Search found 571 matches

by Scribbles
Sat Sep 22, 2018 8:48 pm
Forum: Ren'Py Questions and Announcements
Topic: Script Won't Start The Way I Want To {SOLVED}
Replies: 10
Views: 96

Re: Script Won't Start The Way I Want To

I'm not an expert by any means, but think of it like the code goes line by line and executes. So in the above example while persistent.sa is true it will ALWAYS jump socialanxiety and continue to skip all of the other if statements. You might need to find another way to configure that code all toget...
by Scribbles
Sun Sep 09, 2018 2:50 pm
Forum: Ren'Py Questions and Announcements
Topic: Forum search
Replies: 3
Views: 487

Re: Forum search

Your not the only one having the issue. I have too and I think I saw someone else commenting about it either. Unsure whats causing it though. I've just been google searching lemmasoft forums and then whatever it is I'm looking for. Doesn't show everything but better than nothing. I started doing th...
by Scribbles
Thu Sep 06, 2018 3:15 pm
Forum: Ren'Py Questions and Announcements
Topic: character name variable not working[SOLVED]
Replies: 5
Views: 483

Re: character name variable not working

I figured out I had a $ nn = instead of $ nickname = some randomly place in my code -.- fixed that and the problem was gone.
by Scribbles
Wed Sep 05, 2018 12:30 pm
Forum: Ren'Py Questions and Announcements
Topic: character name variable not working[SOLVED]
Replies: 5
Views: 483

Re: character name variable not working

"Hero without a specific name" define m = DynamicCharacter("hero_name") # Initially, we do not prescribe a specific character name. label start: $ hero_name = "???" # Variable, where the name of the character is "???" m "Who am I?" $ hero_name = u"Hero" # Variable, where the character has a specifi...
by Scribbles
Tue Sep 04, 2018 4:00 pm
Forum: Ren'Py Questions and Announcements
Topic: character name variable not working[SOLVED]
Replies: 5
Views: 483

character name variable not working[SOLVED]

I have a generic character "nn" who I update throughout my game to be whoever is speaking (just several nameless characters or characters whose names we don't know yet. I update it throughout the game to fit the situation. But it doesn't always work and I don't know why?? default nickname = "????" d...
by Scribbles
Sun Sep 02, 2018 4:37 pm
Forum: Works in Progress
Topic: As We Know It [GxB][GXG][VN][Romance|Drama|Apocalypse][KS FUNDED][DEMO available]
Replies: 65
Views: 8739

Re: As We Know It [GxB][GXG][VN][Romance|Drama|Apocalypse][KS FUNDED][DEMO available]

updated the OP with lots of pretty new art! Check out the polished up screenshots and Camila's finished sprite
by Scribbles
Fri Aug 31, 2018 5:07 pm
Forum: We are offering Paid Work
Topic: [CLOSED][PAID] seeking CG/Illustration artist
Replies: 0
Views: 487

[CLOSED][PAID] seeking CG/Illustration artist

I'm currently looking for an artist to do CGs/Illustrations for As We Know It, I need them done by end of Dec. Must be reliable, able to meet deadlines, and able to match or complement the current art style of the game. Contact me asap with rates/portfolio. game's itch.io page: https://scribbles.it...
by Scribbles
Thu Aug 30, 2018 7:20 am
Forum: Ren'Py Questions and Announcements
Topic: auto voicing troubles[Solved... kinda]
Replies: 2
Views: 141

Re: auto voicing troubles

I think I fixed it- I extracted the dialog again, and the ID's were all different?? Do they change every time the script changes or something? Either way I got it to work with the new id tag -.-
by Scribbles
Wed Aug 29, 2018 10:19 pm
Forum: Ren'Py Questions and Announcements
Topic: auto voicing troubles[Solved... kinda]
Replies: 2
Views: 141

auto voicing troubles[Solved... kinda]

I just can't get it to work no matter what I try. I extracted the dialog, changed the filename to match the ID, but nothing. in options.rpy: define config.has_voice = True define config.auto_voice = "audio/{id}.ogg" ## filepath for the voice line is: game/audio/start_eb374621.ogg with start_eb374621...
by Scribbles
Wed Aug 29, 2018 11:38 am
Forum: Ren'Py Questions and Announcements
Topic: Forum search
Replies: 3
Views: 487

Forum search

The search on the forum isn't working for me- I didn't know if it was down, just broken for me for some reason, to broken for everyone? I type it in, hit the search, and it just perpetually loads... never showing anything. Otherwise the rest of the forum works fine for me?? Sorry if this is the wron...
by Scribbles
Thu Aug 23, 2018 9:51 am
Forum: Ren'Py Questions and Announcements
Topic: Is it possible to do this on Renpy?
Replies: 2
Views: 107

Re: Is it possible to do this on Renpy?

yes! you can do this by creating an imagebutton on a screen, and calling/showing the screen at the start of the game. screen your_button(): imagebutton: idle "your_idle_image.png" hover "your_hover_image.png" ## map would be another screen action Show("map") for screens: https://www.renpy.org/doc/ht...
by Scribbles
Sun Aug 19, 2018 10:54 am
Forum: Creator Discussion
Topic: adventure game mechanics in VNs
Replies: 12
Views: 438

Re: adventure game mechanics in VNs

Fatal Hearts, though not RenPy, was designed as an adventure/VN combo. I joke that 999 ripped me off :) (I mean, it's probably all coincidence, but the mix of adventure game puzzles with VN branching so that different routes had different puzzles as well as different endings, plus the fact that we ...
by Scribbles
Sat Aug 18, 2018 6:34 pm
Forum: Creator Discussion
Topic: adventure game mechanics in VNs
Replies: 12
Views: 438

Re: adventure game mechanics in VNs

The awesome thing about Renpy and the ability to use custom python code, is that it can be used to do almost anything. You have to know what you are doing programming, but the possibilities are nearly limitless. I am working on a demo for a game now that uses Renpy as its base, but you would call i...
by Scribbles
Fri Aug 17, 2018 9:27 am
Forum: Creator Discussion
Topic: adventure game mechanics in VNs
Replies: 12
Views: 438

Re: adventure game mechanics in VNs

philat wrote:
Fri Aug 17, 2018 9:25 am
Unrelatedly, you should check out Unavowed, the latest Wadjet Eye game. It's been getting great reviews (I'm only in the first hour or so so I can't say for certain what I think) and is a pretty old-school-ish adventure game. May give you some further inspiration.
ooh thank you I'll check it out!
by Scribbles
Fri Aug 17, 2018 9:21 am
Forum: Creator Discussion
Topic: adventure game mechanics in VNs
Replies: 12
Views: 438

Re: adventure game mechanics in VNs

I'm unsure what you mean by adventure game? Do you mean like an RPG with VN intermissions, or a game with a map where you choose where to go, changing the story with your choices, or perhaps something else? Hmm. As Imperf3kt suggests, the question is rather broad. I'm also unsure if you're looking ...