Search found 7 matches
- Sun Jun 09, 2019 9:24 pm
- Forum: We are a Free Project looking for Partners
- Topic: Artist/Programmer Seeking Writer!
- Replies: 2
- Views: 1038
Artist/Programmer Seeking Writer!
A few months back, I dived into making a visual novel. I had a loose story concept, and mainly focused on the visual, auditory, and coding aspects. Originally, I was going to flesh out the story and do all the writing myself, but I ended up moving onto other projects. Though I'm a bit busy nowadays,...
- Tue Oct 04, 2016 3:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Sprites still shown after deleting Image Statements [SOLVED]
- Replies: 6
- Views: 891
Re: Sprites still shown after deleting Image Statements
Okay, turns out there was an old duplicate of the file containing image definitions. Which explains why only new (missing) image definitions wouldn't appear. This is exactly what I initially thought was causing this, but the file was tucked away—that is to say, I didn't look hard enough. Guess I can...
- Tue Oct 04, 2016 2:35 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Sprites still shown after deleting Image Statements [SOLVED]
- Replies: 6
- Views: 891
Re: Sprites still shown after deleting Image Statements
Gave it a shot, but to no avail. Thanks for the suggestion.r_sami wrote:Try deleting persistent data and recompiling rpyc files (form the main interface). It could just be a caching thing.
- Tue Oct 04, 2016 11:42 am
- Forum: Ren'Py Questions and Announcements
- Topic: Sprites still shown after deleting Image Statements [SOLVED]
- Replies: 6
- Views: 891
Re: Sprites still shown after deleting Image Statements
IIRC RenPy scans game folder and automatically defines images from file names. So wolf.png will define image wolf. And due to how image tags work, trying to show image wolf 1 when it does not exist will show image wolf instead. Many of the filenames and image tags do not match, and still appear non...
- Mon Oct 03, 2016 7:34 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Scrolling/Rollback causing Mouse Area issues
- Replies: 0
- Views: 333
Scrolling/Rollback causing Mouse Area issues
I'm using the following code to show the quick menu when the mouse cursor is in the mouse area, and hide it when it leaves. screen button_overlay(): mousearea: area (0, 0, 1.0, 100) hovered Show("buttons", transition=dissolve) unhovered Hide("buttons", transition=dissolve) screen...
- Mon Oct 03, 2016 6:06 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Sprites still shown after deleting Image Statements [SOLVED]
- Replies: 6
- Views: 891
Sprites still shown after deleting Image Statements [SOLVED]
I'm curious why my sprites remain displayed in game (with the Show Statement) after their associated Image Statements have been deleted. In other words, after deleting: image wolf 1 = "wolf.png" And leaving: show wolf 1 The sprite still shows without error. Funky. After deleting ALL image ...
- Mon Aug 15, 2016 1:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Toggle what_color & color
- Replies: 1
- Views: 262
Toggle what_color & color
I'm trying to toggle the color of a character's font without having to use {color} for every line. Here's what I tried, but to no avail: define char_color = "#73c5e1" define c = DynamicCharacter("char", color=char_color, what_color=char_color) label start: $ char = "Nanny&qu...