Search found 2376 matches
- Wed Mar 13, 2024 3:32 am
- Forum: Ren'Py Questions and Announcements
- Topic: Strategy for distribution of large games (> 5GB)?
- Replies: 5
- Views: 193
Re: Strategy for distribution of large games (> 5GB)?
We regularly get over 1,200 downloads for each released version, so transfer charges are a definite concern. We already got hit with a (extremely) huge fee when distributing files using Gofile one release. We're using anonymous transfers now, but it involves manually downloading every file occasion...
- Fri Mar 08, 2024 6:14 am
- Forum: Ren'Py Questions and Announcements
- Topic: Layeredimage dynamic image name. NameError
- Replies: 3
- Views: 160
Re: Layeredimage dynamic image name. NameError
yea, I tried it, but get attribute error. NoneType have no attribute 'style'. looks like it's cant find right image or something like that. That is another problem and is likely one you should be solving instead. I'm actually curious now about how to refactor the class to make getters for every fie...
- Fri Mar 08, 2024 2:37 am
- Forum: Ren'Py Questions and Announcements
- Topic: Layeredimage dynamic image name. NameError
- Replies: 3
- Views: 160
Re: Layeredimage dynamic image name. NameError
is there any new rules for that? can't find anything in changelogs https://www.renpy.org/dev-doc/html/incompatible.html#incompatible-7-7-0 Interpolation Changes Interpolations in strings are now treated as Python expressions, this results in mostly equivelent behaviour when interpreting fields exce...
- Thu Mar 07, 2024 1:27 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Strategy for distribution of large games (> 5GB)?
- Replies: 5
- Views: 193
Re: Strategy for distribution of large games (> 5GB)?
You can rent a cheap VPS with 1TB of storage space and 1Gb/s connection at 10€/month. Usually you get severals Tb of data for free and then you have to pay 1-3€ per Tb (which in your case is about 120 downloads). Another option is to use peer-to-peer distribution and all the distributed power of Bit...
- Tue Mar 05, 2024 12:45 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Half a second of a checkerboard screen before the video starts...
- Replies: 5
- Views: 142
Re: Half a second of a checkerboard screen before the video starts...
You can use a start_image parameter to provide an image which is shown after scene statement executesm but before video starts playing. If you use first frame of your video as that image, it might look better. Another way is only remove old images after movie starts playing.
- Tue Mar 05, 2024 11:49 am
- Forum: Ren'Py Questions and Announcements
- Topic: Half a second of a checkerboard screen before the video starts...
- Replies: 5
- Views: 142
Re: Half a second of a checkerboard screen before the video starts...
What you wrote is equivalent to: # scene something is just a shortcut for writing both scene and show statement. scene # clears screen show movie # shows movie WHEN IT LOADS AND DECODES THE FIRST FRAME. Which might take time. You can use scene black fowwlowed by show movie to show black screen befor...
- Fri Mar 01, 2024 5:53 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] About choosing names and caps/case sensitive
- Replies: 5
- Views: 199
Re: About choosing names and caps/case sensitive
Code: Select all
$ mc = mc.capitalize()
- Fri Mar 01, 2024 10:09 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Need to know how to put text in drag image
- Replies: 4
- Views: 251
Re: Need to know how to put text in drag image
https://www.renpy.org/doc/html/drag_drop.html#examples The first example has two displayables within a window. In your case I suspect it will look something liek: # . . . draggroup: drag: fixed: fit_first True add "some image" text "Some Image" align (0.5, 0.5)
- Fri Mar 01, 2024 9:27 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Need to know how to put text in drag image
- Replies: 4
- Views: 251
Re: Need to know how to put text in drag image
Drag takes an arbitrary displayable, so you can pu a fixed containing your image and text
- Thu Feb 29, 2024 4:29 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]How to change a variable in a animation using a imagebutton?
- Replies: 14
- Views: 570
Re: How to change a variable in a animation using a imagebutton?
In short, it isn't possible. TransitionAnimation oficially does not support changing its parameters once created. In addition, TransitionAnimation itself is not supported anymore and its entry in documentation is deleted.
- Wed Feb 28, 2024 3:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: Why Are All Groups Being Affected in My LayeredImage?
- Replies: 4
- Views: 335
Re: Why Are All Groups Being Affected in My LayeredImage?
when offset is applied to inner image, it partially moves outside of image boundaries, changing them. This makes whole image be repositioned. For example if you aligned your image around 0.5, 0.5, after first line of animation it will move 2 pixels to the bottom-left.
- Tue Feb 27, 2024 8:55 am
- Forum: Ren'Py Questions and Announcements
- Topic: Why Are All Groups Being Affected in My LayeredImage?
- Replies: 4
- Views: 335
Re: Why Are All Groups Being Affected in My LayeredImage?
Is "bg1" by any chance the same size as "panel01"?
- Sun Feb 25, 2024 4:55 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Help making a slider bar to change the Save/Load page
- Replies: 14
- Views: 634
Re: Help making a slider bar to change the Save/Load page
Bar takes thumb property: https://www.renpy.org/doc/html/style_pr ... erty-thumb
It is a displayable which is used for, well, bar thumb. You can define any displayable and use it there.
It is a displayable which is used for, well, bar thumb. You can define any displayable and use it there.
- Sun Feb 25, 2024 4:36 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Help making a slider bar to change the Save/Load page
- Replies: 14
- Views: 634
Re: Help making a slider bar to change the Save/Load page
When defining displayable for a bar thumb, add yalign=0.5 to make it centered on a bar. Or play with yoffset property to control position manually.
- Sun Feb 25, 2024 4:29 pm
- Forum: Ren'Py Questions and Announcements
- Topic: pause delay does not work when loading save
- Replies: 6
- Views: 392
Re: pause delay does not work when loading save
IIRC Renpy fast-forwardsuntil it finds a place requiring interaction from player. The better way would probably be to make animation as an ATL script and display it before loop. image eileen sad = Placeholder() image eileen happy = Placeholder() image eileen waiting: "eileen sad" 1.0 "...