Search found 168 matches

by morinoir
Wed Aug 05, 2020 12:59 am
Forum: Asset Creation: Art
Topic: Question on CG artists pay rates
Replies: 1
Views: 521

Re: Question on CG artists pay rates

Different artists charge differently, so if you're more able and comfortable to pay per cg, I say look for artists that are willing to be paid by that method. I think monthly salary is used more by a developed studio? and paying per cg is actually a more common practice around freelance artists (at ...
by morinoir
Tue Mar 10, 2020 9:06 pm
Forum: Asset Creation: Art
Topic: Shading advice for a beginner! (advice needed)
Replies: 5
Views: 1683

Re: Shading advice for a beginner! (advice needed)

It'll be great if you can first show us your latest drawing. That way we can take a glimpse at your drawing skill and give better advices.
by morinoir
Sat Feb 08, 2020 10:10 am
Forum: Asset Creation: Art
Topic: (UPDATED) How much is my coloring style worth and which style would you prefer?
Replies: 7
Views: 2002

Re: (UPDATED) How much is my coloring style worth and which style would you prefer?

whoaa that's some good portrait you made there! Well done! My favorite is definitely the left image. The right image's color feels murky because you use greyish green for secondary shading color and I also found that the character's eyes are clearer on the left image. I'm guessing you used green bec...
by morinoir
Wed Feb 05, 2020 11:36 pm
Forum: Asset Creation: Art
Topic: (UPDATED) How much is my coloring style worth and which style would you prefer?
Replies: 7
Views: 2002

Re: How much is my coloring style worth and which style would you prefer?

your work is good and certainly worth more than $3-$6. Portrait like that should be priced $20 at least, and even more if you put more time on cleaning the line art and rendering. Looking at the face structure, you already grasp the foundation. Keep drawing and you'll get used to facial anatomy very...
by morinoir
Sun Jan 19, 2020 9:28 pm
Forum: We are offering Paid Work
Topic: Looking for a Character Designer/Illustrator
Replies: 9
Views: 1222

Re: Looking for a Character Designer/Illustrator

Hi! I saw that one of the topic that the artist must be skilled at is about sexy/erotic illustrations. Is that mean this project is NSFW?
by morinoir
Sun Jan 19, 2020 11:01 am
Forum: Creator Discussion
Topic: should I make my game an EA with no characters
Replies: 3
Views: 1653

Re: should I make my game an EA with no characters

Isn't there other way to test your story? Is the early access free or paid? Because if it's paid, for me personally, if I'm going to invest in your game, it should at least hook me up visually just like a book cover does. And in early access, I think people who play will expect some well-planned upd...
by morinoir
Thu Dec 19, 2019 9:03 am
Forum: Asset Creation: Art
Topic: Reference preferences
Replies: 5
Views: 2253

Re: Reference preferences

Having a dedicated pinterest board is a good start. In my case, if my client doesn't have a finished/fixed character reference, I asked them to look for reference for specific part of their character. So the end reference will be something like : hair from x character, outfit from y photograph, and ...
by morinoir
Mon Nov 04, 2019 11:00 am
Forum: Asset Creation: Art
Topic: How to decide your prices?
Replies: 6
Views: 3110

Re: How to decide your prices?

I think your works are beautiful! Even though the coloring style is simple, you rendered the clothes nice and clean and you also quite nailed it on anatomy. I can't really tell you how much you should charge for your work because it's very personal and depends on a lot of factors, like where you liv...
by morinoir
Tue Sep 03, 2019 10:38 pm
Forum: I am an Artist
Topic: ★★★★★ 2D ANIME BACKGROUND STYLE | FOR HIRE (OPEN) ★★★★★
Replies: 9
Views: 2008

Re: ★★★★★ 2D ANIME BACKGROUND STYLE | FOR HIRE (OPEN) ★★★★★

Hello! Do you have portfolio site where we can see more of your work? Thanks in advance!
by morinoir
Sat Jun 22, 2019 10:39 pm
Forum: General Discussion
Topic: How to draw items for visual novel?
Replies: 9
Views: 4469

Re: How to draw items for visual novel?

Aren't those things depend on the game's needs? For picture size though, I suggest always start bigger than actual in-game size in case you need it later for promotional stuff or something else. For example, if the in-game size is 300 pixels, you might want to draw at 1000 pixels at least. Just make...
by morinoir
Sat Jun 22, 2019 3:06 am
Forum: General Discussion
Topic: How to draw items for visual novel?
Replies: 9
Views: 4469

Re: How to draw items for visual novel?

Your item (or should I say food?) drawing on your dA looks good already. What seem to be the problem?
by morinoir
Fri Jun 14, 2019 10:39 am
Forum: Asset Creation: Art
Topic: facial guidelines. Is this making him ugly or handsome?
Replies: 5
Views: 4486

Re: facial guidelines. Is this making him ugly or handsome?

Number 3 is fine. Head is a bit bigger for normal proportion but if it's your style and preference, then go for it. A suggestion based on Autumnotopia's comment, the jawline is not too visible because the color is very similar with the ear so I suggest you make the ear a bit darker.
by morinoir
Thu Jun 13, 2019 11:56 am
Forum: Asset Creation: Art
Topic: facial guidelines. Is this making him ugly or handsome?
Replies: 5
Views: 4486

Re: facial guidelines. Is this making him ugly or handsome?

proportionally, 1 is correct because his ears are in line with eyes and nose. Number 2 is like seeing the character from above because the ears position is higher than eyes. It all depends on your preference in the end, 2 looks cuter because his face is shorter while 1 looks more ikemen. If you pref...
by morinoir
Sat May 25, 2019 11:23 pm
Forum: We are a Free Project looking for Partners
Topic: Just curious
Replies: 2
Views: 318

Re: Just curious

Tbh, it depends on a lot of different factors. Some amateur artists I found here can charge as low as $10 per sprite, while those with more experience usually charge $80+ for a sprite. If you need extra like expressions or different pose and outfit, they also have their own price. As for background ...
by morinoir
Thu May 23, 2019 10:51 pm
Forum: Asset Creation: Art
Topic: Shadows on sprites
Replies: 10
Views: 915

Re: Shadows on sprites

my suggestion : make the shading stronger to emphasize his face structure, and rather than using black as accent line on his face, use lighter color closer to his skin color. Look at Spiderverse's Gwen below for reference. Notice how the lines on her face doesn't take away the attention from her fac...