Search found 334 matches

by SypherZent
Mon Nov 21, 2022 2:48 pm
Forum: Works in Progress
Topic: PROJECT TACTICS (Title TBD) [Turn-based Tactics][Fantasy][War]
Replies: 1
Views: 94

Re: PROJECT TACTICS (Title TBD) [Turn-based Tactics][Fantasy][War]

Image
World map created using DreamStudioAI (Stable Diffusion v2.0) with some manual finishing touches
by SypherZent
Mon Nov 21, 2022 2:46 pm
Forum: Works in Progress
Topic: PROJECT TACTICS (Title TBD) [Turn-based Tactics][Fantasy][War]
Replies: 1
Views: 94

PROJECT TACTICS (Title TBD) [Turn-based Tactics][Fantasy][War]

-------------------------------------------------------------------------------- Source Error Productions is working on their second production! (Title TBD) This upcoming game is going to be a turn-based tactics game set in the same universe as the studio's first game, Awakening of Legend . The com...
by SypherZent
Tue Nov 01, 2022 4:03 pm
Forum: Completed Games
Topic: Awakening of Legend [Free / Roguelike / Turn-Based Combat]
Replies: 0
Views: 291

Awakening of Legend [Free / Roguelike / Turn-Based Combat]

One of the games I helped develop launched yesterday! This game is for a new studio (Source Error Productions), so I wanted to post here to help the studio gain some exposure. While I realize this isn't a VN or story-based game, it is made with Ren'Py (using Screen Language and ATL). If anyone likes...
by SypherZent
Sun Aug 14, 2022 12:36 am
Forum: I am a Musician, Sound Editor, or Video Editor
Topic: KotoriMWorks's Professional Video Editing Services (Updated on 3/21/22) [OPEN]
Replies: 40
Views: 12538

Re: KotoriMWorks's Professional Video Editing Services (Updated on 3/21/22) [OPEN]

Excellent work! Was a pleasure working with Kotori. She offers great services. Recommended. ^^
by SypherZent
Sat Aug 21, 2021 9:32 am
Forum: We are offering Paid Work
Topic: [CLOSED][Paid] Seeking writer for fantasy epic Visual Novel / RPG
Replies: 0
Views: 925

[CLOSED][Paid] Seeking writer for fantasy epic Visual Novel / RPG

EtherRealm Games is seeking a new writer for fantasy epic Visual Novel / RPG. The prologue/demo for the story has already been written, so you will have to become acquainted with the existing characters, their psychological profiles, and the plot. This story is part 1 of a trilogy of games and the g...
by SypherZent
Tue Aug 03, 2021 1:05 pm
Forum: Development of Ren'Py
Topic: Controller Bug Regarding Viewport Wheeling
Replies: 1
Views: 2744

Controller Bug Regarding Viewport Wheeling

config.pad_bindings['repeat_pad_righty_neg'].append('viewport_wheelup') config.pad_bindings['repeat_pad_righty_pos'].append('viewport_wheeldown') config.pad_bindings['repeat_pad_righty_neg'].append('viewport_up') config.pad_bindings['repeat_pad_righty_pos'].append('viewport_down') config.pad_bindin...
by SypherZent
Sat Jul 17, 2021 2:36 pm
Forum: Ren'Py Questions and Announcements
Topic: (SOLVED) How to change locked image text color in Gallery?
Replies: 1
Views: 611

Re: How to change locked image text color in Gallery?

I found the color. It's shared with the in-game dialogue text: gui.text_color, which was near-black so it could hardly be seen in the gallery.

Why does the gallery use the same text color as the dialogue in game? Who knows.

Anyway, solved my own problem (again). Hope it helps someone else.
by SypherZent
Sat Jul 17, 2021 1:46 pm
Forum: Ren'Py Questions and Announcements
Topic: (SOLVED) How to change locked image text color in Gallery?
Replies: 1
Views: 611

(SOLVED) How to change locked image text color in Gallery?

This code is from renpy/common/00gallery.rpy: screen _gallery: if locked: add "#000" text _("Image [index] of [count] locked.") align (0.5, 0.5) else: for d in displayables: add d How do I change the color of this text that says "Image [index] of [count] locked"?? Currently, the text is showing up b...
by SypherZent
Wed Jul 14, 2021 5:24 pm
Forum: Development of Ren'Py
Topic: Bug? Ren'py Movie doesn't work with mask movies
Replies: 1
Views: 2989

Re: Bug? Ren'py Movie doesn't work with mask movies

Found the issue. Had to remove the fps and size parameters. Works when not using those.

Hope the info helps.
by SypherZent
Wed Jul 14, 2021 5:20 pm
Forum: Development of Ren'Py
Topic: Bug? Ren'py Movie doesn't work with mask movies
Replies: 1
Views: 2989

Bug? Ren'py Movie doesn't work with mask movies

I created two movies, one of them is an alpha mask movie, just like it explains in this post: https://lemmasoft.renai.us/forums/viewtopic.php?t=36951 And here is how I defined the movie: image test_movie = Movie(fps=24, size=(1920,1080), loop=True, play="movies/particles.webm", mask="movies/particle...
by SypherZent
Wed Jul 14, 2021 5:17 pm
Forum: Development of Ren'Py
Topic: [Bug] Remapping certain keys doesn't have the correct functionality
Replies: 2
Views: 4229

Re: [Bug] Remapping certain keys doesn't have the correct functionality

Hi, sorry for late reply. Thank you! I'll give this a try next week once I'm working again. ^^

Edit: This works perfectly, thank you again for the suggestion, strayerror!
by SypherZent
Tue Jun 15, 2021 10:02 am
Forum: Development of Ren'Py
Topic: [Bug] Remapping certain keys doesn't have the correct functionality
Replies: 2
Views: 4229

[Bug] Remapping certain keys doesn't have the correct functionality

The documentation for Ren'Py keymap says: # These keys control skipping. skip = [ 'K_LCTRL', 'K_RCTRL' ], stop_skipping = [ ], toggle_skip = [ 'K_TAB' ], Problem / Bug : If I add the following: init python: config.pad_bindings["pad_righttrigger_pos"] = ['skip'] When I press RT on controller, the Ski...
by SypherZent
Sat May 01, 2021 5:22 pm
Forum: Ren'Py Questions and Announcements
Topic: Does Ren'py have a GUI to design Frames/Windows easier?
Replies: 18
Views: 2771

Re: Does Ren'py have a GUI to design Frames/Windows easier?

The problem is Renpy works with Code so you have to write Code. It is exactly as adrix said. Ren'Py works with Code. What you described (a GUI to design Frames/Windows) is what is termed as "visual programming". Python is not a visual programming language. And Ren'Py is not a visual programming sof...
by SypherZent
Sat May 01, 2021 2:23 pm
Forum: Ren'Py Questions and Announcements
Topic: (SOLVED) Is Selective Redrawing (For Screens) Possible?
Replies: 0
Views: 1581

(SOLVED) Is Selective Redrawing (For Screens) Possible?

Update: Found some information on https://www.renpy.org/doc/html/screen_optimization.html that will help me with some extra optimizations that won't require changing how Ren'Py renders screens. Basically, by using Creator-Defined Displayables (https://www.renpy.org/doc/html/udd.html) it should be s...