Search found 19 matches
- Tue Nov 24, 2020 10:01 pm
- Forum: Ren'Py Questions and Announcements
- Topic: People need to start adding images or demos in Ren'Py Cookbooks
- Replies: 4
- Views: 441
Re: People need to start adding images or demos in Ren'Py Cookbooks
Of course but as a general thing, I do feel that it's easier to learn when you know how something was intended to run. I found the Ren'Py cookbook directly and went through the links. About a large majority of them are just plain code. I'll give you an example. I found a project yesterday which fro...
- Mon Nov 23, 2020 8:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: People need to start adding images or demos in Ren'Py Cookbooks
- Replies: 4
- Views: 441
People need to start adding images or demos in Ren'Py Cookbooks
This isn't meant to be negative, just a thing I've observed. I learn by example and there are dozens of amazing resources on this site. The problem is however, sometimes you will click a thread that has nothing but lines of code or sometimes a zip file with the game's files but not the game. For the...
- Thu Nov 12, 2020 10:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to make an active background?
- Replies: 2
- Views: 373
How to make an active background?
I have always wondered how this is done.
For example, a scene where you can see a fireplace in the background with moving fire and an imagemap over it.
How is this done? Thanks!
For example, a scene where you can see a fireplace in the background with moving fire and an imagemap over it.
How is this done? Thanks!
- Sun Aug 09, 2020 7:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Call screen at any time in game
- Replies: 1
- Views: 249
Call screen at any time in game
Hey guys since i've been using renpy for years i've always had a problem that I couldn't get over. At my current ability i'm able to call screens and close them. My issue is how to call a screen at any point in the game i.e dialogues, menu choices etc and then close back to the EXACT point that I op...
- Sun Apr 19, 2020 5:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Can I get some help with this please? TYPE ERROR
- Replies: 11
- Views: 460
Re: Can I get some help with this please? TYPE ERROR
You forgot the brackets on the Return action in navigation screen. textbutton _("Return") action Return I had this same error a couple days ago, took me a while to figure out what was wrong. You are a live saver man! That solved my problem :D Thanks so much And thanks a ton to the others who respon...
- Sun Apr 19, 2020 4:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Can I get some help with this please? TYPE ERROR
- Replies: 11
- Views: 460
Re: Can I get some help with this please? TYPE ERROR
The problem occurs when you hover over the menu options at the bottom right.rayminator wrote: ↑Sun Apr 19, 2020 3:48 pmit best to share that also
but try to change clicked to actionCode: Select all
hotspot (564, 706, 726, 291) clicked Start()
- Sun Apr 19, 2020 3:39 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Can I get some help with this please? TYPE ERROR
- Replies: 11
- Views: 460
Re: Can I get some help with this please? TYPE ERROR
are you using somebody else code by chance? which file did you edit last before this error showed up? can you share your screens.rpy? Here is my Screens.rpy code: # This file is in the public domain. Feel free to modify it as a basis # for your own screens. # Note that many of these screens may be ...
- Sun Apr 19, 2020 3:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Can I get some help with this please? TYPE ERROR
- Replies: 11
- Views: 460
Re: Can I get some help with this please? TYPE ERROR
Again thanks so much for the help but i'm still not understanding the error. Where specifically is the problem? I can't see any problems with my screens. Which file do I need to go into to find the problem?
Thanks
- Sun Apr 19, 2020 2:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Can I get some help with this please? TYPE ERROR
- Replies: 11
- Views: 460
Re: Can I get some help with this please? TYPE ERROR
Sorry if this is a stupid question. What is a tool tip?rayminator wrote: ↑Sun Apr 19, 2020 2:16 pmlook at your tooltip it's telling you there something wrong with them
- Sun Apr 19, 2020 1:57 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Can I get some help with this please? TYPE ERROR
- Replies: 11
- Views: 460
Can I get some help with this please? TYPE ERROR
Hey guys, I'm still fairly new and learning. For some reason my game seems to be acting up now. Every time I hover my cursor over the mini options. The "RETURN, PEFERENCES, SAVE GAME, LOAD GAME" etc I honestly have no idea why this is happening. Here is the traceback: I'm sorry, but an uncaught exce...
- Tue Feb 19, 2019 3:39 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to make a textbox jump to or call a screen
- Replies: 4
- Views: 178
Re: How to make a textbox jump to or call a screen
---- All that happens is that the screen goes to an empty screen and just freezes, as in, I can't click, press or do anything. Any idea on what the issue could be? Cheers. The problem is probably somewhere else in the code, not with that specific line. If you show more of the code we have a better ...
- Tue Feb 19, 2019 12:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to make a textbox jump to or call a screen
- Replies: 4
- Views: 178
Re: How to make a textbox jump to or call a screen
I know for a fact that this is probably a silly issue with an easy fix but I can't seem to get it working. I found an open source email messaging system on this site and have been experimenting with it. I'd like to be able to have the user press the "EXIT" textbutton then return to a screen. This i...
- Tue Feb 19, 2019 10:51 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to make a textbox jump to or call a screen
- Replies: 4
- Views: 178
How to make a textbox jump to or call a screen
I know for a fact that this is probably a silly issue with an easy fix but I can't seem to get it working. I found an open source email messaging system on this site and have been experimenting with it. I'd like to be able to have the user press the "EXIT" textbutton then return to a screen. This is...
- Thu Oct 13, 2016 10:47 am
- Forum: Ren'Py Questions and Announcements
- Topic: Action when key is pressed
- Replies: 2
- Views: 402
Re: Action when key is pressed
You can use keys in screens , something like: label start: call screen ttest screen ttest: key "K_UP" action Play("sound", "sound.ogg") I'd also recommend checking out this thread. That works quite well. However what If I wanted the battler on screen to shake whenever the button is pressed? Would I...
- Thu Oct 13, 2016 8:50 am
- Forum: Ren'Py Questions and Announcements
- Topic: Action when key is pressed
- Replies: 2
- Views: 402
Action when key is pressed
Hey everyone, so I've been making my own special type of battle scene but while doing that, I decided to mix it up a little and try something different. In short, what I'm trying to do is remove the idea of clicking everywhere in a battle. Currently all I would like to know is how to make it possibl...