Search found 14 matches

by SticksnTricks
Fri Jun 25, 2021 12:38 am
Forum: Ren'Py Questions and Announcements
Topic: Having Attribute Error where defined object is saying it has noa ttribute.
Replies: 1
Views: 669

Having Attribute Error where defined object is saying it has noa ttribute.

I've been trying to make a pesudo RPG like game on renpy using python coding. I'm mostly using this as a basic testing ground and organized my code into different rpy files. But right now, I am having trouble trying to tie these skills from the subclass to the main class. Here's the character class ...
by SticksnTricks
Mon Aug 13, 2018 8:19 pm
Forum: Works in Progress
Topic: Tension [Mystery][Supernatural/Urban Fantasy][Horror]
Replies: 0
Views: 580

Tension [Mystery][Supernatural/Urban Fantasy][Horror]

Nothing in this demo or Synopsis is final. Everything is a subject to change. This is a very rough alpha build to showcase my experience in Ren'py. I hope to offer players a chance to have a unique experience that will make for an interactive adventure game than a typical visual novel with a dynamic...
by SticksnTricks
Sat Jan 07, 2017 12:10 am
Forum: Works in Progress
Topic: City 25/City of Ants[Mystery][Sci-fi][adventure]
Replies: 3
Views: 1268

Re: City 25/City of Ants[Mystery][Sci-fi][adventure]

Hey guys! Its me again. Sorry I've gone dark the bast five months. Chances are I might be again soon until the Summer. But in any case I was able to get some Coding done (while hitting blockages on others) and show off a few images I've worked on. Note some of these images are not final. Check the s...
by SticksnTricks
Tue Dec 27, 2016 5:17 pm
Forum: General Discussion
Topic: Back to the drawing board!
Replies: 0
Views: 658

Back to the drawing board!

Hey folks! I'm back. After this semester came to a close, I finally decided to devote my time and effort into writing and designing in City of Ants. I won't have a progress update just yet and I don't wanna make any promises I can't keep. But I'm glad to be back.
by SticksnTricks
Thu Oct 06, 2016 10:08 pm
Forum: General Discussion
Topic: Ahh the time!
Replies: 8
Views: 1516

Ahh the time!

So, I've been a lot busy doing some heavy writing. And I don't mean short stories or Ren'py writing... but like a book. And it's been holding me up for quite sometime. xD I've hit a few snags in City of Ants but I feel that the game is coming along nicely. But having to balance college life really d...
by SticksnTricks
Wed Sep 28, 2016 3:13 pm
Forum: Works in Progress
Topic: City 25/City of Ants[Mystery][Sci-fi][adventure]
Replies: 3
Views: 1268

Re: City 25/City of Ants[Mystery][Sci-fi][adventure]

Right now it's basically a concept to test out my own limitations on Ren'py coding. But I've a few ideas for antagonists in mind and how threatening they can be. One of the ideas in mind is that they work in a way that anomalies do that they can affect reality space and possibly time. This also exte...
by SticksnTricks
Fri Sep 23, 2016 8:32 pm
Forum: Ren'Py Questions and Announcements
Topic: How to interact with the environment
Replies: 4
Views: 3165

Re: How to interact with the environment

I am a very ambitious man who don't know how to quit. xD Truth be told, I can't code for shit. But Ren'py seems easy for me for simple game coding. Though I could be wrong.


Also thanks for the link~!
by SticksnTricks
Thu Sep 22, 2016 7:30 pm
Forum: Ren'Py Questions and Announcements
Topic: How to interact with the environment
Replies: 4
Views: 3165

How to interact with the environment

Ya know how in certain games and visual novels like Ace Attorney, you've given yourself a bit of non-linear movement? What can I use for a similar concept in Ren'py? It's basically for the game I'm making where it involves more point-and-click adventuring melded into a visual novel. Like, there's so...
by SticksnTricks
Thu Sep 22, 2016 5:41 pm
Forum: Creator Discussion
Topic: On interactivity
Replies: 3
Views: 697

Re: On interactivity

yeeeaahahh I guess it is a coding thing. Idk where the code help section is though. @_@
by SticksnTricks
Thu Sep 22, 2016 3:56 pm
Forum: Creator Discussion
Topic: On interactivity
Replies: 3
Views: 697

On interactivity

Sup folks! SticksNTricks! Need some tips and pointers for a non-linear interactive visual novel. Basically, it's like a point and click adventure molded with the visual novel mechanics. But lately, I'm having difficulties finding the right stuff and I want to be sure I'm capable of utilizing it with...
by SticksnTricks
Thu Sep 22, 2016 8:24 am
Forum: I am a Writer, Editor, Proofreader or Translator
Topic: Basically? Looking to wirte!
Replies: 3
Views: 753

Re: Basically? Looking to wirte!

Oops. I may have worded that wrong. What I mean by western is usually how I tend to write the characters and the story. But I can still write eastern style story telling and characters.
by SticksnTricks
Wed Sep 21, 2016 10:03 pm
Forum: Works in Progress
Topic: City 25/City of Ants[Mystery][Sci-fi][adventure]
Replies: 3
Views: 1268

City 25/City of Ants[Mystery][Sci-fi][adventure]

Synopsis: Two hundred and twenty five years have passed since the Artimus Incident. Anomalies wander the Earth, 50% of the landmass remains uninhabitable, and the comfort living reality has been shattered. What remains of humanity are compacted together in tight, sprawling, mega cities that pierce ...
by SticksnTricks
Wed Sep 21, 2016 9:31 pm
Forum: I am a Writer, Editor, Proofreader or Translator
Topic: Basically? Looking to wirte!
Replies: 3
Views: 753

Basically? Looking to wirte!

I'm familiar with basic Ren'py coding given how quick and easy the simple concepts are. But I'm mainly interested in working on creative writing, stories, dialogue and narration more often than not. I've got experiences in the writing field and will gladly help whatever I can wherever I can. If you ...
by SticksnTricks
Wed Sep 21, 2016 9:07 pm
Forum: Welcome!
Topic: Guestbook
Replies: 5541
Views: 2874078

Re: Guestbook

Sup! SticksNTricks. Age 25. Location: USA, New Jersey. websites: https://twitter.com/Sticks_N_Tricks Comments: Basically seeking advice and learning new tricks. Joined the forums so I could get support. What I'm working on now: I'm working on an interactive adventure visual novel. For now it's calle...