Search found 15 matches

by Kogepan
Mon Oct 24, 2016 4:45 am
Forum: Welcome!
Topic: Lemma Soft Forums Reception Desk
Replies: 77
Views: 212157

Re: Lemma Soft Forums Reception Desk

Hi! I'm creating a visual novel with some mature content, but nothing pornographic (probably like k-16) and I would like to make a "making of" type thread where I can post information and progress on the project. Where should I post the thread? The "Adult game in progress" sectio...
by Kogepan
Mon Oct 24, 2016 4:30 am
Forum: Asset Creation: Art
Topic: [Learning Resources] Let's Learn Live2D Together
Replies: 19
Views: 14315

Re: [Learning Resources] Let's Learn Live2D Together

Ah, these resources are excellent! I've been considering doing Live2d, but I don't think I have the time to learn to do it on top of everything else I'm already doing. Still, maybe I can have it as a kickstarter stretch goal? Kogepan, what you did looks amazing, and really makes me want to try it! ...
by Kogepan
Mon Oct 24, 2016 4:28 am
Forum: Asset Creation: Art
Topic: [Learning Resources] Let's Learn Live2D Together
Replies: 19
Views: 14315

Re: [Learning Resources] Let's Learn Live2D Together

wow that's a lot of good work... thanks for the reply i had this program for almost half a year ago but never tried using it because the tutorials are like you say, in japanese haha Amazing. I hope you find some good uses for it. Quality is superb! Thanks! The learning curve with this program is pr...
by Kogepan
Fri Oct 21, 2016 6:58 am
Forum: Creator Discussion
Topic: Creating Assets for multiple platforms
Replies: 25
Views: 4042

Re: Creating Assets for multiple platforms

infel wrote:As for the OP, hope they find the answer they are looking for =).
Everyone has been super helpful, thanks! :D
by Kogepan
Fri Oct 21, 2016 6:56 am
Forum: Creator Discussion
Topic: Creating Assets for multiple platforms
Replies: 25
Views: 4042

Re: Creating Assets for multiple platforms

This is an article from last year , though I still haven't found a more recent article disputing it. It might be helpful. It seems that, while Android has restrictions of its own, its not as strict as the alternatives. It's been a while since I've last used a discussion forum and I didn't notice th...
by Kogepan
Fri Oct 21, 2016 6:44 am
Forum: Asset Creation: Art
Topic: [Learning Resources] Let's Learn Live2D Together
Replies: 19
Views: 14315

Re: [Learning Resources] Let's Learn Live2D Together

wow awesome stufff kogepan. how long did it take you to finish your example? Thanks! I'm glad you like it! :D Most of the time went into studying and learning the program. Unfortunately most of the detailed tutorials are in japanese so I had to spend a lot of time researching and looking for inform...
by Kogepan
Fri Oct 21, 2016 4:05 am
Forum: Asset Creation: Art
Topic: [Learning Resources] Let's Learn Live2D Together
Replies: 19
Views: 14315

Re: [Learning Resources] Let's Learn Live2D Together

I want to create Live2D characters for my game. The plan is to create two versions: 1. character with half body showing (this can be used on the main screen) 2. character face with possibly a little shoulders showing (this can be used in the dialogue window in situations where you can't use the main...
by Kogepan
Wed Oct 19, 2016 6:08 am
Forum: Creator Discussion
Topic: Creating Assets for multiple platforms
Replies: 25
Views: 4042

Re: Creating Assets for multiple platforms

I'm going to go ahead and rename this thread "OP does research and muses publicly as they answer their own questions." :lol: Heh, sorry about that! :D I have a tendency to double guess myself all the time so I like to bounce off ideas on other people and see what they think. I'm more conf...
by Kogepan
Wed Oct 19, 2016 5:17 am
Forum: Creator Discussion
Topic: Creating Assets for multiple platforms
Replies: 25
Views: 4042

Re: Creating Assets for multiple platforms

Fade-to-black is generally pretty good for getting the message across, but I think I've only ever seen it used for sex scenes, never for violence unless a character has been knocked unconscious. This is the reason why fade to black might not be the ideal solution for my game, at least for all scene...
by Kogepan
Tue Oct 18, 2016 8:52 am
Forum: Creator Discussion
Topic: Creating Assets for multiple platforms
Replies: 25
Views: 4042

Re: Creating Assets for multiple platforms

I wish I could tell you about the legal issues but users here will go nuts defending Steam's user agreement and will mislead you into believing it's safe to sign a contract with Valve. I've released a few games on Steam and so far I've had no problems with them - even one with a 3D cutscene showing...
by Kogepan
Tue Oct 18, 2016 8:47 am
Forum: Creator Discussion
Topic: Creating Assets for multiple platforms
Replies: 25
Views: 4042

Re: Creating Assets for multiple platforms

You could always just do the standard 'fade-to-black' scenes, instead of having to rewrite the scene 3 times. For users happy with graphic content, keep it as is, for those not so much, just lead up to the point and then let the scene fade. But anyways! I do agree with Zelan about providing all opt...
by Kogepan
Tue Oct 18, 2016 4:20 am
Forum: Creator Discussion
Topic: Creating Assets for multiple platforms
Replies: 25
Views: 4042

Re: Creating Assets for multiple platforms

I can't say anything about your other points, but concerning this: I'd suggest that the toned-down version is available for all platforms. The reason is that you'll be able to appeal to a wider audience - for instance, people who use PC or Mac for their games and aren't huge fans of adult content (...
by Kogepan
Mon Oct 17, 2016 1:44 pm
Forum: Creator Discussion
Topic: Creating Assets for multiple platforms
Replies: 25
Views: 4042

Re: Creating Assets for multiple platforms

Hmm, I guess it all depends on how graphic the adult content is. The game I'm working on is relatively mild, but it would definitely be at least K16 due to violence, foul language and mild nudity. I found an old article http://kotaku.com/steam-is-getting-an-uncensored-sex-game-1728006494 stating tha...
by Kogepan
Mon Oct 17, 2016 12:37 pm
Forum: Creator Discussion
Topic: Creating Assets for multiple platforms
Replies: 25
Views: 4042

Re: Creating Assets for multiple platforms

Thanks very much for the thorough answer firecat! I'll definitely look over your review. I know that TB is very limited and what worries me the most is that it's rumoured to be unstable. Currently I'm thinking of using TB to put together a simple "draft" of the game, for simple and quick t...
by Kogepan
Mon Oct 17, 2016 10:54 am
Forum: Creator Discussion
Topic: Creating Assets for multiple platforms
Replies: 25
Views: 4042

Creating Assets for multiple platforms

Hi everyone! I'm a newbie on this forum, pleased to meet you all! I've been working in the games industry for almost 10 years now as a 2D & 3D artist, but always as part of a bigger team. Now I want to create a visual novel completely solo and I'm done with the story and moving on to asset produ...