Search found 7 matches

by Ragnarok does VN
Sun Aug 07, 2016 2:42 pm
Forum: Asset Creation: Writing
Topic: Changes to Writing due to NVL
Replies: 4
Views: 1826

Re: Changes to Writing due to NVL

RotGtIE wrote:...
Thank you for your detailed answer, I appreciate all the Information you put into it. I think, first of all, I will play some games.
by Ragnarok does VN
Sun Aug 07, 2016 11:01 am
Forum: Asset Creation: Writing
Topic: Changes to Writing due to NVL
Replies: 4
Views: 1826

Changes to Writing due to NVL

So, before I found Ren'Py I stumbled over the TV Tropes "So you want to make a VN" page, which gives a nice and condensed overview. One advice they gave is, if you can't do good art, rather use nvl than adv. And oh boy, I certainly can't do good art. And as it is my first VN, I don't want ...
by Ragnarok does VN
Sun Aug 07, 2016 9:36 am
Forum: Ren'Py Questions and Announcements
Topic: Always on top
Replies: 1
Views: 683

Re: Always on top

I am by far no expert to ren'py, but the behaviour you describe is usually a thing of the operating system. And also something players probably want to use, you know? Alt-Tabbing can be quite handy!

So I don't think there is a solution for you
by Ragnarok does VN
Sun Aug 07, 2016 9:30 am
Forum: Ren'Py Questions and Announcements
Topic: [solved] Rollback/Custom Class/Function call
Replies: 4
Views: 825

Re: Rollback/Custom Class/Function call - undiserable outcom

So I tried what you suggested, which means each of the Meter classes directly inherits from object now. It didn't fix the problem. I also tried to increment the attribute directly, like suggested in the linked thread. It looks like this now: $ story.relationship_circle.avoid.negative._trivial += 1 T...
by Ragnarok does VN
Sat Aug 06, 2016 4:10 pm
Forum: Ren'Py Questions and Announcements
Topic: One options bar for sound and voice
Replies: 2
Views: 481

Re: One options bar for sound and voice

Regardless of the correct answer to the initial answer, I would strongly disagree to the notion of meshing the voice and sound levels together. The player having options to customize the game to his preferences is a good thing to have. I can just assume, that your game uses voice acting in the sound...
by Ragnarok does VN
Sat Aug 06, 2016 4:01 pm
Forum: Ren'Py Questions and Announcements
Topic: [solved] Rollback/Custom Class/Function call
Replies: 4
Views: 825

[solved] Rollback/Custom Class/Function call

Hi everyone! While I am new to Ren'Py specifically and Python generally I am used to object orientated programming, so naturally I applied my knowledge to a little project. Everything compiles fine, but the rollback feature, which I really want to use, creates some undesireable outcomes. At a base l...