Search found 21 matches
- Thu Aug 11, 2016 2:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: show variable in right corner [SOLVED]
- Replies: 13
- Views: 3318
Re: show variable in right corner [SOLVED]
This code works screen my_scr(): text "money: [money]" size 35 color "#c00" align (0.5, 0.05) default money = 100 label start: "..." show screen my_scr "." $ money += 10 "?" So check if "earn" is not zero. it works now, I used str(money) i...
- Thu Aug 11, 2016 2:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: show variable in right corner [SOLVED]
- Replies: 13
- Views: 3318
Re: show variable in right corner [SOLVED]
it doesn'tAlex wrote:If you do it this way, the value of money variable should update in screen.
- Thu Aug 11, 2016 1:45 pm
- Forum: Ren'Py Questions and Announcements
- Topic: show variable in right corner [SOLVED]
- Replies: 13
- Views: 3318
Re: show variable in right corner
I use $ money += earnAlex wrote:But what's the code to increase the money amount?de_nederlander wrote:everything works with this, but it doesn't seem to update once it more money is added.
do I have to hide and show it again, or is there another way?
- Thu Aug 11, 2016 11:30 am
- Forum: Ren'Py Questions and Announcements
- Topic: show variable in right corner [SOLVED]
- Replies: 13
- Views: 3318
Re: show variable in right corner
do I have to hide and show it again That's the only way I know. I would recommend (if you know how) building a function that both updates the money and refreshes (re-shows) the screen. That way you won't ever forget to update the screen. okay thanks a lot. I've seen you answering quite some questio...
- Thu Aug 11, 2016 11:26 am
- Forum: Ren'Py Questions and Announcements
- Topic: show variable in right corner [SOLVED]
- Replies: 13
- Views: 3318
Re: show variable in right corner
see https://www.renpy.org/doc/html/screens.html#text and follow the links for the properties you can apply to text. also see https://www.renpy.org/doc/html/screens.html#frame for the links for the properties you can apply to the frame everything works with this, but it doesn't seem to update once i...
- Thu Aug 11, 2016 10:59 am
- Forum: Ren'Py Questions and Announcements
- Topic: show variable in right corner [SOLVED]
- Replies: 13
- Views: 3318
Re: show variable in right corner
it works, but is there a way to adjust the size and the position?Iylae wrote:A simple example:
Code: Select all
screen show_money(): frame: xalign 1.0 text str(money) label start: default money = 10 show screen show_money "test"
- Thu Aug 11, 2016 10:31 am
- Forum: Ren'Py Questions and Announcements
- Topic: show variable in right corner [SOLVED]
- Replies: 13
- Views: 3318
show variable in right corner [SOLVED]
Maybe I'm asking quite some questions lately but, how do I show a variable in the right corner of the screen, I would like the player to see how much coins he has, and how much points. I've tried looking for how ui.text works but I just can't see how to style them and place them. thanks for your help.
- Wed Aug 10, 2016 5:44 pm
- Forum: Ren'Py Questions and Announcements
- Topic: add variable every minute [SOLVED]
- Replies: 7
- Views: 1055
Re: add variable every minute
Basically have nothing but the timer in it. This is test code that worked for me: label start: $ test_var = 0 show screen invi pause "[test_var]" screen invi: timer 1.0 repeat True action SetVariable("test_var", test_var+10) I think I can make it work with that, thanks.
- Wed Aug 10, 2016 4:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: New Variables in an Updated Game - Not Defined?
- Replies: 4
- Views: 644
Re: New Variables in an Updated Game - Not Defined?
So, my my visual novel, I update it ever couple of weeks, and whenever I add new variables in, I tend to get an error for the new variable not being defined when I continue from a save file and progress to the new content. I started using the Default tag with my new variables, and for the most part...
- Wed Aug 10, 2016 4:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: add variable every minute [SOLVED]
- Replies: 7
- Views: 1055
Re: add variable every minute
and how does an invisible screen work?I'm afraid you'll have to test it yourself. I suspect what you can do is just add an invisible screen that's always showing but doesn't conflict with anything.
- Wed Aug 10, 2016 4:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Layering image over textbox
- Replies: 3
- Views: 493
Re: Layering image over textbox
its easier to just have every combination in your image folder, it would also prevent a lot of problems.city wrote:Bumping for help.
Will the overlay function help place images over the textbox?
I've had a similair thing in a previous game.
- Wed Aug 10, 2016 4:08 pm
- Forum: Ren'Py Questions and Announcements
- Topic: add variable every minute [SOLVED]
- Replies: 7
- Views: 1055
Re: add variable every minute
Code: Select all
timer 60.0 repeat action SetVariable('money', money + income)
- Wed Aug 10, 2016 4:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: add variable every minute [SOLVED]
- Replies: 7
- Views: 1055
Re: add variable every minute
does this work no matter what screen you're on?kivik wrote:I think timer is the way to do it:
https://www.renpy.org/doc/html/screens.html#timer
I think the code may look something like this:
Code: Select all
timer 60.0 repeat action SetVariable('money', money + income)
- Wed Aug 10, 2016 2:51 pm
- Forum: Ren'Py Questions and Announcements
- Topic: add variable every minute [SOLVED]
- Replies: 7
- Views: 1055
add variable every minute [SOLVED]
I wanted to make a script that would add a variable to another variable every minute.
for example I have variable "money" and I want to add variable "income" to it every 60 seconds, no matter on which label/screen the player currently is.
thanks for your help.
for example I have variable "money" and I want to add variable "income" to it every 60 seconds, no matter on which label/screen the player currently is.
thanks for your help.
- Sat Aug 06, 2016 5:52 pm
- Forum: Development of Ren'Py
- Topic: Error installing rapt on 6.99.10
- Replies: 8
- Views: 2242
Re: Error installing rapt on 6.99.10
Thanks for your help, Helia!! I tried out your suggestion and it turned out that /extras/google/play_apk_expansion and /extras/google/play_licensing didn't even exist in rapt/android-sdk-r24.4.1. I did have those files in my older version of RAPT (android-sdk-r23) so I copied them over without rena...