Search found 20 matches

by Alvsvartr
Wed Aug 24, 2022 4:04 am
Forum: Ren'Py Questions and Announcements
Topic: How to change main menu screen according to system time?
Replies: 8
Views: 420

Re: How to change main menu screen according to system time?

Imperf3kt wrote:
Mon Aug 22, 2022 5:41 am
Note that the above won't reflect changes until the player restarts the game and the time is checked at runtime. There is a way to make it check in real time, but I don't remember the method currently.
I checked it, and the solution provided by anne O'nymous changes the image in real-time.
by Alvsvartr
Tue Aug 23, 2022 2:26 pm
Forum: Ren'Py Questions and Announcements
Topic: How to change main menu screen according to system time?
Replies: 8
Views: 420

Re: How to change main menu screen according to system time?

define gui.main_menu_background = None Oh, I see! I was a bit tired at the moment and added just a transparent image here =)) I've used manual selection to find the command "add". It was something! Thank you! And I'd like to add one more variant to make things going: At first, let's go to the gui.r...
by Alvsvartr
Sat Aug 20, 2022 11:44 am
Forum: Ren'Py Questions and Announcements
Topic: How to change main menu screen according to system time?
Replies: 8
Views: 420

Re: How to change main menu screen according to system time?

Since Renpy is in symbiosis with Python, you can just use Python to get the current time via the datetime module. Format it to your needs and then change your main_menu screen according to the variable. Thank you for your reply. I'm trying to use it correctly, but it doesn't want to work fine. So, ...
by Alvsvartr
Sat Aug 20, 2022 8:10 am
Forum: Ren'Py Questions and Announcements
Topic: How to change main menu screen according to system time?
Replies: 8
Views: 420

How to change main menu screen according to system time?

Hi all, So basically, I plan to change the main menu background four times a day: - from 6:00 AM to 11:00 AM - the first image - from 11:00 AM to 06:00 PM - the second image - from 06:00 PM to 09:00 PM - the third image - from 09:00 PM to 06:00 AM - the fourth image It doesn't look like an utterly i...
by Alvsvartr
Sun Aug 11, 2019 8:43 am
Forum: Ren'Py Questions and Announcements
Topic: Problem with language chooser
Replies: 0
Views: 288

Problem with language chooser

Hello there, I've add a language chooser in the way of adding: label language_chooser: scene black menu: "{font=DejaVuSans.ttf}English{/font}": $ persistent.lang = "english" "{font=DejaVuSans.ttf}Русский{/font}": $ persistent.lang = "russian" $ renpy.utter_restart() But this one doesn't want to chan...
by Alvsvartr
Sun Aug 11, 2019 8:29 am
Forum: Ren'Py Questions and Announcements
Topic: How to visualize achievements with progress only after achieving max progress
Replies: 0
Views: 305

How to visualize achievements with progress only after achieving max progress

Hello there, I've used the following achievements with progress module made by OlegWock to work with achievements: transform achievement_transform: on show: xalign .98 yalign -.3 linear 0.4 xalign .98 yalign .02 on hide: linear 0.4 xalign 1.9 yalign .02 screen scr_achievement_get(title, a_text, icon...
by Alvsvartr
Mon Jan 21, 2019 3:57 am
Forum: Ren'Py Questions and Announcements
Topic: Adding dissolve to particles animation
Replies: 1
Views: 255

Adding dissolve to particles animation

Dear friends, Here is a good piece of code but the animation looks not smooth. is it possible to add here dissolve or other transition between the images or something akin. transform withAdd: additive 1.0 image particle newDownBright = SnowBlossom(At(Animation("images/blue-particle-circle.png", 0.15...
by Alvsvartr
Sun Jan 20, 2019 11:12 am
Forum: Ren'Py Questions and Announcements
Topic: Particle Animation for Insects
Replies: 7
Views: 973

Re: Particle Animation for Insects

transform withAdd: additive 1.0 transform withAdd2: additive 1.0 Alfa 1.0 linear 2.0 Alfa 0.2 repeat image particle newDownBright = SnowBlossom(At(Animation("images/blue-particle-circle.png", 0.15, "images/blank.png, 0.05),withAdd), border=150, count=6000,start=0.00000000001, fast=False, yspeed=(-1...
by Alvsvartr
Sat Jan 19, 2019 4:17 am
Forum: Ren'Py Cookbook
Topic: Sakura River's FX: Rising Vortex
Replies: 8
Views: 4573

Re: Sakura River's FX: Rising Vortex

I apologize but advise me, please, how to make particles' movement directly from bottom to top.

UPD anh hour later.
Sorry, friends for my ignorance, I'm a writer. But I've managed =))
by Alvsvartr
Sat Jan 19, 2019 3:37 am
Forum: Ren'Py Cookbook
Topic: Sakura River's FX: Rising Vortex
Replies: 8
Views: 4573

Re: Sakura River's FX: Rising Vortex

Would you be so kind to explain how to add this one into script correctly :?: transform withAdd: additive 1.0 image particle newDownBright = SnowBlossom(At("images/blue-particle-circle.png", withAdd), border=150, count=6000,start=0.00000000001, fast=False, yspeed=(-100, -80), xspeed=(-3000,3000), h...
by Alvsvartr
Sat Jan 19, 2019 3:14 am
Forum: Ren'Py Questions and Announcements
Topic: Particle Animation for Insects
Replies: 7
Views: 973

Re: Particle Animation for Insects

Would you be so kind to explain how to add this one into script correctly :?:
by Alvsvartr
Sat Jan 19, 2019 3:14 am
Forum: Ren'Py Cookbook
Topic: Sakura River's FX: Rising Vortex
Replies: 8
Views: 4573

Re: Sakura River's FX: Rising Vortex

Would you be so kind to explain how to add this one into script correctly :?:
by Alvsvartr
Fri Jan 18, 2019 8:17 am
Forum: Ren'Py Questions and Announcements
Topic: Fireflies particles in RenPy?
Replies: 4
Views: 2919

Re: Fireflies particles in RenPy?

So, EasyRhysiem, have you managed to make fireflies flying? If yes, please share the result =)
by Alvsvartr
Fri Nov 02, 2018 8:26 am
Forum: Creative Commons
Topic: 1080p wipes (image dissolve transitions)
Replies: 51
Views: 20996

Re: 1080p wipes (image dissolve transitions)

Thanks! Looks terrific!
by Alvsvartr
Fri Oct 26, 2018 2:55 am
Forum: Creative Commons
Topic: 1080p wipes (image dissolve transitions)
Replies: 51
Views: 20996

Re: 1080p wipes (image dissolve transitions)

Thank you! Working with transitions is pleasure now =) Would you be so kind to provide some help concerning "circleirisout" and "circleirisin" transitions. Those which I've found are using one circle. Is it possible to make the transition similar to closing-opening eyes? Maybe there is such wipe amo...