replies: 7
- Views: 1757
Re: The Non-Romanceable Characters
I personally prefer as many characters as possible to be romanceable, but that doesn't mean that everyone should start falling in love with each other at first sight. I think that's just bad writing..... a game with an entirely romanceable cast could still be very ace-spectrum friendly..... as long ...
- Sun Feb 26, 2017 4:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Variable maths
- Replies: 3
- Views: 1519
Re: Variable maths
I'm not so good at this but couldn't you just add the same + points to the maximum love variable everytime you add + to the current love variable, and never remove points from it. And then everytime points are added you also have an "if maxlove >= currentlove" then don't add points to maxl...
- Sun Feb 26, 2017 4:23 pm
- Forum: Asset Creation: Art
- Topic: Games with mixed art
- Replies: 18
- Views: 4496
Re: Games with mixed art
I've played games where the art was really varied.... it does bother me a little because I usually enjoy some of the art more than the other, so then it's like..... "I wish this character had been drawn by the artist I like more". Which is maybe kind of mean to say..... but I think it's ea...
- Sat Feb 25, 2017 12:26 pm
- Forum: Creative Commons
- Topic: What type of background you need?
- Replies: 27
- Views: 9061
Re: What type of background you need?
Ohh I didn't see your background thread before (I was really tired earlier and didn't click the link hahah).... they're really nice! I look forward to seeing more of them.... maybe going to start thinking of a NaNoRenO project that can make use of them...... Also I just came up with another suggesti...
- Sat Feb 25, 2017 8:05 am
- Forum: Creative Commons
- Topic: What type of background you need?
- Replies: 27
- Views: 9061
Re: What type of background you need?
Looks good! I haven't decided if I'll join the NaNoRenO but here's some ideas if you want general suggestions if you can't think of what to do I guess. I think a lot of people could use these same backgrounds..... Café / coffee shop Outside a home, livingroom, bedroom School corridor, classroom Park...
- Sat Feb 25, 2017 7:53 am
- Forum: Works in Progress
- Topic: Tailor Tales [GxB] Design clothes & dress-up. Beta 1.4 out! 100k words!
- Replies: 75
- Views: 24583
Re: Tailor Tales [GxB] Design your own clothes and romance b
I've been searching around, and the issue with saving the game for mac on RPG Maker MV, is that I'm saving it from a Windows OS, and that messes with the permissions or something, so Mac won't be able to run it. I'd need a Mac myself to be able to save it so people can play it on the Mac, if I want...
- Sat Feb 25, 2017 6:36 am
- Forum: Ren'Py Questions and Announcements
- Topic: (Solved) ConditionSwitch with multiple conditions?
- Replies: 4
- Views: 1200
Re: ConditionSwitch with multiple conditions?
First of all, korova is correct. IIRC your current code is equivalent to ConditionSwitch( "dress_color == 1", "dress_1_1.png", "dress_color == 2", "dress_1_2.png", ) Second: this kind of error happens, when all conditions are false. Are you sure, that your va...
- Sat Feb 25, 2017 6:34 am
- Forum: Ren'Py Questions and Announcements
- Topic: (Solved) ConditionSwitch with multiple conditions?
- Replies: 4
- Views: 1200
Re: ConditionSwitch with multiple conditions?
Have you tried (0, 0), ConditionSwitch( "dress_type == 1 and dress_color == 1", "dress_1_1.png", "dress_type == 1 and dress_color == 2", "dress_1_2.png", ) I tried it now but got the same error...... do you know if it's supposed to work?
- Sat Feb 25, 2017 5:17 am
- Forum: Ren'Py Questions and Announcements
- Topic: (Solved) ConditionSwitch with multiple conditions?
- Replies: 4
- Views: 1200
(Solved) ConditionSwitch with multiple conditions?
Sorry to bother you guys so much..... I just run into problems all the time because I get weird ideas....... I'm using ConditionSwitch in LiveComposite to create composite images in my game. Now I realised I wanted to display images dependant on two conditions instead of one..... example (I edited i...
- Fri Feb 24, 2017 11:21 pm
- Forum: Works in Progress
- Topic: Tailor Tales [GxB] Design clothes & dress-up. Beta 1.4 out! 100k words!
- Replies: 75
- Views: 24583
Re: Tailor Tales [GxB] Design your own clothes and romance b
So after unzipping the file you downloaded, you tried to open the Game.app file, right? And nothing happened afterwards? It might be a Dropbox issue, have you tried the mirror link? Sorry for the trouble, I don't have a Mac so I can't test it personally. If all else fails, I might upload a browser ...
- Fri Feb 24, 2017 7:23 pm
- Forum: Creator Discussion
- Topic: rotoscoped compositions and copyright
- Replies: 10
- Views: 2664
Re: rotoscoped compositions and copyright
I read an article about this actually..... which stated that it may be considered fair to trace someone else's work as part of a larger image, if your resulting piece of artwork doesn't collide with the (economical) interests of the original authors'. The writer of that article argued that whether y...
- Fri Feb 24, 2017 11:18 am
- Forum: Works in Progress
- Topic: Tailor Tales [GxB] Design clothes & dress-up. Beta 1.4 out! 100k words!
- Replies: 75
- Views: 24583
Re: Tailor Tales [GxB] Design your own clothes and romance b
Sorry to say the Mac version didn't work on my computer, it just didn't start when I clicked to open it. I don't know what kind of problem it is....... but I hope I can play it sometime later.
- Fri Feb 24, 2017 10:29 am
- Forum: General Discussion
- Topic: Players Problem
- Replies: 7
- Views: 1616
Re: Players Problem
When I play a game I just want to feel that it's an interesting "fantasy" (not the genre, I mean the player immersing themselves in an imaginary world) that gives me something fun to enjoy.... and creatively expand upon in my own imagination.... I want to feel that the characters and the w...
- Fri Feb 24, 2017 4:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: (Solved) Applying styles to individual menu and choices
- Replies: 4
- Views: 2918
Re: Applying styles to individual in-game menu and choices
you can always create your own choice-like screens and invoke them in your code. Look at the renpy.display_menu() Python function to see how choice screen actualy works, so you can replicate it. https://www.renpy.org/doc/html/statement_equivalents.html#renpy.display_menu Another way, if you are att...
- Fri Feb 24, 2017 4:00 am
- Forum: Works in Progress
- Topic: Tailor Tales [GxB] Design clothes & dress-up. Beta 1.4 out! 100k words!
- Replies: 75
- Views: 24583
Re: Tailor Tales [GxB] Design your own clothes and romance b
Neat, I will play it tomorrow..... looking forward to it! I'll get back to you with feedback after.Celianna wrote:morrie wrote:Ahh, sorry, forgot to deploy one for Mac users. Windows only at the moment, will upload a Mac version shortly.
Edit: both links are up, you can download the beta here